Hey guys,
I'm not experienced with the Advanced Editor and I am stuck on how to incorporate a time variable into my game so that the impact of your choice will be determined by the current time. I have seen a thread on how to incorporate a clock into the game, but I have no idea how to program that variable so that a choice will lead to an end game from a certain time period, and continue the game from a different time period. From the threads and articles I've seen, you can set a variable so an event happens when the variable is reached, but not a way to have a variable only activate when you click on certain options.
Is there any way to possibly incorporate this, or is it impossible in the current Advanced Editor?
All help would be appreciated, as if I can't find the way to apply this, it delivers a hammer blow to the central motif of my story.
PS I guess I could set a page so that there are two options on the page, but one is only visible if the time variable is at a certain level, but I have no idea how I'd apply this if e.g. I had a zone where arriving between 8-9:30am or 2:30-4pm leads to death. Maybe I could have multiple clocks?