Hi! I had to do a project for college and my professor said I should experiment with how a medium worked so I decided to explore the illusion of choice in interactive narratives through CYOA. My overall experience writing it, I feel, was similar to the reasons behind why it's so hard to do games like Mass Effect. Allowing for player choice takes time and gets frustrating, but it's really fun to imprint on your character even if you're on a linear path. Anyway, the game is here and I'd love to hear your feedback regarding how awful/not awful it is.
I don't think there's ever a point where you are forced to restart the game. I don't like having to do that, because it disrupts the narrative and the possibility of picking one decision that invalidates all of your other choices isn't satisfying for me as a player. Hopefully the game is funny.