Zombie_Surviver, The Reader
Hello, I'm so happy to join the community of story game writers and readers. I am really excited to make all of my ideas come to life but I am also pretty new so your comments would help me out a lot. Give me ideas, suggestions of improvement, more efficient ways to write a story, or really any useful criticism.
Leo Maxwell: Does
everything most things according to his super-ego. Likes to talk to people in a meaning full way. Very bold and ready to do things. Likes to show off true personality. Dresses in a less than formal way. Jeans and nice shorts are OK and T-shirt is an always. Hoodies whenever it's cold. Spends lots of time with family. Likes to spend time with friends too. "Kristin impact" (impact one of my friends had on me) was way more meaningful for him. He, for whatever reason, likes to draw on everything even if it goes against his super-ego.
everything most things according to his id. Likes to manipulate people for fun. Very bold and ready to do things. Likes to be secretive. Dresses in a formal way. Nicer pants and nice shorts are OK and polo or uniform is an always. When it's cold he wear nice looking long sleeve shirts. "Kristin impact" (impact one of my friends had on me) was pointless for him. Despite supporting freedom of ideas and being an individual he is communist. Expect words in Swedish such as Välkommen, Komrat, Komrater, Kommunismen, Hej, Ja, Nej, and Fosterlandet.
everything most things according to his ego. Likes to think and keep to himself. Very bold and ready to do things. Tends to be secretive. Dresses in a formal way. Nicer pants and nice shorts are OK and polo or uniform is an always. When it's cold he wear nice looking long sleeve shirts. He is very ambitious. Expect words in Swedish such as Välkommen, Hej, Ja, Nej, and Makt.
Mini Game. My first to be released. HOORAY. Get through the maze. Zombies are everywhere. The government doesn't want you to leave so it's best to avoid them. Avoid anything dangerous. Fairly straight forward.
You are the new Timer. Your job is to travel through time until you have the ability to stop the apocalypse that is about to happen. Beware the enemy has set time traveling robots to stop you. What you do could be the difference between life and death for the whole world.
This is a Linear CYOA story. So right chooses keep you moving and wrongs ones kill you or loop you around to the rights one eventually.
Recent PostsVariable D6 on 9/4/2021 3:08:33 PM
Is there any way to make the computer do a dice roll like 1D6 but have it replace 1 with a variable? The would really cut down on scripting time if there is.
My next game on 9/1/2021 1:20:05 PM
My next game on 9/1/2021 12:19:43 PM
I have heard your complaints. This story has a plot line and the deaths will be less random. (I don't do good in grammar so i'll try my best but no promises).
For those of you who haven't played my last game. I'll admit that's it sounds a bit like a child that rambles on and abruptly stops at some point just because. I'd still like it if you would check it out and give it a review with your own opinion.
This new game will be about a group of survivors that find themselves in a real pinch trying to get out of a city 1 year after the zombie apocalypse has started. Running low on fuel on the outskirts of town and having one of there friends go missing they begin to search for things avoiding zombies and human renegades. There will be 2 different Chapter 3's depending on what happens in Chapter 2 and both will have different endings. I'll also be using variables to create a more human character than what I had last time.
Another way I'm creating a better character is by fleshing out the story a bit more and providing flashbacks to key moments throughout the story. I am open to advice so if you have suggestions please post them.
Fight the Dead, Fear the Living