Get out alive

Player Rating4.53/8

"#339 overall, #24 for 2013"
based on 111 ratings since 09/22/2013
played 3,821 times (finished 113)

Story Difficulty6/8

"wandering through the desert"

Play Length2/8

"So short yo' momma thought it was a recipe"

Maturity Level4/8

"need to be accompanied by an adult"
Contains content that may not be suitable for persons under age 13. If this were a movie, it would probably be PG.

Sorry for those of you that played this before. I've fixed EVERYTHING. I also added a walkthrough. Play this serious game in a mission back to Earth. Pick up weapons, battle enemies, steal the scepter from The Fish King! Let me know if there's anything wrong with the game. Please leave comments. Stumped? There's a Walkthrough on the first page.


Player Comments

A strange way to spend 15 minutes. I was expecting a search and rescue game but, well, basically managed to wake up from a bizarre dream. It took me a while to find the sword (and many deaths...), but in the end it felt satisfying to murder the creatures that had tormented me.

The difficulty in this story is to find a logical way forward. Many of the options are exceedingly random with draconic consequences. They can be repeated as many times as the player wishes, which feels a bit strange. Additionally, some elements are superfluous. What purpose did the knife and the laser gun serve? You can get through the game without them.

So all in all, the story was definitely creative, but felt like it was completed in a hurry. Keep at it, cMitchell3! ;)
-- PaulOnFire on 1/11/2016 8:36:50 AM with a score of 0
This was a creative idea, but there was no story to it. To me, it just kind of felt like I was running in an infinity band until I beat the game. Also, there wasn't a lot of explanation as to why I did what I did. There was no interaction with anybody else that was there, and I felt like it really didn't stay focused on the mission, finding intelligent life.

Also, when I read that I was supposed to find intelligent life, I noticed that there was nothing to help me do that and nothing to help me contain/transport whatever I found. Even if it was a ruse, stuff like that helps maintain the illusion.

I, personally, would like to know WHY it rains fish. That's not necessary to the essence of the story, but it is cool to find stuff like that out. {But that could be just me}

There wasn't a lot of description on what was there, so I couldn't get a good picture of where I was, or what the environment around me looked like. Same thing with the people I came into contact with. Plus, it seemed like I was SUPPOSED to kill everything -- in the beginning, I was ther to mainly explore, but I didn't save a thing.

My point in saying all of this is that next time you do this, give it some serious thought and effort into what your doing. I don't know how much work you may have put into this already, and this is always going to be a fact for as long as you're writing, but there will always, always, always be something to improve. Is making a game like this easy? Sure. But to make a good one takes time.

I wish you luck on your next one.
-- writersabbey on 9/17/2015 10:09:26 AM with a score of 0
Thank you for fixing the game to make it finishable again. Last time I played, the final 'jump' with 'said Item' did not work. Overall, I thought this was a pretty interesting little game. It's still a bit buggy, but I liked it due to the oddity of it all and gave it a solid 5.

Also - I really don't think you need to keep the walkthrough at the beginning (I ended up not using it either). It's fine to have a challenging game - as long as there is actually a way to finish it ;)
-- BerkaZerka on 9/23/2013 12:12:16 AM with a score of 0
Very good, and tricky, took me many times to complete
-- Mongoose on 5/5/2019 2:20:20 PM with a score of 0
nice, its not too interesting though
-- EmeraldSword on 2/4/2019 8:15:29 PM with a score of 0
This is a good Story! It’s a bit hard to understand at first, but after a while, you can get the hang of it.
-- 1102FeatherPaw on 6/29/2018 6:43:38 AM with a score of 0
Even in a story based around being as trippy as possible, I still feel like there should be a logical internal consistency that can be applied to solve puzzles. I liked some of the mental imagery, but completing the game mostly required pressing every button, as there's no way to think it through.
-- Lockirby2 on 6/17/2018 9:58:48 PM with a score of 0
A thoroughly simple yet extremely bizarre experience with no discernible storyline nor common sense.
-- Mr. Nothing on 4/30/2018 4:11:25 PM with a score of 0
Jeus is kingz veri goodi stori
-- Test on 4/29/2018 6:13:00 PM with a score of 0
:) This is great fun, I had to come back and play it again. I can’t wait to see what the sequel will be.
-- HowdyHiHello on 4/21/2018 4:34:32 PM with a score of 0
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