So for my own insane amusement I'm trying to make a timeline of most of my stories. I've come to the conclusion that this will have to at least be three different ones. One fantasy based, once modern earth based, and one combined.
I started with the fantasy one and Necromancer first since that's probably going to be the most involved. How involved? Well so far I've only done all of the Necromancer timeline and its already longer than I thought it would be. This isn't even including me integrating Death Song yet. (Oh that's going to be fun)
EDIT: Completed Necromancer/Death Song/Deadly Timeline
Fantasy Timeline
Before Necromancer (BN)
The first Great Lich Lord rises to power and nearly destroys the world. The only little thing known about him was that he worked at the Nuro University library at one time before he disappeared and later came back in his new powerful form. He is only defeated through a great alliance. Necromancy is outlawed completely. (Along with demonology) This event was known as The Dead War.
The Vampire Council quickly tries to eliminate or alter most of the records of those dark times in order to gain better control of present (and future).
Azrael’s father “meets” his mother.
Azrael’s sister is born.
Azrael (The Necromancer) is born.
Catalina is born and dropped off at an orphanage. Her parents both unknown.
Catalina has an encounter with some gravewings which awakens her innate connection to necromancy. She will gradually practice this power better in the coming years.
William (The Bard) is born. His two brothers and two sisters are born soon after.
Azrael’s sister enters the Zalan Military Academy.
Catalina leaves the orphanage and lurks about Nuro’s magic college learning magic independently, along with strengthening her necromantic abilities.
William helps with his family’s farm and learns how to play a lute in his spare time.
Azrael meets Serena in high school.
Serena dies.
Azrael goes to Nuro Magic College despite being poor to mediocre at magic.
Seeking out others that explore the dark arts, Catalina meets Mr. Demar who is impressed by Catalina’s abilities for her young age and immediately accepts her into the Dark Order.
This group consists mostly of demonologists, only a handful of necromancers and a single chronomage known as Quayle. The necromancers Sebastian and Trelik both vie for Catalina’s attention, but she’s unimpressed by both.
William joins the Zalan military in an effort to help support his family.
Azrael asks Catalina out in enchantment class and fails.
Velzix is summoned and bound to assist in Mr. Demar’s plans to conquer Nuro.
William completes boot camp and goes to the Retlad Kingdom for his first assignment to wipe out the Quillar infestation. He also buys a new lute.
William meets a traveling merchant girl by the name of Helena. They have a nice night together.
Events during Necromancer
N: 0
Azrael’s mind continuing to be dominated by thoughts of death and darkness, seeks out greater understanding of necromancy. He is met by his dead high school sweetheart who urges him to continue his search and fulfill his desires.
Azrael meets with Mr. Demar and his Dark Order of students planning to take over Nuro for greater power.
Azrael meets Catalina again. She’s still unimpressed.
Azrael proves to be more than a natural at necromancy. Former top student Trelik grows jealous.
Vampire clans send a delegate to convince Mr. Demar to stop his plan. It fails.
Mr. Demar sets his plan into action.
The Quillars are mostly eradicated. William’s role in this task has caused him to be labeled as a “hero” by some of the locals.
The Nuro Incident
Infernal gates are opened up all over the city by the demonologists causing demons of all kinds to come screaming out of them, killing anyone in their path. The nceromancers raise the corpses of the newly fallen. Temporal magic is used by Quayle to slow down time giving the Demar the advantage.
All goes well until the demons become completely unreliable and begin leaving the city of Nuro to run amok elsewhere, along with Quayle’s time magic getting out of control. Velzix completely breaks free of his binding
Azrael takes a leadership role to gain order over the situation and successfully regroups the remaining necromancers and undead. Azrael also stops Quayle from potentially causing massive damage due to his time magic.
Trelik backstabs Mr. Demar during the conflict, but he escapes before he can suffer any punishment. Catalina manages to stop a couple of the senior university staff from escaping.
Mr. Demar suffers fatal wounds while battling the dean of the university. He gives Catalina and Azrael some last parting advice before finally dying.
Azrael and Catalina take control of Nuro and rename it Aftermath. Surviving demonologists switch to necromancy, Hessan being the most competent of the lot.
Lord Rostov of the Vampire Clans sets thing in motion to combat the new threats to the status quo.
The first attempt to retake Nuro occurs by a combined force of several nations able to muster up people quickly. William’s company is sent led by Captain Vahlat. The result is a complete slaughter and only William manages to barely escape.
William is found by a group of dwarves and he is stationed to Fort Virtue on the Zalan Empire-Tulan Kingdom border. He is soon promoted to sergeant.
The Grand Alliance is formed by the major nations of the land. Mostly lead by the Zalan Empire.
Velzix and his army of demons conquer the Tulan Kingdom and establish a home base there.
Trelik struggles to maintain control over a small town in the Brot Kingdom.
William receives a new lute from his mother. He continues practice music in what little down time he has.
1-4 N
William meets Azrael’s sister.
Azrael expands his army greatly by making an alliance with the Ghoul King who proceeds to wipe out several of the barbarian tribes in the Drozz region. Azrael then easily conquers the Brot Kingdom with this great army, which includes undead giants.
Trelik escapes again to parts unknown.
Azrael and Catalina finally consummate their relationship.
William catches the attention of Warnov through his combat skills and his music abilities. Warnov explains that he is from Zalan intelligence and William is offered a chance to join an elite group. William turns it down, not realizing at the time that he just narrowly missed being brought into the fold of the vampire clans.
Azrael and Velzix’s realms expand. Grand Alliance struggles to hold back the tide of demons and undead.
Rostov sends assassins to kill Azrael which fails. Azrael’s father’s mercenary company are sent to help disrupt Velzix’s plans. Azrael’s sister leads the Zalan army against her brother’s undead hordes.
William reunites with Helena in Fort Virtue during one of her restocking/trading trips. Once again they have a nice time together before she leaves.
5-9 N
Zalan Empire begins to establish more totalitarian rules over its citizens and increasing its influence over the Grand Alliance.
Fort Virtue continues to be attacked by demonic forces. William learns that the home of the dwarves that helped him has been completely overrun by undead.
He also adds some dwarf songs to his list of songs and continues to bristle at the idea of being called a hero.
Azrael meets with his father to take down Velzix. The pair of them defeat Velzix though Azrael’s father suffers fatal wounds during the battle.
Azrael meets with The Ghoul King who takes him to Rostov’s secret base in the Deshun Mountains via teleportation.
Catalina encounters a vampire claiming to be her “mother.” Whether this is true or not remains unknown and ultimately of little importance to Catalina who kills her as the assassin she is.
The Ghoul King betrays Azrael to Lord Rostov who kills him. Azrael however undergoes a spontaneous change, whether it was due to his excessive necromantic powers, destiny or both, and immediately resurrects as the new Great Lich Lord.
Azrael kills Lord Rostov, along with every vampire in the fortress, saving the Ghoul King for last.
Velzix’s demonic kingdom breaks apart without his leadership and descends into chaos and in fighting. Eventually demonic territory is re-taken by the Grand Alliance or Azrael.
Only two demons of any note managed to flee back to their own infernal realm via portal, one of Velzix’s top lieutenants, Sinthinia and another independent demon called Big Red.
During a scouting mission in an effort to retake Tulan territory William discovers an antique lute in the ruins of the Tulan Kingdom. While briefly playing he also encounters Warnov again, one of the few vampires still left after Lord Rostov’s death.
Warnov, no longer hiding his vampire status and sensing his own days are numbered, he advises William to live life while he still can, prompting William to temporarily desert the army to see his family.
After a brief reunion with his family, William returns to the military where he is soon interrogated by Azrael’s sister who demands to know where he was and what he’s been doing, believing that he might be a spy for Azrael.
William ultimately breaks down emotionally exclaiming that he’s no hero and his only crime is temporarily leaving the army to visit his family. He is believed and pardoned under the circumstances and due to all his past deeds.
The Zalan Empire takes over the Grand Alliance completely though less competently run due to no longer having the influence of the Vampire Clans to invisibly guide it.
Azrael’s sister becomes a general.
Offers of peace are made towards the alliance by Azrael, but are rejected.
William is promoted to captain.
William attempts to stop Azrael’s hordes from destroying what is left of the Garwold Confederacy. Despite his best efforts, he fails and it is overrun as he calls a retreat.
William’s brother Mallack dies in combat on some nameless battlefield.
Helena dies in the city of Edat when the undead overrun the place.
10-19 N
Increasingly becoming detached with the very idea of “life”, Azrael makes the last push toward ending the only major resistance left, The Zalan Empire.
Azrael’s mother leaves the Zalan Empire for parts unknown.
William ignores the general order to defend the Zalan capital and goes back to get his family out of danger. Unfortunately, he finds his family’s farm overrun by undead. None of them survive.
William escapes to the forest in an effort to survive, vowing that each day he lives is another insult to death, which seems to be taking over the world.
Along the way William encounters a community of pixies who have been out of the loop on what’s been going on due to their isolation.
William stays within their illusion hidden community for awhile, but eventually realizes that it will not be a permanent sanctuary and leaves, but not before they give him a magic amulet that can turn him invisible for short peiods of time.
After working his way through Zalan territory, the capital is eventually besieged. Azrael kills his sister in a brief battle, the Zalan royal family is slaughtered and the capital is razed to the ground.
William makes his home in the mountains.
The remaining Grand Alliance nations fall. Only fringe holdouts and desperate resistance groups remain. Living subjects in Azrael’s dominon are killed as his tolerance for life in all forms becomes less and less. Only Catalina is exempt from this ever-growing loathing of life.
Azrael begins to have realistic visions and disturbances in the landscape begin to occur at times.
20-49 N
William has a brief encounter with abominations from another dimension brought on by the manipulation of temporal magic.
Azrael tracks down the cause of these disturbances and teleports back to Rostov’s old fortress where he finds Trelik who has gone obviously mad due to his use of temporal magic.
Using time magic Trelik sends Azrael back into past in an attempt to trap him in a time loop. The plan fails and Trelik is absorbed by unnatural creatures in the process.
Azrael soon finds himself thrown even further back in time to the event just before his father met his mother. He also discovers his mother from the “present” has fled to the safety of the past where she proposes that he still has one last chance to turn from his path by ensuring that his father never meets her.
Azrael indirectly helps his father so that his existence will come about, restoring him back to his proper time. He finds a letter in his hand addressed to him from his mother saying that he need not concern himself with finding her as she is long dead now having stayed in the far past.
William wanders further north still determined to defy death.
Hessan and a group of remaining necromancers confront Catalina about how Azrael’s deathly aura is ever expanding to the point where it’s starting to even affect them. One named Belial proposes a rebellion, though this is ended immediately (and violently) by Hessan who merely wants Catalina to reason with Azrael somehow.
Last remaining bits of resistance are wiped out. Azrael’s other necromancer lieutenants are even exterminated. Only stubborn survivors remain. The world itself begins to die as Azrael’s very existence is killing it.
William feels himself finally succumbing to the deathly aura infecting the world. As he’s drifting in and out of consciousness, he encounters Azrael who has been breaking up the monotony of having less and less to do.
After a brief conversation, Azrael teleports William to play for Catalina who is also slowly dying.
At first William refuses, but after a brief conversation with Catalina, he relents and plays one last song, seeing that he will finally be reunited with his family when he dies.
50-149 N
Unable to sustain her life any longer in the presence of such an overwhelming death aura, Catalina finally dies, severing Azrael’s last link to his mortal life.
Every single living thing in the world dies, leaving only the dead to roam. Eventually though even this would cease as Azrael tires of the mockery of life, releasing the animated corpses and spirits to a final rest.
Azrael becomes increasingly bored and introspective as he remains on the world as the only being on it. He even attempts to destroy himself, but is ironically unable to due to his great necromantic powers sustaining him.
150 N
During a ongoing introspective moment, Azrael is greeted by Serena’s ghost again. She tells him that it is time for him to move on from this world and that he is meant for even greater things.
A portal opens up and as Serena disappears again, Azrael writes one last entry in his journal before stepping into the portal.
Azrael ascends to Death God.
Catalina continues to exist in a spirit realm and manages to visit Azrael from time to time by reliving her entire life through faded memories.