Plelb, The Reader

Member Since


Last Activity

5/28/2017 5:37 AM

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Duel Stats

27 wins / 38 losses


Infrangible Warden



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Sore wa chigao yo! (No that's wrong!)

Hello there person that visited my tacky profile! My name is Plelb, but you can call me Plelb. I'm just this ordinary dude that doesn't really do much and tends to be such a slow writer that nothing gets finished. You're probably gonna get bored while reading this won't cha? Well, here are some random facts about me.

Favorite games: None. I prefer stories.

Currently watching: Soul Eater, Spongebob Squarehead, Your death noted, Sword Art Online, Your Mom.

Friends on this site: People and genderless robots

Current storygames I may or may not be working on because i'm really lazy: Whispers of Hell

Whispers of Hell
You play as a not so ordinary fairy names Rayen. For some reason, she gets pulled into the underworld because her turf got invaded by beings. Still a work in progress, don't want to spoil ya!

Actually just check out my storygames below, i'm too lazy to write it down on this profile. 


I'll really be joining and completing the March contest this time. Especially since I'll be bettin' really high. I'll go find a rival for now so that I may be motivated.

Current Rivals: Mr/s. Minnie the King (MinnieKing), Banning Lord (BannerLord)

How to beat the rival based on past experience (MinnieKing): Hmm... this is a hard one. Minnie is quite a fast writer, basing it on quantity instead of quality. However, the problem is that  Minnie tends to start small and work his way up. A problem I need to beat. Also, he's quite good at distracting you. 

How to beat the rival based on past experience (BannerLord): Oh no! The Generic Banner has been making more banners to welcome the newbs of Cystia. I must beat him by welcoming all of the newbs before he gets there, because if I don't, I will die. That and the fact that I need to beat a banner maker due to the fact that I'm just a number. I wonder why many people in Cystia make their profile names similar to objects anyways...



The Lights of Liberation

Summary of the story:

Oh no! You need to pass your project about the expeditions made by people in Asia, America, Europe, and so much more. Of course, the deadline is after 2 days and you always do things at the eleventh hour. It looks like you have to read your history book for the assignment...

“History is always written by the winners. When two cultures clash, the loser is obliterated, and the winner writes the history books-books which glorify their own cause and disparage the conquered foe. As Napoleon once said, 'What is history, but a fable agreed upon?” - Dan Brown, The Da Vinci Code

There are numerous endings and paths depending on what you do for your essay and your choices as the explorers. Remember, You are able to completely rewrite history so the information in this edutainment isn't accurate. Could you achieve all the endings?

Extremely Important:

If you reach certain endings, you could play as some more explorers that isn't from Spain, Portugal, or Europe. Those explorers are simply added to your essays to get bonus points for your assignment. Do note that your choices can affect the life of those explorers.

Additional Notes:

This story is geared for kids around 10-13 years old despite it having a broad vocabulary. If you don't understand a word in this story, simply look it up on Google!

This story is a last minute entry for the January 2017 contest. I need to write about 200 pages per day if I want to make this work!

The Sinner's Nightmare
unpublished , coauthor

"I look around once again and observe my damned chamber. I twirl around like a ballerina and laugh. Oh, this is what feels like. To be truly free, one has to be imprisoned. A man cannot be tied to earthly desires. Nothing must pull him down. He has to love nothing but himself. I twirl round and round dancing to the beat of my heart. I laugh in my rasping voice. Soon, I grow dizzy and the walls revolve before my eyes.

I fall to the ground and graze my skin on the sharp rock. I close my eyes and listen to the laughter. I listen to the cries of pain. The sound is intoxicating. It is mesmerizing. One has not lived when he has not heard a man beg for his life.

I open my eyes again and I observe that the walls have changed. They have turned into steel and they are closing around me. The walls grow closer and closer. I open my arms and I smile. Death is coming. I long for it. But alas. It is not to be. I blink for a moment only to find that the walls have vanished before my eyes. Iron has replaced it. I am now in an iron cage. I am the iron beast. Man is a beast. No matter how much he hates to admit it, man is a beast!"


Man is flawed. Man is a monster. Man is madness. Man will pay for his crimes.

But, man must know, man must believe that in the midst of darkness and pain, there is always hope. There is always light.


Note: There are two paths in this story. The path of truth and the path of lies. There are several different endings in this tale. On second thought, scratch all that and just know this. This story is a little madness written by the madman in me?

The Wedding Dress


Recent Posts

Writing Prompts Week #15 on 5/9/2017 3:49:49 AM

I know right! It's been 4 weeks! 4 WEEKS!?!

Storygame Progression Upon Character Death on 5/6/2017 8:14:06 AM

I believe that a game in the Homo Perfectus series has a concept similar to the concept you mentioned about, except it uses endings instead of normal deaths. This is a good idea to show that you put a bunch of effort in the game, but you must be willing to put numerous hours and pages in your game if you attempt to do it. (Unless you create a story game where deaths aren't possible that is, but that's obvious)

In my opinion, it isn't feasible, unless you are willing to commit numerous hours of work in creating different paths, or making slight variations of the paths that you wrote about, and of course the endings that you get. To be honest, I think this is a good incentive to make readers play through the wrong paths, rather than a restart or an end game and leave comments link.

I believe that I had an idea like this whilst I was brainstorming for a game in the Wilderness contest, which I didn't complete because I am a lazy writer, and that it's too big of a scope of an idea. 

I guess what I'm trying to say is that it's an alright idea, assuming that you don't have a strict deadline because of a contest, or if you're a lazy writer. 

Flash CYOAs? on 5/3/2017 12:43:03 AM

This... is sick. That's an understatement when trying to define your stories, as I never did find the correct term to describe them.

Flash CYOAs? on 5/3/2017 12:24:55 AM

Since I realized that my story that I've been working on probably would take a long time, I decided to start small for my storygame and create a short Choose Your Own Adventure. A better term for this would be flash CYOA, and I'm interested in the idea. 

People would think that storygames that are short would be easy to make, but for me it's really hard. If I like one of my ideas then I would like to create a long story about it, and if I don't, then I completely give up on it already. Not only that, but how are you able to gain character development, and other important elements of a story in such a small amount of pages? The reason why I stick to longer stories or novels are because they offer more words to read, but in flash CYOA's, that's clearly not the case.

I believe that Bucky hosted a flash fiction contest last February, and created a storygame similar to the concept of flash CYOA made in a weekend for the chaos contest. An idea that comes to my mind is to impose a strict word and page limit to myself to not create the second longest and best storygame that I probably won't finish. 5000 words and 27 pages seem like a good limit, but the second doubt in my mind arises.

Linearity. If I make a flash CYOA, then how do I make it so that choices do matter to what ending you get? The illusions of choices appear to be a really good idea, but I want to create choices that impact the ending of the story. I'm pretty sure that the choices in bigger stories branch out to other endings, but I'm not sure if I'm able to do that in a flash CYOA.

I guess what I'm trying to ask is, how do you create a short storygame that consists of only 20-30 pages, but make it memorable and have a high rating (and not linear)? Sure, some of you can just say, "SHUT UP AND JUST WRITE DAMMIT!!!" But that would be no help to me. Do any of you guys know any other Choose Your Own Adventures that qualify as a flash CYOA, aside from Sethaniel's Snow, and Bucky's It's Raining Again ? I'm not looking for the ones where the author lazily puts a sentence on each page and asks the reader to make a choice or the linear ones where each choice not optimal to the story leads to unpredictable end links. Opinions about the topic is appreciated too.

Chaos Contest on 5/1/2017 12:10:16 AM

Ugh... might as well unpublish mine :P

Chaos Contest on 5/1/2017 12:05:40 AM

I'm too late!

Chaos Contest on 4/29/2017 11:35:28 PM

Since when did it turn into a pit? Also,this is probably the last or second to last contest Bucky is doing, so all I need to do is too do my best (and everyone else) so that contests won't be passed onto someone else, or doused on the ground forever.

Chaos Contest on 4/29/2017 11:30:52 PM

I'm thinking about throwing in the towel...




But then I'd have to write an essay about praising 2 people at once. Since I'd rather not do that, and not steep low in the SHAME well, I have to... WRITE, WRITE, WRITE!

Opening a story with dialogue? on 4/29/2017 6:44:27 AM

Well, even after the chaos contest, feedback is welcome. 

Opening a story with dialogue? on 4/29/2017 5:52:13 AM

According to the articles I read about well, story creation, it's a bad idea to open stories with dialogue. Opening CYOAs with dialogue are tricky, but I unfortunately started my last minute chaos entry (which I still have 2 days to complete) with dialogue. I would like opinions about this matter such as if it's a good idea to create an opening with dialogue. 

I started my story with rumors about the delinquent protagonist that started the chaos in my story which in this case, is a famine and a tiny amount of backstory to the place where the story takes place in. It should tell the plot of the story so I don't need to write the plot overview. I suppose I should show you what I wrote since you bothered to click this thread so here:


"Have you heard about the infamous delinquent in school? I think her name was... Skye the Fly?" asks Craneo, one of the nerds; one of the four archetypes in school. The nerds seem weak and frail, but they have their hand at technology and brains.

"Rumor has it that she caused the nuclear war indirectly, the Skye family is influential in Twinbrook, particularly in the A-C sector." says Lan Fan, another nerd in the group.

"Why were the sectors divided though?" asks Medusa, a fit female jock. Jocks are often obsessed with the latest sports gear and staying fit is the way to survive, just like survival of the fittest. "Shouldn't we work together to survive the nuclear famine?"

"Well, we have to figure out whose friend and foe, that's why we have to create secto-" replies Craneo, immediately stopping once he sees a student blocking the way to school.

That mysterious student is extremely intimidating, appearing as the group turned into a corner. She has a crowbar in her hand, and she appears to have a fit stature. From their faces, it could be assumed that they were going to be ambushed, so Lan Fan grabs a crowbar from her pocket. Before she could attack the intruder, someone in the group shouts.

"Oh no, it's... Sky The Fly!?!" says Craneo, preparing his body to run, but Medusa blocks his way.

"Are you seriously letting us girls to fight her alone? I guess that means that you're just a coward, Craneo."

The mysterious girl opens up her mouth to speak, taking a step forward. "What were you sayin' about me? Rumors fit you Craneo, you're not able to confirm them without evidence, AND SO SHOULD BE YOUR VERY EXISTENCE!" 

"I like her already," says Medusa