So I just played and rated the game. Because one of the endings (the first I got, actually) has stated that this is game is not yet out of beta testing, I am putting off commenting directly on the game right now.
I have to be blunt. This game is a rough draft, and it's no worse than that. It's just rough. Since you made this game in less than six hours, this is the point where you need to go back, see what's wrong, and fix it. Right now, you have something that is somewhat coherent but not a complete story. You have a clear understanding of words and the language, but you seem to not know where to apply it. I cannot believe I'm saying this, but what you need, more than anything else right now, is exposition. It's tempting to want to jump into the action soon, but exposition is a very essential part in the plot line. There is also nothing wrong with starting off slow and introduce the world, characters, and conflict.The most skilled writers can get the reader emotionally invested that way, but there's no pressure to do it now. You just need to give the reader enough to understand where they stand and what is going on, because one of the things you really needed to show just how much is at stake. Even then, there's still a lot more you need to do as far as developing the plot goes. I think a lot of it really boils down to giving this game more time to work on, because it really wasn't ready for publishing.
Also, one thing I did think was particularly good was the branching paths between west and east. For some reason, things picked up in the middle. I liked the idea behind both Elyssa and Vern, but the execution could've been better. Since they seem to be a big piece between the two main endings, fleshing out Vern's path more would've been nice, or at least maybe it could've been less linear if it was intended to be a main ending. Elyssa, I really wanted to like. I think if you developed some type of relationship between her and the protag (not necessarily having to be a romantic one), the reader could get more invested.
tldr; It needs more work.