Saoirse

Player Rating6.58/8

"Too few ratings to be ranked"
based on 17 ratings since 01/07/2018
played 136 times (finished 18)

Story Difficulty3/8

"trek through the forest"

Play Length8/8

"Even light has to break at the rest stop"

Maturity Level7/8

"anything goes"
Some material may be inappropriate for persons under age 18. If this were a movie, it would probably be R.

It is 1914. With fears of a war with Germany finally coming to pass, the British Empire has been plunged into war. While the Great War rages on, there is a resurgence of the Irish Independence movement, as the Irish people rise up to take advantage of the times to claim their freedom. You'll be taking the role Michael McCarthy, a young man in such a troubled and turmoil-filled time. Take part in the 1916 Rising, the War of Independence and the Treaty War as brother is pitted against brother, friend against friend and father against son, as a country at war with itself is torn apart.

Well, seeing as it's been 102 years since the 1916 Easter Rising, I'd say an Edutainment game is appropriate to tell the story of the Irish struggle for independence. For the purposes of narrative and to allow choice, your character is a fictional one and at certain points will replace roles done by other men in real life to facilitate the narrative and to allow for choice and interaction, so that you'll be able to see and play a role in key events throughout the period. Enjoy!

Player Comments

This was a good one. I have just a few points that I'd like to make.

1. The first and last pages were excellent, but for different reasons. The first page was written extraordinarily well, and twas what motivated me to get through all of the backgrounds. (A point I'll speak about later) The last page Was perhaps the most touching part in the entire thing, or at least of what I read thus far. Everything in between was good, (great grammar, flow, etc.) but I don't think it was great. IT was enjoyable to read, but it wasn't the story's strong suit.

2. The characters were solid. I know a ton of them were real people and there wasn't really much you could do with that, but still, I only really ended up caring about what happened to my family. (And somewhat Michael Collins, but that's aside the point.) Thus, I followed Joseph with whatever decision he made, because I didn't want to end up killing him later on. Put simply, my character's family is what helped me immerse myself, and while I haven't read the Great War path, I doubt if I'll have anywhere near the same emotional attachment as when I followed Joseph wherever he went.

3. Despite all of this, there is one thing that makes all of this work. Quantity. The sheer amount of words really makes this story, and in nearly every aspect too. The story isn't about you playing as a character and trying to survive, rather, it's about experiencing the lives of the Irish in this trying time. The simple amount of different perspectives to be played really helped make the story what it is. The sheer length and amount of events to experience made the ending just that much sweeter. The longer time spent playing, the more sweet the ending gets.

4. The beginning of the story is where I imagine people might have the most trouble. I don't know about everyone else, but whenever there's a background link, I feel an obligation to read it. Because of this, the first page, and all of the links therein, is a daunting task. Obviously you needed to provide history, so that we'd know what was even going, but I guess that is simply the difficult part of making a story like this work. which kinda brings me to my next point...

5. This point is pretty nitpicky, but I found myself forgetting a lot of the background information, so I'd end up going back to read through it whenever it pertained to the plot. A journal like item might fix this, but it is a small detail. Just something to think about.

All in all, I really liked this. This is a near perfect story game in my eyes, for nearly everything was done right in the game. That being said, the nature of the story game is simply one that is a little less appreciated among the general populous I love history, therefore I liked it. Those who don't like history are inevitably going to like it less.

Either way, congratulations on a job well done. This is a great story made even better knowing that it was contest entry with time constraints.
-- EbonVasilis on 1/10/2018 1:25:31 AM with a score of 0
This is an amazing story! Kudos to you sir!
-- Anon on 1/13/2018 5:40:53 PM with a score of 0
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