Darkness Covers Me

Player Rating2.83/8

"Too few ratings to be ranked"
based on 131 ratings since
played times (finished )

Story Difficulty2/8

"walk in the park"

Play Length2/8

"So short yo' momma thought it was a recipe"

Maturity Level3/8

"must be at least this tall to play"
Contains content that may not be suitable for persons under age 10. If this were a movie, it would probably be between G and PG.



Your car is broken down. Your cell phone is dead. There are only two options now: wait for someone to drive by or continue on foot. The choice is yours.

Player Comments

I didn't really enjoy this one.

First of all, let's go over the statistics that you have give in. According to you, the story difficulty is an 8/8, and the maturity level is 7/8. By someone who has played through this entire thing, that appears to be a little off, and you may need a bit clarification on how difficulty and maturity should be rated.

The story difficulty should be way lowered. In this storygame, there is no way to win, and you give us a very limited set of choices. Therefore, it isn't so hard, and this needs to be lowered down.

I wouldn't say this storygame requires a mature audience. Although there was a bit spookiness (sort of), there was no real violence or inappropriate material. You only gave away hints that the monster/whatever was eating you, but didn't describe anything. Also, no sexuality is present.

Now then. As afore mentioned, I didn't like this one. One problem were the choices. They were really limited. Instead of having two/one choice(s) every page, you could have branched it out a bit more, thus extending the storyline, increasing readers' delight, and also, making sure it isn't too abrupt.

I see a lot of potential in this game. The description and first page really drew me in, but after that, the quality declined. Low amount of choices, and equally short story. Too abrupt, and I really want this to be expanded more.

Lastly, the endings. All the endings of the storygame involved death. As Briar_Rose mentioned, this isn't necessarily a bad thing. However, in a storygame like this, where choices are especially built to change the story, having one "good" ending where you escape or something would be a lot better. Also, less abrupt.

So, I ask that you flesh the game out more, create more branches, and more choices in the name of readers' enjoyment.

This is a shame, because I enjoyed the writing of the game, which I felt to be pretty well done.

3/8. I gave one extra point because I really did enjoy the writing.
-- FazzTheMan on 9/29/2014 8:21:29 PM with a score of 0
The game is not as bad as the reviews say it is. It just lacks an ending where you don't die. Other than that, it's not bad.
-- AUAKSA on 1/16/2018 9:06:15 PM with a score of 0
This actually wasn't written too badly. The main problem is that every single ending is almost the same, and all of them lead to death. You can't win. What on earth happened there? You need more routes than this, and nothing is explained.
-- Saika on 5/9/2017 7:33:39 AM with a score of 0
Needs an ending were you actually live
-- Iquarius on 4/3/2017 2:55:41 PM with a score of 0
Well, I think the maturity level was way off, I uh, was killed by a ghost creature.
-- Chickdove on 12/22/2016 11:12:59 PM with a score of 0
Eaten alive!
-- Tanya on 6/3/2016 7:13:06 PM with a score of 0
That... was... awful.
-- GeneralSkittles on 4/29/2016 12:21:59 PM with a score of 0
You can't win this game, Most of the endings are the same. At least put in one way to win.
-- Jolt on 4/7/2016 7:56:55 PM with a score of 0
Well the story was really short and their is no way to win
-- ColdAsIce on 12/31/2015 8:25:34 PM with a score of 0
I couldn't live.
-- Isshyyyji on 10/20/2015 1:02:28 PM with a score of 0
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