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Links

10 years ago

Hey guys

I want to delete a link(s) on a page after clicking it the first time, so that you can't GO BACK and select another option, for example:

Link 1 : (gives you +1 attribute)

Link 2 : (gives you +2 attribute)

Link 3 ; (gives you +3 attribute)

When the chosen link takes you to a new page, then I want these mentioned links to be deleted/not selectable if the user clicks the GO BACK option.

Is this possible?

Links

10 years ago
I think it said something about that here, under Restrictions, but I'm not familiar with the Advanced Editor. It should be possible. I've seen other storygames use something like you're describing.

Links

10 years ago
I see what you're asking, but I'm not sure it is needed. I'm guessing that you don't want people to be able to click "back" and then get to add even more points to the attribute. The way the system appears to work for me is that can't happen anyway. When the user clicks "back," if you've incremented the attribute, the attribute is reset. In other words, when the user selects link 3, they get a +3. But when they click the back link, the +3 goes away so they can go "back" as many times as they like, but they can't get any more points.

Hope that helps.

Links

10 years ago

Thanks for the reply!

The thing I'm worried about is that players can see by how much the attribute will increase if they choose a specific link, therefore they will just GO BACK and choose a different link - so therefore I want to not allow players to choose again if they think they've made a wrong choice, e.g.:

Player chooses link 1 then sees strength goes up by 1, but decides GO BACK then choose other link and sees that dexterity increase by 1, which he prefers. I want players to have to stick with their first choice ...

Any ideas?

Thanks

Links

10 years ago

By default the variables don't show on the page. You could just leave it like that.

There was actually a huge discussion once about disabling Go Back, and why it's a terrible idea.

Links

10 years ago

Disabling GO BACK seems like an awesome option. 

Links

10 years ago

I don't think it is at all. My major annoyance with COG games is that I can't go back if I'm not happy with the choice. It does nothing but annoy the user and restrict his/her freedom.

Links

10 years ago

You can't prevent a player from clicking GO BACK. He can always revert an action if he don't like the result and try another.

More importantly, there is no reason to prevent a player from doing that. Remember: you are not competing with a player, but helping him have fun. If some player gets more fun by trying all the links, then let him do it!

If you want players to stick with their first choice, the best thing to do is to make a page with this advice before the game.

Removing the back button with a hack is wrong, annoys players A LOT and no one should ever do it.

Links

10 years ago
After playing around a bit with scripts in various places, I'm not see a way that you can do this without getting very extreme. It would appear that the back button completely resets any actions taken (including scripts in the link and in each page). My suggestion would be just to let the readers be readers and do what they want.

Links

10 years ago

Even if you stay on the same page, clicking a link that changes a variable only changes it once, unless you select "count multiple."