betaband, The Novelist

Member Since


Last Activity

2/21/2017 11:55 PM

EXP Points


Post Count


Storygame Count


Duel Stats

106 wins / 100 losses





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Trophies Earned

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You evolve. Lower score is better. 0 is for gave up :-(

Greek Labyrinth

A CYS where you learn about Greek Mythology while trying to survive in the maze. Please base your ratings off of what you learned instead of the writing.

Scores range from -50 to 300.


*35 pages

*115 links

*A riddle

*5 Items (they can all be used at least once)

*5 Unique item defaults

*3 Monsters

*Lots of learning

Island Attack: Escape

Second island attack. Now an escape. I noticed that there wasn't much cool technology in the last game, there is more this time. A few things about the game. Health is the most important variable. If you run out of health you die. Also there are awards you can get and at the end of the game you can turn them in for points. If you want to use an item then you have to press the use item button. I won't give you links to make it easy for you. Also there is a hidden ending that you can get that will give you a code to a sort of sequel (hint of you want to get the secret ending you have to get an item by stealing his keys. Lastly if you played Island Attack One then this game will be easier because you will know not to do certain stuff. Now you can play.

Island Attack: Raid

Sci Fi, Serious, Distant Planet Adventure

The Underground Railroad

A game meant for education only. You are a slave and try to escape your cruel master. Thanks to awjones for testing the game. If any facts are wrong let me know with the comments.

Under The Bridge

My entry for the 2016 Riddle Storygame Contest.

Honorable Mention: Riddles & Puzzles 2016


Best played with audio enabled.


An ordinary gamer struggles to find his way in the world.

A Christmas Story

"Touching in all the wrong places"
- Elon Musk


A fantasy game.



Entry to Killa's contest.

Civil war jepordy

How much do you know about the civil war? This is a demo. The next game will be two players.

In the Beginning

You are the creator.

Star Command

A game about self discovery.

The Light

A fantasy game about a teenager boy, who must decide his destiny.

What To Watch on Netflix

A randomly generated Netflix watching thing.

Recent Posts

Looking for Beta Testers on 2/19/2017 11:37:41 PM


DnD Characters on 2/17/2017 1:11:39 AM

True Neutral Half-Elf Monk (1st Level)

Ability Scores:
Strength- 12
Dexterity- 13
Constitution- 12
Intelligence- 16
Wisdom- 11
Charisma- 13

True Neutral- A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment when it represents apathy, indifference, and a lack of conviction.

Half-Elves have the curiosity and ambition for their human parent and the refined senses and love of nature of their elven parent, although they are outsiders among both cultures. To humans, half-elves are paler, fairer and smoother-skinned than their human parents, but their actual skin tones and other details vary just as human features do. Half-elves tend to have green, elven eyes. They live to about 180.

Monks- Monks are versatile warriors skilled at fighting without weapons or armor. Good-aligned monks serve as protectors of the people, while evil monks make ideal spies and assassins. Though they don't cast spells, monks channel a subtle energy, called ki. This energy allows them to perform amazing feats, such as healing themselves, catching arrows in flight, and dodging blows with lightning speed. Their mundane and ki-based abilities grow with experience, granting them more power over themselves and their environment. Monks suffer unique penalties to their abilities if they wear armor, as doing so violates their rigid oath. A monk wearing armor loses their Wisdom and level based armor class bonuses, their movement speed, and their additional unarmed attacks per round.




Detailed Results:

Lawful Good ----- XXXXXXXXXXXXXXXX (16)
Neutral Good ---- XXXXXXXXXXXXXXXXXX (18)
Chaotic Good ---- XXXXXXXXXXXXXXXX (16)
Lawful Neutral -- XXXXXXXXXXXXXXXXX (17)
True Neutral ---- XXXXXXXXXXXXXXXXXXX (19)
Chaotic Neutral - XXXXXXXXXXXXXXXXX (17)
Lawful Evil ----- XXXXXXX (7)
Neutral Evil ---- XXXXXXXXX (9)
Chaotic Evil ---- XXXXXXX (7)

Law & Chaos:
Law ----- XXXXXXX (7)
Neutral - XXXXXXXXX (9)
Chaos --- XXXXXXX (7)

Good & Evil:
Good ---- XXXXXXXXX (9)
Neutral - XXXXXXXXXX (10)
Evil ---- (0)

Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXX (4)
Elf ------ XXXXXXXXXXXX (12)
Gnome ---- XXXXXXXX (8)
Halfling - XXXXXXXX (8)
Half-Orc - XXXX (4)

Barbarian - XXXXXXXXXX (10)
Bard ------ XXXXXXXXXXXXXX (14)
Cleric ---- XXXXXXXX (8)
Druid ----- XXXXXX (6)
Fighter --- XXXXXXXX (8)
Paladin --- XXXXXXXXXXXXXX (14)
Ranger ---- XX (2)
Rogue ----- XXXXXXXXXX (10)
Sorcerer -- XXXXXXXXXX (10)
Wizard ---- XXXXXXXXXXXX (12)


Poetry for religions class on 2/16/2017 8:44:14 PM

Thanks :)

Poetry for religions class on 2/16/2017 8:44:02 PM

Mizal saying something nice? This is the highest compliment I could receive.


Poetry for religions class on 2/16/2017 8:43:16 PM

I go to a private Jewish high school. We have to take 8 semesters of Jewish studies. This semester I am taking a Jewish poetry and mythology course.

DnD Characters on 2/16/2017 3:41:05 AM

Pretty close to a bard.

DnD Characters on 2/16/2017 2:45:01 AM


Poetry for religions class on 2/16/2017 1:58:04 AM

I was walking in the Valley of Man,

No longer utopia,

Now a ghost town.


No writing on the wall,

Unspoken silence of the birds,

Whispers of a perfect tongue.


I walk by a fallen tower,

Built too high to last,

But too mighty to crumble.

The decay of man,

Buried bones,

Enchanted hatchets.


I leave the Valley of Man,

This is no longer the world of man,

We just live here.


Some try to live,

Some to die,

Some of us dream of a common language.


Those that do,

Dream for peace,

An end to tragedy.

Others accept bloodshed,

Are content with flawed speech,

Refuse to attempt utopia again.


I pass by faded altars,

Deities extinct and forgotten,

No more need for sacrifice.


They say,

But they lack sight,

Dreamers mourn the loss.


Numbered days count backward sheep and,

White sheep cover themselves in ink,

But we are afraid to fall off the tower.


I look behind me and see the valley,

Nineteen tongues of flames engulf the village,

Whispering the adulterated symbol of Man.


But no ears are there to hear it,

The sound is drowned by the corrupted sea,

Black waters illuminated by a fallen star.


I look to upwards and see hell falling from the clouds,

My gaze follows the perfect colors,

And I accept the Fate of Man.


I run across the water,

Drag myself through the forgotten village,

And watch God’s hand do work from the tower.


DnD Characters on 2/16/2017 1:48:53 AM

The Silver Hand

13% Strength, 13% Bloodlust, 35% Intelligence, 52% Spirit, 48% Vitality and 27% Agility!

The Silver Hand is both a martial arts expert and a master of light and moon magic. Specifically Silver Hands either use their magic to launch blasts of powerful light based energy from their fists, or they use it to heal and restore life. With the ability to cure any illness or disease, Silver Hands are often viewed as gods to those around them, and as one of the most pure and benevolent classes, Silver Hands almost solely walk the path of good rather than evil. However, because of their proficiency with life and moon magic, it is not uncommon for them to occasionally use their powers for the side of darkness. Indeed, just as they can give life, they can also drain it and absorb it as their own thus becoming even more powerful. By absorbing another's life energy they are literally absorbing their power, spirit, and will and are able to use it to enhance their own power. Furthermore, their moon magic gives Silver Hands powers of transformation and transmutation, which they can use to morph themselves and others from humans into ghastly creatures of darkness and divine creatures of light.

DnD Characters on 2/16/2017 1:43:48 AM

This one is much better.

Going to take it and see what I get.