buddster32, The Reader
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You will be playing a crossover of a Modern Warfare story idea mixed in with a little bit of Rainbow Six Siege. It will be set in the modern day, so modern day tactics and equipment will be available.
It's the year 2143, and North America and South America is known as The Union, while all of Asia and Korea are the Confederate Union. America boosts forward in the war with the invention of mechs, which led to ground troops being fitted with smaller versions of these suits. While numbers are scarce in America, technology isn't. You are Captain Ryan, the leader of the famous Omega Batallion. However, luck brings you across a mech known infamously as the Epsilon. You have heard the stories of this amazing mech and the service it did for the Union. Now, you must lead it across deep into Union territory. BUt little do you know the surprises that await you.
You will be playing a crossover of a Modern Warfare story idea mixed in with a little bit of Rainbow Six Siege. It will be set in the modern day, so modern day tactics and equipment will be available.
After the destruction of the Mech program, the Union and its other powers were torn aside and lost their only upper hand. Now, the Union's leader is asking the former crews of the Mechs to band together in an elite squad known as the Middle Powers. You are a member of the former Ground Squad from Epsilon and have been commanded to join them. It's your first mission in almost 15 years and you are a little rusty. After seeing old friends, it raises the stakes in battle.
This is taking place in an alternate universe, where the second World War was not won by the allies, but by the fascist. You are Ryan, an ordinary teenage boy forced into the front lines of the fight. Choose your path in the War, as a tank driver, plane pilot, or a front line soldier.
Recent Posts
Modern Destruction: Act 1 Interest Thread on 12/13/2016 1:28:31 PMYeah sorry I've been inactive on this site for about 2 years now. Lotsa stuff has changed between then.
Modern Destruction: Act 1 Interest Thread on 12/13/2016 1:25:06 PM
You guys crack me up
Modern Destruction: Act 1 Interest Thread on 12/13/2016 12:15:17 PM
Chapter 1: Empire State of Mind
The fire. The fire. It blazes bright in the cold winter night in New York. People crowd the streets, heading where they need to be. Heading where they want to be. Where people need them. The busy city was cold. Dead.
And the fire rages on.
No, not a real fire, a personfied fire. The fire of the hustle bustle of the machines that run the city. Of the people who are blindingly following orders and not taking a stand for themselves. This would make it a great target. To strike at the dead city. To make it lively. To save them of the power hungry monsters that run them. THe people doing whatever they normally did at 9 in the morning changed their routine forever, thanks to the GWA. The Global War Agency. A secretive terrorist organization whose military capabilities are scarcely known. Their plan? Take down the super powers of the world.
With fire.
They struck at the Empire State Building that morning. They paralyzed more than just the US. They stopped the World. With fire.
The building fell to the ground and killed over 1,000 innocent people. But would they start there? No, they wouldn't. They took down the Eiffel Tower two days later. Toppled it to the ground and killed 10,000 people. Would they stop there? No. Their fire would rage on until it was extinguished. They marched straight to the Kremlin. With small numbers, they killed at least 20,000 people with two planes. Who is next? The fire chooses a new target daily. They act out of strength. They have the world in their hands now. Will they stop?
The next day, the President is killed. Along with 2 cabinet members and the Secretary of Defense. The US is outraged, and they demand war. They declared war against the GWA, but not knowing the size of their military they underestimated them. They took out 100 government officials in the next three days. The allied countries realized too late that size did not matter at all, and in fact, the smaller army is the more advanced. They could strike without little boomerang effect.
The fire.
Chapter Two: Enactment
Two days after the death of 12 congressional members, the US made a major move. They met with all allied countries' officials to discuss a treaty. They emerged the idea of a strike force of men and women who had proven their worth on the battlefield countless times. They took chosen individuals hand-picked to fight against this terrorist threat. Supplied with all country's resources, they had infinite possibilities. Backed by the public, the group was known as The Fallen. They are also called 'Ghosts' or 'Wraiths'. But the US abused this power. Using most of the US's troops, they sent the troops at other friendly countries for espionage. Suspecting that the GWA was a part of the countries wanting to take down the US. They screwed up, and the countries are back at war. With the GWA on the loose, the United States mended certain broken fields and reimbursed the program, but with a price. To prove that the countries weren't the GWA each and every one stated that the US must successfully run The Fallen program and keep it supplied, along with preventing major attacks AND take down the GWA. If they don't the US faces extinction from war, and the countries will level the entire plane.
So, the US must run every single member enrolled in the Fallen, including the foreign agents. The US has control of the elite group, and they must use it for good.
Chapter 3: The First Strike
Its been a year since the US sent troops from the Fallen into foreign country's lands, and the GWA has gone silent for the most part. Other than a few killings and murderings associated with it, nothing big has happened, and the countries are scared more of the silence than the noise.
The US sent individuals from The Fallen to secure intelligence on a carrier believed to supply the GWA with weapons and supplies. Their mission is to secure the cargo and possibly learn of porting locations. They must take down all crew members without a single noise or alarm, otherwise the GWA will learn of the Fallen and attack. This is your mission.
Chapter 1: Empire State of Mind
The fire. The fire. It blazes bright in the cold winter night in New York. People crowd the streets, heading where they need to be. Heading where they want to be. Where people need them. The busy city was cold. Dead.
And the fire rages on.
No, not a real fire, a personfied fire. The fire of the hustle bustle of the machines that run the city. Of the people who are blindingly following orders and not taking a stand for themselves. This would make it a great target. To strike at the dead city. To make it lively. To save them of the power hungry monsters that run them. THe people doing whatever they normally did at 9 in the morning changed their routine forever, thanks to the GWA. The Global War Agency. A secretive terrorist organization whose military capabilities are scarcely known. Their plan? Take down the super powers of the world.
With fire.
They struck at the Empire State Building that morning. They paralyzed more than just the US. They stopped the World. With fire.
The building fell to the ground and killed over 1,000 innocent people. But would they start there? No, they wouldn't. They took down the Eiffel Tower two days later. Toppled it to the ground and killed 10,000 people. Would they stop there? No. Their fire would rage on until it was extinguished. They marched straight to the Kremlin. With small numbers, they killed at least 20,000 people with two planes. Who is next? The fire chooses a new target daily. They act out of strength. They have the world in their hands now. Will they stop?
The next day, the President is killed. Along with 2 cabinet members and the Secretary of Defense. The US is outraged, and they demand war. They declared war against the GWA, but not knowing the size of their military they underestimated them. They took out 100 government officials in the next three days. The allied countries realized too late that size did not matter at all, and in fact, the smaller army is the more advanced. They could strike without little boomerang effect.
The fire.
Chapter Two: Enactment
Two days after the death of 12 congressional members, the US made a major move. They met with all allied countries' officials to discuss a treaty. They emerged the idea of a strike force of men and women who had proven their worth on the battlefield countless times. They took chosen individuals hand-picked to fight against this terrorist threat. Supplied with all country's resources, they had infinite possibilities. Backed by the public, the group was known as The Fallen. They are also called 'Ghosts' or 'Wraiths'. But the US abused this power. Using most of the US's troops, they sent the troops at other friendly countries for espionage. Suspecting that the GWA was a part of the countries wanting to take down the US. They screwed up, and the countries are back at war. With the GWA on the loose, the United States mended certain broken fields and reimbursed the program, but with a price. To prove that the countries weren't the GWA each and every one stated that the US must successfully run The Fallen program and keep it supplied, along with preventing major attacks AND take down the GWA. If they don't the US faces extinction from war, and the countries will level the entire plane.
So, the US must run every single member enrolled in the Fallen, including the foreign agents. The US has control of the elite group, and they must use it for good.
Chapter 3: The First Strike
Its been a year since the US sent troops from the Fallen into foreign country's lands, and the GWA has gone silent for the most part. Other than a few killings and murderings associated with it, nothing big has happened, and the countries are scared more of the silence than the noise.
The US sent individuals from The Fallen to secure intelligence on a carrier believed to supply the GWA with weapons and supplies. Their mission is to secure the cargo and possibly learn of porting locations. They must take down all crew members without a single noise or alarm, otherwise the GWA will learn of the Fallen and attack. This is your mission.
Carrying values from one storygame to another on 10/25/2014 11:29:29 PM
I think the password idea may work, if the reader were to read a storygame title and not know that the game was infact a sequel, they would possibly spoil some parts in the storygame. There should be a link to the first storygame if this password idea is put into play
Attaching Storygames on 10/24/2014 9:31:41 AM
I think that if we wanted to make a sequel to a Story Game, we should be able to start the other one off from saved data. For example, if a person chose to ride their bike to school in the first story, then they would start the second story with that same data. This would also be useful if you did major decisions in the previous story then they would still show up the the next. The way you would be able to do this would be like 'If person chose _____ bring them to _____' kind of like an advanced story game doodad. This would also be useful so that all those other decisions in the previous game wouldn't end up with the same beginning and ending.
Search and subscribe Users on 6/25/2014 3:55:18 PM
I think this would be a pretty good idea, by searching the storygames or forums they had made. And if you subscribe, it would kind've be like watching a person instead of a post, like if they post in a forum or make a storygame or something like that.
Alphebetize the "Who Is Online" List on 5/23/2014 12:58:29 PM
Okay, those saying CTRL+F, that DOES NOT WORK FOR MY COMPUTER!
A viewing number in the topic on 5/19/2014 5:26:13 PM
When you're in a forum, and it says how many people have replied to it, it doesn't really show how many people are actually interested in yours or another person's thread, it could just be two people bouncing back at each other, but you would never know. So what I've thought of would be a View number, this would also include Guest's view on the thread, which would really show who was interested in the topic.
Alphebetize the "Who Is Online" List on 5/19/2014 1:20:17 PM
I think this is a REALLY good idea, like if you wanted to see if your friend was online so you could duel, or work together for a storygame, you don't miss a name. If his name started with a B, then I look at the front, this would be easier, as I usually miss names when I'm scanning through the Online list and don't have to go back and scan through 5 different times
Ranks on 5/19/2014 12:53:26 PM
Of course, we have trophies and other stuff for duels and various achievments, but I think it would be cool t osee how active you REALLY are on the site post-wise. Of course, spammers would just post random stuff to get their rank up, but people can be reported, and admins can look at their posts and determine whether or not it's spam. This other forums site I was on (not giving URL, might disappoint some other CYS peeps...) had ranks and stuff in all their forums. After you reached a certain post number, your symbol under your name changed, and your rank did too. The site was asdf themed, so you started off as a asdf Inhabitant, then a asdf Citizen, so on so forth.
They also had Clans, like Temple of ASDF, Space Raiders, Space Rangers, etc. Your rank symbol and text changed for each clan you were in. The default clan was ASDF Ville. So maybe you could do a CYS Town or something, considering this site is more active and massive than the old one.
PS: The ranking symbols GLOWED! They were GIFs, but it still looked cool. It was more of a phase lighting, like the middle marking would glow, then the outer, then the one past that, etc.