Bill_Ingersoll, The Apprentice Scrivener

Member Since

4/28/2019

Last Activity

7/7/2020 11:00 PM

EXP Points

1,838

Post Count

417

Storygame Count

6

Duel Stats

0 wins / 0 losses

Order

Esteemed Architect

Commendations

497

I am the author, coauthor, and publisher of thirteen books that I will broadly categorize as "regional non-fiction." Despite being a published writer--or perhaps because of it--I am well aware that getting ahead in this genre is an uphill battle. Therefore, rather than letting some of my story ideas languish or become forgotten, this seems to be a good format to share them.

Trophies Earned

Earning 100 Points Earning 500 Points Earning 1,000 Points Having 2 Storygame(s) Featured Rated 63.6% of all Stories Given by Will11 on 02/19/2020 - For your fantastic stories, reviews and other contributions to the site :)

Storygames

Eyes on a Moon of Blindness

Eyes Alt TitleTheryl Ureste fears she may be one of the few survivors of a genocidal attack on the planet Chaandria. As the alien race known as the Iib Ch'iib exterminate the 12 million humans living on this distant world, they have so far overlooked Ureste's small-scale titanium mine on the rocky moon Chhota Chandrama. For the last three months Theryl has been watching with horror as the alien fleet grows in strength, her despair mounting as all contact with Chaandria is lost — and with it, all likelihood of finding her husband and young son. Supplies are dwindling, and soon she and her employees will face starvation if they don't escape to safety.

Therefore Theryl must attempt an impossible journey if she has any hope of locating her family in the middle of the war zone. This is an action will almost certainly attract the attention of the Iib Ch'iib conquerors — and lead to instant annihilation.

Important Stats:

  • 7 endings, with any single read-through about the length of a short story
  • 12 million people exterminated by the Iib Ch'iib
  • 13 lightyears to the nearest safe world
  • 2 lost members of your family
  • 1 driving motivation

 Not every family's story ends in happiness.

© 2020 Bill Ingersoll

Revised April 30, 2020 to substitute artwork

Image source: wallpaperplay.com


Marooned on Giri Minor

Giri TitleYou are a young recruit in the Astral Navy, serving aboard a minor transport vessel making routine personnel transport runs to Star Base Ishtria. When a malfunction requires the captain to drop the ship out of hyperspace, you find yourself in orbit above Giri Minor--a deserted world with a dark history and circled by uncharted asteroid clouds.

This is a story told in the classical "gamebook" format. This means that it is more narrative-driven and less of a game, and roughly the same length as many printed books in this genre.

Important Stats:

- 19 endings, including 4 "preferred" endings, and 1 epilogue

- 1 abandoned colony

- 1 alien with ambiguous motivations

- 16 passengers aboard the transport ship, 4 crew members, but only ??? survivors

- Thousands of sand-dwelling creatures with mind-altering properties

Can you survive Giri Minor?

 

(c) 2019 Bill Ingersoll

Image source: tomswallpapers.com.


Featured Story Secret of the Grass Planet

Grass Planet TitleIt's been four years since you were rescued from Giri Minor, and because of your heroic actions you have been commissioned as an officer in the Astral Navy. Your first assignment as a newly-promoted lieutenant aboard the Starship Orion: search for the noted xenoanthropologist Dr. Lori Munro and her husband Ander Dyo, who have gone missing on the planet Folvan. As you explore the so-called "Grass Planet," known for its expansive prairie environment and bronze-age civilization, you will find that not all is as it seems.

This is a story told in the classical "gamebook" format. This means that it is more narrative-driven and less of a game, with many unique storypaths resulting from the choices you make.

Important Stats:

- 45 endings, with 1 epilogue, told in 105,000 words

- 5 people assigned to your expedition

- 4 missing researchers

- 3 hungry teek-teeks

- 2 Iib Ch'iib raids

- 1 closely-guarded secret... and only 1 way to learn it.

Will you unlock the secret of the Grass Planet?

 

(c) 2019 Bill Ingersoll

Image source: tomswallpapers.com.

 

Previously in the Orion Chronicles:

1 - Marooned on Giri Minor


Utopia Planitia

UP TitleBetha Willamon is a citizen of the city of Utopia Planitia, a former American colony on Mars and an important shipyard for the production of deep-space exploration vessels. In its heyday it was a thriving city, built under the Martian surface. But ever since the despot known as Colonel Green took control, living conditions in U.P. have become soul crushing… and no one is allowed to leave.

When Betha hears a rumor of a U.S. Space Force expedition that has recently landed nearby on the surface of Mars, she dreams of fleeing to a place where trees grow tall and people swim in fresh water. But is it even possible to escape Utopia?

Choose from two versions of this story:

  • Tiny 'Topias Jam Version: 2250 words, 15 pages, 6 endings
  • Expanded Version: 11,434 words, 31 pages, 10 endings
  • SUITABLE FOR MATURE READERS ONLY

 

© 2020 Bill Ingersoll

Image source: goodfon.com


Vicious Moles of Nature

Vicious Mole Main Title 2As evening arrives on Thanksgiving Day, Hammie Dansker is still struggling with the recent death of his father — and the even more recent marriage of his mother to his uncle. After a tense dinner prepared by his mother and former girlfriend, Hammie steps out onto the porch of his late father's farm… and notices that the dogs, Guildenstern and Rosencrantz, are dead. A familiar but unwelcome sound can be heard out in the pastures. This can mean only one thing: the Vicious Moles of Nature have returned!

This is horror story… based on a tragic misinterpretation of Hamlet.

Important Stats:

- 8 endings

- 1 night of terror

- ??? vicious moles

 

© 2019 Bill Ingersoll

Image source: wallhere.com.


Featured Story Woban Island

Woban Island Title 3You have been hired to retrieve the Stone of Vul-Kar, a purple gem located in an ancient temple on Woban Island's highest point. But this mysterious and recently discovered speck of land in the South Pacific is inhabited by a fierce tribe of three-eyed cannibals who are determined to kill any and all intruders. And as forbidding as that sounds, the Wobans are just some of the obstacles that stand in your way to glory and avarice: greedy collectors, ruthless murderers, and scorned colleagues all await you on the adventure that lies ahead.

Will you be able to retrieve the jewel and bring it back to your employer safely? Or will you be just the latest victim of this deadly island?

A Brief Note about this Gamebook:

I first wrote Woban Island in 1988, when I was in the seventh grade. The story was inspired by "Fireball Island," a three-dimensional board game that debuted in 1986 and was reissued in 2018. The object was to be the first player to reach the jewel located on the highest point of the island, without being bowled over by the red marble "fireballs." In my story, I substituted the fireballs with the three-eyed Wobans because I thought they would be more interesting to write about, and less of a random force of nature. Otherwise, the basic premise remains the same: you are one of several adventurers vying to be the first to reach the jewel.

This version is a page-by-page modernization of my 1988 hand-printed original. It is told in the traditional gamebook format, similar to the classic Choose Your Own Adventure™ series I was reading at that age. But rather than just transcribing an otherwise amateurish work from my teenaged years, I embellished the story, fleshed out the characters, and added tons of detail. This CYS version of Woban Island is a new edifice built on an old foundation.

Accept Woban Island for what it is: a preposterous and fantastical adventure story written by a 13-year-old, adapted 31 years later for the momentary amusement of a 21st-century audience. If you dwell too much on plausibility, you're missing the point. I had a hoot writing this one. Twice.

Important Stats:

  • 29 endings
  • 3 main story paths
  • 2 potential "employers"
  • 1 objective: be the first to obtain the Stone of Vul-Kar

 

(c) 1988 & 2019 Bill Ingersoll

Image source: Wallpaperplay.com


Recent Posts

Pink Whale Challenge on 7/6/2020 2:12:43 PM

Pink Wales.


Congrats everyone! on 7/3/2020 11:26:25 AM

Kablooie.


Commie Coke on 6/28/2020 7:39:48 PM

There was a group of pterosaurs called azhdarchids that grew to be the size of giraffes and walked around swallowing small dinosaurs whole.


CYS is where you want to be. on 6/27/2020 12:38:37 PM

If such a group does exist near you, the odds of finding one will certainly increase if you live in or near a city.

Up here, we're post lock-down for the moment, mostly... although it's hard to believe we'll stay that way for long.


CYS is where you want to be. on 6/26/2020 5:06:22 PM

COVID has probably nullified this, but there are such things as in-person creative writing groups, depending on where one lives. You might find them on Meetup or some such website.

I belonged to one when I was in high school. The format was that everyone was permitted to bring something they had written to the meeting, which was held once a month, and read it out loud to the group. When you were done you got immediate feedback. Everyone was an amateur writer as I recall, and some of them were quite good.


Sci fi storygame speed challenge on 6/24/2020 4:46:37 PM

If it's the same guy I'm thinking about, let's not forget the part where he messaged people (I assume whoever was online at that time) and asked:

From: AngryEnderman
To: Bill_Ingersoll
Date: 6/21/2020 10:41:17 AM

I'm making a storygame called Headshot and wondered if you wanted to collaborate.

"Headshot" turned out (surprise, surprise) a 200-word premise for a story, and "collaborate" meant "plz write my story for me."

That was as far as I saw. I shut down my computer and hung out with my father for the day, and by the time I got back the site was sanatized.


Derp de derp de derp >~< on 6/23/2020 7:47:46 AM

And I assume Avery knows this, but it might be worth mentioning:

The centered text will never appear in the RTE itself. So after applying the code and saving it, you have to use the story viewer to ensure the formatting is what you want it to be.


Derp de derp de derp >~< on 6/22/2020 3:36:20 PM

The other thing to note is that anything you input in Source isn't permanent. So it's usually one of the last things I do. I'll write my page, make whatever edits I need, then go to Source and enter whatever special codes I want. Then I save the page and take a look at it in the story viewer.

If I make no further changes, the centering will stay there. If I noticed I misspelled something and go back into that page, any special formatting keyed as code in Source will disappear. I will have to reenter when I'm done.


Derp de derp de derp >~< on 6/22/2020 2:24:17 PM

Also, the word is "center," not "centre"... just in case THAT's the issue...


Derp de derp de derp >~< on 6/22/2020 2:22:56 PM

Really? I use it all the time. There shouldn't be any spaces in the code, of course.

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