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Stories > Sci-Fi Adventure > Paraplaniac

Tags: RPG, Serious

Description

The Paraplaniacs
One in a million, Few Total.
Power, Speed, Intelligence are key.
They deliver the desperate hope
Eliminate the Engineers of Evil
Angels?
The Groke don't think so.
The Paraplaniacs are benevolent.
Aren't they?

Special Thanks

madglee - Testing
Sethaniel - Testing
Aerostar - Came up with the name for the Grokes.  First to listen to my idea for the Paraplaniacs.
The Matrix & Jumper - Influences.

Notes

You can save only at Shrines.
If you die, your link will be only a number, the higher the number the better you've done.
If you find yourself with very few options, try going back to your last shrine and spending your experience differently. Choices in battle are affected by your abilities.

A negative score, is a result of screwing all of the known universe. A positive score, is a result in success.

Versions

1 - Published.

Stats

 (on a scale of 1 to 8)

Maturity Level: 7 - anything goes
Story Difficulty: 5 - run through the jungle
Play Length: 6 - It'll be a while, better grab a Snickers®
Player Rating: 7 - even better than Reeses' Cups® (based on 27 ratings)
My Rating: you have not yet rated this game
Played 235 times and finished 28 times since 7/9/2008

Comments

Seven. Pretty good, I dunno if it's better than a Resses cup, cause those are absolutely amazing.
-- Rozeline (Score of 1)
12/28/2009 2:45:09 PM:
Pretty good :)
-- demonstar31 (Score of 1)
12/4/2009 10:04:18 AM:
grate story!! but thers to one part cuting it prety close to losing all ya paraplanic
-- miller100 (Score of -1)
8/30/2009 4:35:07 PM:
That took forever
-- checker444 (Score of -1)
4/10/2009 2:26:25 PM:
Oi, aweseome game!
-- Ampkit (Score of -1)
9/17/2008 8:32:42 AM:

[11 More Comments]

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