Alright, here's my thread. Previously, we were discussing making a story game where the main character competes in a series of arena fights for rule over a certain country. Here, we will resume that discussion.
I can write the scripts, if you'd like.
I was meaning to ask you about that. Yes, I would love it. I just started making the game. If you're still interested, I will add you as a co-author. You are really good with battle systems.
I could help with the story and the countries, also, you could make up a few more countries, just for fun.
So a person fights for rule over several countries?
No several people fight to rule over a certain country for example 3 people fight to rule France.
That's essentially how it works. There was a great empire that broke apart. The pieces that weren't immediately captured clumped together to form 40 or so tribes. These tribes decide that they need a strong central leadership, but they argue over who should rule. So, the tribes create a series of tournaments (more like battle royale) and decide the winner of the tournaments will rule over all 40 tribes.
The tournaments will be split into several parts. A tribal phase, a regional phase, and a national phase. The first phase is just each tribe trying to figure out who will represent them in the regionals. There are about 5 tribes to every region. In the nationals, the regional leaders go up against each other for the throne.
In between, the tournaments there will be some more traditional adventure type stuff. Oh, and as the battles go on, the main character will be approached by parties with their own ideas on how the new country should be ruled. I plan to have a democracy route, socialist republic route, communist route, anarchist route, and traditional monarchy route. I also plan to include a "fuck it, I'm the emperor and you all belong to me, now" route.
I also plan for there to be five beginning classes: swordsman, battle mage, archer, monk, and rogue. During the time between each tournament, you can go explore and train in different classes. Like a monk can become a priest or a holy warrior. An archer can become a ranger or a sniper (as in, a bow sniper, not a modern sniper). A battle mage can become a conjurer or an elementalist. The class system's not really set in stone right now.
Before anyone asks, attacks on the outside tribes by foreign powers makes a strong one-man leadership a necessity...ruling out the possibility of some sort of long term tribal council or congress at the beginning. However, I am planning to include a democratic route. You just have to take control first and then start rationing powers out to different regions.
This will take so much work, but if it comes out well it might rival EndMaster's storied(might, not surely). Nice idea, good job.
*gives you a cookie*
Yay! I likes cookies...unless they're the kind that track you.
Sounds like you need a lot of scripting for this.
Yes. I would greatly appreciate your help. I am finishing the first chapter (it's more like a prologue really). There is no fighting in this chapter. It's just the character choosing his/her class. I don't know much about scripting, though, and it would take me a day or so to learn the basics on my own (and that's assuming that I cram). So, If you are interested, I can make you a coauthor. I've had a lot of other people wanting to join in on the writing, but I believe I can handle most of that on my own.
Sure. I'll be your co-author for the scripting :D
Alrighty, then. I've made you my co-author.
I can help make things sound better, and add some story parts as well.
I can help.
To be honest, I can't guarantee activity all the time, but it sounds epic!