You are led to a cave by an ancient soul, pleading for relief of being trapped eternally.
The cave opens up to reveal doors, marked by symbols of XXX, XXX, XXX etc. (Could be like lust, rage, pity...)
Every door you pass, a piece of the story is revealed of the ghost's past...
Name:TBD
Genre: Mystery/Puzzle
Everything else: This is a game based on logic, you are offered 5 doors of different symbols, one holds treasure, and one holds death. All of them(except for death) lead to 5 more doors, for X generations.
In the door selection page, you will have 2 statements, hidden, split into 6 words, and scrambled. They tell you which door holds death, and which holds treasure.
You can only select 3 words from the 6(I can do this with link restriction), and then you are forced to make your decision.
Logic part: After a door symbol has been deemed treasure or death, they will not appear the same role again. I can use this to inference safe rooms.
Scoring:
Death - give none(duh)
Treasure - gives 20 points
Safe room - gives 5 points
Now the only part that I am worried about is the leaderboard. I dunno if we can store players scores, and put them up on a leaderboard. Other than that, the numbers are changeable, and I’m open to suggestions.