Before I start, I'd like to say that this seems like something that might have been suggested in the past, but I found nothing like this when I used the search for chapter script, and when I skimmed through the articles. Of course, I didnt' look very hard. Anyway, the idea is to have global scripts that are only active during certain chapters. For example, say that in a run-down town, for every action you take, you have a chance of having something stolen from you via random variables. Or in a desert your hydration decreases at a faster rate, or have an air variable that only decreases underwater or in a building on fire choked with smoke, or something like that. Sure, you could script it page by page, but I just thought I'd throw this idea out there to see what everyone thinks.