325boy, The Dramatist
500 points! Yes! If the myth is true, my ratings finally count!
Anyway, I'm a 15 year old boy with 5 published storygames. Not much else to say because you don't care.
Always up for a 1 or 2-point duel!
...Uh, someone? Give me a duel? I like them?
This is my first published storygame.
You have 20 minutes to save the world. You have the keys to open any door in a hallway, and the rooms contain items for your solution.
Get the correct items to create the world-saving solution!
But you will lose the keys after you open 6 doors, and you have limited time to get the items you want.
TIME IS DISPLAYED AS: MMSS
You are a 15-year-old boy that has recently moved to Superville, a town 3 hours drive away from the city and what seems to be the most boring place in existence. Why your family moved here remains a mystery. But getting lost on the way home from your first day of school, you see a sign asking "Do you have the courage and bravery?". A sign that changes your life.
Basically this is a comedy story about becoming a superhero. You can have one of 2 superhero partners; one makes it a lot easier to beat the game. You need to get through all 13 chapters to win.
1-12: The number of chapters you beat.
100: Beat the game with the easier partner and chose the worst option at the final choice.
150: Beat the game with the easier partner and chose the best option at the final choice.
200: Beat the game with the harder partner and chose the worst option at the final choice.
100: Beat the game with the harder partner and chose the best option at the final choice.
You live in a very small, poor village with people living their lives begging on the streets. But as a member of a special rich group of explorers, you get to search for ancient treasures in the desert surrounding the village. One day, you find a dungeon containing the treasure chest you've been looking for for years, and a mysterious ancient mirror. You soon discover that is far more valuable than any ordinary mirror...
This is my entry into EndMaster's Prompt Contest (it's also my first time entering any contest).
My prompt was: 12) A story centering on an unusual mirror.
Also, I've made multiple stories where you play as a boy, so in this story you play as a girl. Yay.
2x Death Endings = -2 Points
3x Bad Endings = -1 Points
4x Neutral Endings = 0 Points
2x Good Endings = 1 Point
1x Best Ending = 2 Points
You work as a secret agent in a large city home to millions of people. On a normal Wednesday afternoon, which is normally your day off, you receive a mission alert saying that a bomb is set to blow up in 32 minutes, destroying the whole city. Do you try to deactivate it, like you've been told to do? Or do you drive straight out of the city? The choice is yours.
This storygame is the product of 9 months on and off for roughly 20 minutes a day (including a 4 month hiatus). 372 pages, 1038 links, 24421 words, 27 items, 43 variables... don't expect storygames this large from me again.
While testing this storygame, I found a MASSIVE bug. In this game, there a four pages that each tell you a digit of a code, and the page that told you the second digit said the wrong digit... fixed now. Now for the real description.
You wake in a mysterious land full of strange puzzles. It seems the only way home is by venturing around and solving them.
You must roam around the map, collecting items to unlock the way home. There are 36 areas, each marked with a letter A-F, and a number 1-6. Every area must be visited at least once to win (at least using the intended route...). Good luck!
I hate storygames that you can't rate if you don't get the good ending as much as you do, so there is an "End Game" link at C2. South Cave in case you want to give up.
You have 3 lives.
Score = 2000 - the number of links you click on. If this goes below zero, you lose.
Score 0: Out of lives.
Score -1: Out of time.
Score -2: Gave up (see above).
Author's best score: 1923. You will not get this score on your first playthrough as it requires knowing a code and exactly what items are needed and where to find them.
This is a game based on a 400-700 word short story (I ended up just under the word limit with 697!) that I wrote for my 8th grade English class, which I've expanded to make into a CYS. It's about a freshman on their second day of high school making a friend, and dealing with bullies. There are 31 pages, 14 endings (6 good, 3 neutral, 5 bad), and even a new branch that you're one of the bullies.
This story is relatively short; the length of one playthrough varies from 3 to 10 pages (roughly 250 words per page). I figured a short storygame would suit me better after my 372-page storygame got an average rating of 3/8!
Maturity Level: I've said 3/8 as young children may find it scary, but this is actually about teenagers.
Recent PostsInteresting Comments 8 on 10/5/2022 6:39:22 AM
Why not 6?
Question on 7/30/2022 4:14:16 PM
Chapters & Pages, near the top of the screen. Then choose a page and press the edit button to start writing.
hi im new on 7/26/2022 5:01:03 AM
rip cooldude82343 2021-2022
Prompt Contest Results on 7/13/2022 3:14:51 AM
Top 50%? I'm counting that as a win!
Anyway, congratulations to Mystic and everyone else that finished (and scored double digits). Also, since I entered this contest, I feel like I should read the winner. The 92K words look scary, but I'll finish it eventually.
EndMaster's Prompt Contest completed entries on 7/12/2022 3:07:01 PM
"2 paths is too linear to submit"
@Paradox_4 would disagree.
EndMaster's Prompt Contest completed entries on 7/10/2022 4:34:05 PM
That last day part was a story in itself.
I assume by "12pm" you meant midnight, because 12pm is actually the middle of the day.
EndMaster's Prompt Contest completed entries on 7/9/2022 7:36:00 PM
Ha, I actually liked the JERRY link as it was just so random I laughed out loud. I guess my sense of humor is broken.
EndMaster's Prompt Contest completed entries on 7/8/2022 3:57:26 PM
Yes, like that.
EndMaster's Prompt Contest completed entries on 7/8/2022 6:21:20 AM
What I meant was that at the beginning of my game, if you don't get the mirror (which leads to the main story) you get sent to a side path (about 2,500 words) where you try to steal the mirror. If you succeed, it takes you back to the main story, and if you fail, you get a bad ending. What I meant by "main path complete" was that I had written everything except that side path. I realize now that this would seem a bit confusing to people other than myself.
As for the "writing a no-choice story then going back and adding branches", although that's not what I did in my contest entry, I did do something similar for "A Super Tale" 2 years ago. With that game, I took a normal/no-choice story I had previously written and added lots of choices, an entire second branch with a different partner, and even additional scenes in the original no-choice story's path. (The ending of the no-choice story is the best ending in the game.) The difference here is that I had already completed the original story before I decided to make a CYOA out of it.
Overall, I think that writing a no-choice story first definitely isn't a bad strategy that I might try out in the future. Obviously when doing it you have to make sure there's natural places to add choices though!
Hello (again) on 7/7/2022 9:07:11 PM
Hi again, but based on what you said I wasn't here when you were, so I guess I should just say "hi".