This storygame is the product of 9 months on and off for roughly 20 minutes a day (including a 4 month hiatus). 372 pages, 1038 links, 24421 words, 27 items, 43 variables... don't expect storygames this large from me again.
While testing this storygame, I found a MASSIVE bug. In this game, there a four pages that each tell you a digit of a code, and the page that told you the second digit said the wrong digit... fixed now. Now for the real description.
You wake in a mysterious land full of strange puzzles. It seems the only way home is by venturing around and solving them.
You must roam around the map, collecting items to unlock the way home. There are 36 areas, each marked with a letter A-F, and a number 1-6. Every area must be visited at least once to win (at least using the intended route...). Good luck!
I hate storygames that you can't rate if you don't get the good ending as much as you do, so there is an "End Game" link at C2. South Cave in case you want to give up.
You have 3 lives.
Score = 2000 - the number of links you click on. If this goes below zero, you lose.
Score 0: Out of lives.
Score -1: Out of time.
Score -2: Gave up (see above).
Author's best score: 1923. You will not get this score on your first playthrough as it requires knowing a code and exactly what items are needed and where to find them.