Homo Perfectus 2

Player Rating6.89/8

"#16 overall, #4 for 2011"
based on 951 ratings since 09/09/2012
played 9,372 times (finished 775)

Story Difficulty5/8

"run through the jungle"

Play Length7/8

"It keeps going and going"

Maturity Level3/8

"must be at least this tall to play"
Contains content that may not be suitable for persons under age 10. If this were a movie, it would probably be between G and PG.

As a direct continuation from the Super Heroic ending of the first game, Adam saved humanity from Pandora's Box and did so without killing Eve. She's at the hospital and Adam constantly waits for her to wake up. Things start to get complicated when a criminal empire finds the Pandora's Box virus and starts to turn it into a biological weapon, and if that wasn't enough, Adam has to face a familiar, "damaged" foe.

Again, this game has powers instead for items and you must select them, the same as you do with items, when the situation calls for it.However, there will be regular items in this game as well, if you find them.

Player Comments

As the second installment in the Homo Perfectus series, I'm happy to say that this was a decent sequel to Homo Perfectus, but I am a bit disappointed in some things about it. I like how more background information was provided and some time passed before the next conflict Adam will have to face. It was much more difficult and I like how more abilities were introduced but I have yet to use all of the abilities in the game.

Unlike Homo Perfectus, the writing is a bit choppy and I feel like it has dropped in quality from the first one. Fighting scenes felt short and uneventful, which also was disappointing. I think that more time and effort should have been put into this because I think that with more attention to specifics, this could even top Homo Perfectus.

The plot was basic and sadly wasn't as structured as I thought it would be. I liked how each scene was introduced though so that was satisfying to read and improved my overall opinion of the storygame. I understand that the advanced editor can be difficult to work with and to understand, so congratulations on successfully using to create storygames like this. The health was a bit broken though, so I was at -5 before I died, rather than at the traditional death mark: 0.

Descriptive writing is still a problem in this (sadly) and I wish that the author would include more because much of it is very repetitive and irrelevant to the situation itself, and as stated before, a storygame like this requires more descriptions than the average story.

Character introductions was improved from Homo Perfectus, so I'm very happy about that. I like how a side story was made for Damage so that his character can be developed and more understood by the readers. Adam has evidently grown a lot and I like how we have the choice to affect this and his actions.

I can't say much about the practicality of your solutions, as this is a superhero story, but the conflicts are generally realistic and are inserted at a good pace that complements the plot line nicely.


I was disappointed that we couldn't use some of the abilities in certain situations, and I could see ways for them to be used so that we can have a good variety of choices and endings for the story.

Spelling and grammar was even worse than in the first one, and I hate to say but the author’s lack of sufficient knowledge of the English language take s a bit away from the story in this one, which isn't a good sign. I think more proofreading is neccessary and shouldn't be done with more caution and care for detail.

5/8
-- Nyctophilia on 2/22/2017 4:38:53 PM with a score of 0
This story was even better than the first one. I liked how the reader was given the chance to follow both Adam and Damage's stories/paths and see how they eventually meet each other. The plot was hooking and managed to keep my attention, and I liked the numerous fight scenes that popped up throughout the game. The writing was alright - the scenes were definitely more detailed, but some of them sounded as if the facts were merely being stated, such as the beginning one when the couple discovers Damage. It would've been better if dialogue was included, but it didn't really ruin the story. The characters had more personality in this game than the last one, and it was fun to learn more about them.

Overall, this game was enjoyable and more improved than the last one. It had the right amount of action and pacing, and I liked how the story gradually built up towards the climax. The fight scenes were sometimes hard to navigate through, and it took a few tries before I could finally defeat Damage without killing myself. Otherwise, it was fun to play and definitely a good way to spend time.
-- SummerSparrow on 4/11/2016 7:39:33 PM with a score of 0
This was really really awesome! Magnificent improvement from HP1. There were still a few grammatical errors but they weren't at all like the first one and they weren't distracting whatsoever. As a non-native english speaker, you've done some incredible things. There was a gameplay flaw that I noticed. When I was hiding in Techno's closet, I should have been able to use my smelling to determine that they were still in the room. Also, some of the dialogue felt really contrived, particularly between gangsters. All of that being said, I really enjoyed this! Great job!
-- JJJ-thebanisher on 5/5/2011 3:07:34 PM with a score of 0
A popcorn and break time read which doesn't fall on its face, but also never truly excites. The same criticism that applies to the first installment applies even more so here. Dialog and characters conveniently go whatever way drives the story on, regardless of logic or circumstance. While a fun and interesting mechanic, the powers system has the same flaws as before: namely that they could use better scripting. You still face a bevy of situations where you could either use multiple powers to solve a problem but are only allowed one, or have to guess at "the right" power. As a notable example- after cracking off Damages helmet, you cannot throw the bone knife at his exposed head, when it's description even states it is a perfect throwing weapon. When in the closet, you cannot use super sight, hearing, or smell to detect the waiting assailant either, despite it being established cannon that you can hear a heart beat with your powers. Another powers related issue: you can skip adding powers to your inventory at the prologue. If you do this or don't realize what is required to add powers you can still make it a bit into the story before dying and not realizing why. Sequels are hard work. Without the "getting to know you" or mystery of the original, some of the novelty is gone. It would have been nice to either get a new power, or find new uses for the existing powers that would bring something interesting to the mix. There are some minor mistakes in the writing, instances of awkward exposition and dialog (such as needing to tell eve to use her super hearing instead of eve simply being aware she has super hearing on her own,) and while they detract some from the experience it is still a solid work. Overall this game was a good time, as sequels often are it lacked the creativity of the original, and it didn't feel like as much imagination went into it. I still give it a 6/8 because I w joyed part one, and part 2 was not a bad read, just not quite up to where I would like the series to be. On its own merits I would likely rate it 1-3 points lower, but if you enjoyed the first game you'll likely enjoy this one, as long as you aren't expecting anything new from the series.
-- kyo787 on 4/13/2017 11:22:35 AM with a score of 0
awesome
-- deadshot117 on 4/12/2017 2:01:07 AM with a score of 0
Super heroic ending.
great story, it gets a bit frustrating during the fights but other then that great.
-- Target_com on 3/27/2017 10:33:16 AM with a score of 0
finally beat damage.....man calcium is doing a good job
-- XerxesXD on 12/17/2016 11:26:06 PM with a score of 0
this is one of the best story games ever! thank you so much for making this
-- wil on 12/13/2016 1:03:38 PM with a score of 0
i finally got it
-- coolb128 on 11/19/2016 4:37:55 PM with a score of 0
i dont know how to beat damage
-- coolb128 on 11/17/2016 8:53:34 PM with a score of 0
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