Player Comments on Yay or Nay?
This sucked, it was just a string of choices, most of which didn’t contribute anything to the game...
2/8
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325boy
on 6/23/2020 3:40:56 AM with a score of 0
The first few choices are literally pointless.
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StupidManatee
on 11/25/2019 5:08:14 PM with a score of 0
This was wholly random, with no story at all, just a bunch of choices offered with zero context (go left or right?)
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Gower
on 4/28/2019 12:45:50 PM with a score of 0
it is very hot and sexy!!!
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MagicMan1129
on 3/22/2019 2:15:34 PM with a score of 0
Wow cool cool cool cool
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GeniusPancake
on 2/21/2019 4:35:16 AM with a score of 0
2 out of 8
Choose "Nay" & went back to bed.
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Multiverse
on 2/18/2019 5:17:30 PM with a score of 0
Played it, only chose yay, was decent
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— Ethananous512 on 2/18/2019 4:17:01 PM with a score of 0
nay
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Geordie
on 2/14/2019 6:44:24 AM with a score of 0
This game was really random but it had a lot of choices. It would be cool if the reader could choose which items to search on their own. It would also be nice if there was another option to get out of the window besides just jumping out of a 50 story window and hoping you wake up from a dream. Anyway that is my opinion. Good Luck
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Faervel
on 2/8/2019 12:25:48 PM with a score of 0
You received a ehh... based off of the nomnom scale. I think you made things a little too random, and after going through other stories, I don't really see why I should put a golden crown upon thy head. But if random and no plot was done on purpose then I sincerely apologize. Nice try!
Conversion Chart:
yuk!=0-1 stars
eh!=1-1.9 stars
meh...=2-2.9 stars
nom=3-3.9 stars
nomnom=4-4.9
nomnomnom!=5-6
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Cake_Oi
on 1/29/2019 3:40:05 PM with a score of 0
It is a fun game (: But it would be a seriously bad idea to jump out a window (unless the building was on fire and that was the only way out). It would be better to make a rope, find a phone, or find a way to signal people down below. And if you are in a dream you will wake up eventually... it would be interesting if you could could go back and find the brick door open... (:
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— (: on 3/11/2018 9:12:51 PM with a score of 0
It's was short and fun like FNAF 3 when you play as that little boy who was dreaming the whole thing than dies
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TheCrazyDoc
on 2/5/2018 3:25:56 AM with a score of 0
I wouldn't jump out a window even if I KNEW I was asleep!
Interesting way of doing it, but the yay or nay choice is a bit boring. I'd rather you could look around the room in the order of your choosing, not desk, then closet, then sofa, bed, and fish tank.
Could've had more description, short sentences in a story like an escape room, or any story, just aren't interesting enough. There were a few longer pages, but this was an extremely short story.
If this was a test to see if people like yes or no stories, and you wanted to know if you should make more like it, I say no. A storygame with choices that are more than just a yes or a no are usually the kind that interests people. If it had more creative choices, more choices, and more description, this would have been an awesome game.
The plot is good, having it be a dream you need to escape, but with some backstory so you can know more about the character it would be even better.(plus more description and choices)
I rated this 3/8, but this can turn into a great story with a little more work.
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BunnyCatMouse99100
on 2/5/2018 1:10:33 AM with a score of 0
First of all, I'm started and almost finished my first story, almost like you. (Just note that)
I would like from you to add more options to your story and maybe some drama, because I feel while I'm reading your story a bit tired and bored at the same time, I am liking reading short stories but not stories that have only two options and there's nothing special about it.
And one more thing that I noticed is that your story is too long for the door events (4 or 5 to enter or not) and it's a bit messed up.
I'm recommending you to think about good story that have something special and some more options to choose from.
Final rating: 2/8.
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TheGamerKing777
on 12/23/2017 3:02:00 PM with a score of 0
You literally could have had any program containing Mickey Mouse play on the television. Why Fantasia?
A mediocre game. It would be much better with more than two options for each page; not that each page has to have several continuing leads, it just makes for a more interesting experience than literally having YES/NO being shoved into your face.
Good luck next time. :^)
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ZagHero
on 8/18/2017 2:52:40 AM with a score of 0
Imagine if every story on this site was just Yay or Nay. You can't choose this option, you can't choose that one...nope, it's either Y/N or go home.
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Saika
on 5/22/2017 6:45:10 AM with a score of 0
It could be better. You need to put more options on what you can do in it, as well as adding more detail to give it more of a story so our minds can really get into it. Not terrible though.
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RainbowDash
on 3/26/2017 3:52:23 AM with a score of 0
i liked it
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— hunter janos on 3/14/2017 5:07:32 AM with a score of 0
It was fun it's like the game you play once you download it of the app store the "Can you escape?" game i give it a 4/8.
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MillenniumDawn
on 3/1/2017 6:23:16 PM with a score of 0
The only options you have are "Yay" and "Nay", and you have little control of what happens as the story progresses. I do not believe this will be published much longer.
The writing is simple and provides little detail of the surroundings and the situation. There's not much at all to this story, with about ten words per page and it turns very repetitive.
There is little to no plot in this story, and in my opinion, that doesn't make it a storygame at all. A good story needs a developed plot, characters, and challenges/problems that should be overcome. Sure, they're are problems here but they are rather dry and simple.
2/8
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Nyctophilia
on 2/16/2017 10:06:35 AM with a score of 0
I admit, I chose to wake up and stay asleep.
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Endeavour
on 2/4/2017 4:07:09 PM with a score of 0
I found that this story was mildly entertaining simply for the reason of wanting to click "Yay" a million times. But I digress. After all, this is a website for writing stories and improvements, yes? Let's get on with the review.
Firstly, I found that this story's length of pages was pretty decent besides the fact there was about two sentences for each. Creating more content and releasing a big, detailed escape stories would be most appropriate for the audience I am presuming that you are aiming for. This, however, doesn't quite strike my fancy. Perhaps try adding more content and puzzles to your game instead of simply two options and a description of each image.
Secondly, the choices are pretty much narrowed to Yes and No respectively. I believe if you added more choices that it would be better. Try your hand at more content as well, as I have previously stated.
Lastly, the plot of this game was nonexistent. If every story had an elaborate plot, it would be paradise, wouldn't it? Let's get one step closer to that if we can.
I do hope you take this constructive criticism to mind. Please don't take this as a bashing on your story. I mean and hope the best for your writing potential.
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At_Your_Throat
on 1/30/2017 7:47:32 PM with a score of 0
Escape the Room games are sort of a dime a dozen. This isn't bad for the category.
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JJJ-thebanisher
on 1/29/2017 3:16:50 PM with a score of 0
I had fun dying.
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Rivertail
on 1/29/2017 2:46:55 PM with a score of 0
Sorry I have nothing but pedantry to give you, but it's actually spelled "yea".
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BradinDvorak
on 1/29/2017 12:53:57 PM with a score of 0
There's not a whole lot going on here in the writing department, but I got the impression there's quite a bit of scripting going on behind the scenes. I'm hoping that sort of effort gets paired with a more substantial story or puzzle game next time. There just wasn't enough to this one to really say much here.
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Mizal
on 1/29/2017 8:50:45 AM with a score of 0
I actually liked it. 4/8, the choices were unique and the storygame was overall fun to play, but short
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MinnieKing
on 1/29/2017 2:34:22 AM with a score of 0
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