Hello and good day, I've decided to make my own story adventure and I began by making a prologue, just to help ease in the setting for "immersion" purposes. May I ask as to what are the general standards for a prologue? Im mostly inquiring about the length cause the prologue im writing feels alot like a chapter already. Thank you in advance for all the help im might get. :D
I'm currently working on my first full story (over on IS for the Ruins contest) so I am not sure what is typical. For mine, I don't have a separate prologue. I have my first choice on the first page. While I include bits of setting on the first page, for the most part I include setting details and backstory as I go along. Choices that might not be technically the 'ideal' path will often have bits of lore or backstory not written elsewhere in the piece, so there still will be a type of reward for the reader playing through multiple times.
I've only read a handful of stories here, but so far I prefer the ones that go strait into the adventure/choices. It just makes more sense for a storygame. Also, there is such a thing as too much exposition up-front - you want to give a reader a reason to care about the character and setting before info-dumping.
One neat trick I've seen some longer pieces do is put links to extra backstory or description as further options on the first page. The reader has the option to click them or ignore them, and clicking one will loop back to the first page.
Suppose if depends, Frost.
My EPIC contest entry had a prologue of about 8k words, out of a total of like 70k
I would say there is no set rule, as long as is propelling the story and setting it up so it in a way so it is interesting...and won't get boring.