ChatGPT 4, 37 seconds:
Prompt: "Write me a choose your own adventure with dwarven berserkers and a strange rune"
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**Title: The Rune of Fury**
*Your name is Brond Ironfist, a renowned dwarven berserker from the deep mountains of Thorgard. Your adventure begins in the heart of the Dwarven Kingdom, where a mysterious rune has been uncovered, causing chaos and unleashing unknown powers.*
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**1. The Discovery**
You stand in the Great Hall of Thorgard, surrounded by stone walls etched with the history of your people. The King, with a troubled brow, presents you with an ancient, glowing rune. It pulsates with an eerie light.
"Do you recognize this, Brond Ironfist?" the King asks.
**If you choose to inspect the rune closely, go to 2.**
**If you choose to admit your ignorance about the rune, go to 3.**
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**2. Inspecting the Rune**
You lean in to inspect the rune. Its glow is mesmerizing, and you feel a surge of power rushing through you.
**Roll a dice. If you roll an even number, go to 4. If you roll an odd number, go to 5.**
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**3. Admitting Ignorance**
You shake your head. "I've never seen such a rune, my King."
The King nods, "Then we must consult the Oracle. She will know."
**Do you agree to visit the Oracle (go to 6), or do you suggest another course of action (go to 7)?**
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**4. Overwhelmed by the Rune**
The power of the rune overwhelms you. You feel a rage building inside, a berserker's fury.
**Do you embrace the fury (go to 8) or fight to control it (go to 9)?**
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**5. A Vision**
You suddenly have a vision of a dark cavern, filled with the same runes, glowing ominously.
**Do you decide to seek out this cavern (go to 10), or do you consult the King's advisors first (go to 11)?**
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**6. Visiting the Oracle**
You and the King's guards set out to the Oracle, a journey through the perilous Frostbite Pass.
**Roll a dice. If you roll 1-3, you encounter a snow troll (go to 12). If you roll 4-6, you arrive safely (go to 13).**
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**7. Another Course of Action**
You suggest gathering the wisest dwarves to study the rune.
The King agrees, and you spend days in deep discussion.
**Roll a dice. If even, you discover a clue (go to 14). If odd, you hit a dead end (go to 15).**
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**8. Embracing the Fury**
You let the fury take over. You become a whirlwind of rage and power, but the rune's energy starts to consume you.
**Roll a dice. If even, you master the power (go to 16). If odd, you lose control (go to 17).**
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**9. Fighting the Fury**
You clench your fists, fighting the overwhelming urge to succumb to rage.
**Roll a dice. If even, you succeed (go to 18). If odd, the fury wins (go to 19).**
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**10. Seeking the Cavern**
You set out alone to find the mysterious cavern from your vision.
**Roll a dice. If 1-3, you get lost (go to 20). If 4-6, you find the cavern (go to 21).**
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**11. Consulting the Advisors**
The King's advisors are stumped. They suggest consulting ancient texts in the Great Library.
**Do you go to the library (go to 22) or decide to search for the cavern anyway (go to 10)?**
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*(Continue the story with more choices and dice rolls, leading Brond Ironfist through various challenges, discoveries, and confrontations.)*
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This type of interactive story can be expanded with more choices and outcomes, creating a thrilling adventure for you to enjoy. Remember, your decisions shape the story of Brond Ironfist and the mystery of the Rune of Fury!
Drawing by ChatGPT 4 in 6 seconds...dragonlance style, muscular