Be aware that if you give an item a starting location, when it's not in the reader's inventory, it will be there -- even if you just remove it from their inventory. In other words, if they pick up an item in room #2, then walk into room #3 and drop it, it will normally appear back in room #2. That's weird, but that it what it is. If you really want to control items and locations, you can make a room that's inacessible from the story and put everything in there, then control picking up and dropping using scripts and code.