TaraGil, The Dramatist

Member Since

10/18/2013

Last Activity

11/9/2015 2:49 PM

EXP Points

607

Post Count

255

Storygame Count

0

Duel Stats

0 wins / 0 losses

Order

Architect

Commendations

2

Hello, and welcome to my new profile. I went on a site hiatus for a while, but I've returned with an intention to stick around. I'm a reader and lover of many different types of media. Storygames, included.

I have quite a few ideas for storygames, but I'm not sure how many will ever see the light of day. Current projects include:

Nobody's Home

A horror storygame about a scared child in a house.

Status: WIP

Page Count: 19

Planned Endings: 3

The Collective

A game made for the storygame contest, with the post-apocalyptic theme.

Status: WIP

Page count: Unknown

Planned Endings: 3 1/2

Sorry, but for now, no Sneak Peeks for my storygames just yet.

Trophies Earned

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Recent Posts

Religion poll on 1/5/2015 7:39:34 PM

1) Theist

2) Roman Catholic

3) None


Story-Game Contest Assigned as Homework Xmas Break on 1/2/2015 1:56:06 PM

Definitely in favor. This holiday season virtually killed my activity on this site, and I suspect this will benefit everyone entering the contest, including those with something ready to submit.


Medieval Talk on 11/20/2014 3:12:39 PM

https://archive.org/stream/sirgawainandgre00neilgoog#page/n16/mode/2up

Here's a raw sample in the beginning of this version of Sir Gawain and the Green Knight and a full translation after. I haven't read it myself, so I can't tell you much about it.


Five Nights at Freddie's 2? on 11/14/2014 11:16:15 AM

I think real stories tend to hold a special type of fear factor compared to fictional ones.


Newbie [moved to writing workshop] on 11/10/2014 4:27:01 PM

Looks like Fazz beat me to it. Take his advice.

In addition, read as much as you can, both storygames and books. When reading storygames, see what appeals to you, whether it's the multi-branch path, the interactivity, the inventory system, etc. Find out what makes a good storygame to you and what you want to make and learn how. Reading is also good while developing your writing skills, which also is something you should do to make a good storygame, mostly if you're writing a story-based storygame.


Werewolves & Magic motivational thread-with others on 11/8/2014 3:32:39 PM

So it is. >.<

I mean, some time today or tomorrow. Not too sure when exactly since I have two birthdays to work around.


Werewolves & Magic motivational thread-with others on 11/8/2014 3:26:44 PM

Not recently. I was commenting more based on the progress than anything. I may have the time and chance to read it some time this weekend, though.


A CYS Storygame on 11/8/2014 3:25:55 PM

That game tutorial's not bad. I know I would've liked to have played that the first time I played a game using items. Although, the interface was easy enough to figure out on your own. At least one storygame covers something important about the site. Glad to see a site-based tutorial storygame has been thought up before.


Werewolves & Magic motivational thread-with others on 11/8/2014 3:17:42 PM

I have to say, even though W&W and Voice of a Madman are virtually on hold, the progress on Hell Storm is looking good.


Warning before closing comment window on 11/8/2014 3:13:49 PM

I'd really want to see this implemented. If there's even the smallest chance that something like this prevents good, strong comments on storygames from appearing, I'd rather have it than not.

Additionally, there's been a few complaints I've noticed about people losing their work, If this suggestion is accepted, perhaps someone could consider using the pop up idea for other pats of the site.