This is related to the issue of short comments on stories (e.g. Done/Cool/Wow/Yay/Etc)
A person submitting a comment has a reason to do so in most cases. He's a willing critic who's either too lazy/new/other to write a good reflection. My perspective is that the set of people in the world playing a game on CYS is a fairly low number (say 100,000 people a month for the sake of the discussion). Of that 100k, maybe 200 (100k readers divided by 1k games at rate of 2 games per month) would play a random game in a given month. Not counting community veterans who make it a habit to leave meaningful comments on stories, only 10 or so of the 200 readers would leave comments. That's a total of 10 people in the entire world who have both read the story, and were interested enough to share their perspective. Not returning to sender and getting their feedback feels like a missed opportunity, due to the numbers mentioned earlier.
Returning to Sender:
A mod sees a comment that isn't too helpful
>Mod uses Return to Sender instead of remove comment (comments from non-registered members are deleted as the norm)
>The comment's author is notified that their comment has been returned, and that they are requested to amend their work. Returning gives the writer a second chance to express themselves, and the game creator/new readers to get meaningful insights. Functionally, an RTSed comment is removed from circulation, so it's also an implicit delete of the old comment.
>Comment author submits new, updated comment which is likely to be more helpful than whatever was there in the first place, otherwise it'll be deleted, at no penalty to the commentator (some may just not be able to communicate well)
If we had thousands of people and comments a day, just deleting comments would be the norm. Till that time, I propose Return To Sender.
Additional: Do we want to put a conditional restriction that comments should be atleast 50 characters or something of that sort?
Impact Factor: 6.5/10