Alone with a Presence

Player Rating3.68/8

"#519 overall, #58 for 2015"
based on 72 ratings since 05/26/2015
played 1,868 times (finished 90)

Story Difficulty8/8

"mosie through a minefield"

Play Length2/8

"So short yo' momma thought it was a recipe"

Maturity Level7/8

"anything goes"
Some material may be inappropriate for persons under age 18. If this were a movie, it would probably be R.

  You wake up in your apartment several weeks after a disaster has hit, you are alone.

  This story is an immersive experience,, with nonlinear paths and a story that will be unique everytime you play it, resulting in maximum replayibility. The attitude and personality of the character is effected by the choices that you make. Every choice you make should be thought out, because everything may have unintended consequences. You must combat problems with logic and reasoning.

  Death could be lurking around every corner, how long could you possibly survive?

NOTE: This game is not finished, it's a project that I actually did a few years ago for this site and dropped it, but I am considering ybe finishing this one or writing a new story entirely for you guys. I spent so much time on this though that I would rather hear your guys thoughts and opinions on my story than scrap it completely. Consider it a demo on my writing style and what to expect from my future stories, and enjoy! :)

Player Comments

Please finish this. That is my first a most important comment. You are excellent at building atmosphere and your use of items is adept. Giving us more than one item to use in a given scenario is dynamic. Having more than one way to solve a problem is a huge plus in my book. The body in the closet was just weird to me. If it is my closet why is the body there, why don't I react to it? How did I not know it was there? If I did, why haven't I done something about it yet? That was the only thing that broke suspension for me. the story-game I played here successfully made me ask questions and want answers. I really enjoyed puzzling and genuinely getting immersed in my attempt to survive. But as soon as I got thoroughly interested I hit a new page and a disappointed, "oh" is all I could manage. Great work, I read through it several times and I really want to see it become what you advertise! My advise: because you let players solve problems in more than one way, it would be perfectly alright for paths to sometimes come back into one, because players will have different items and resources by that point and will therefor have a different experience. This could really be thrilling. So again, please finish.
-- ugilick on 6/13/2015 3:17:05 PM with a score of 0
I enjoyed this. The writing in general and the action scenes especially were very good, and it looks like there will be a lot of puzzle solving with all the inventory items. I look forward to seeing this finished, but I should mention that it's usually not a good idea to post demos here. A lot of people will rate it based just on the parts you have written and not get around to giving it a second look when it's finally finished.

And I agree with TheNewIAP that there were some things that could have been better explained. The big one being just what exactly is going on...it started as a surreal dream sequence, then the character was waking up in their home and having to deal with some kind of monster/zombie things. A sentence or two explaining a little backstory would have been welcome.

Originally I hit a dead end after picking the lock. Maybe you should let players leave comments and a rating at that point--I wound up having to backtrack and deliberately get killed so that I could write this.

-- mizal on 5/27/2015 5:04:02 PM with a score of 0
I like the idea but you might be being a little too ambitious by having too many choices. If you have a branch on every page you can quickly escalate on the 1-2-4-8-16-32-64-128-crazy number scale of pages. The writing is strong and I would definitely recommend finishing it but maybe limit yourself to perhaps a dozen or so overlapping story-lines, each 20-40 pages long? That's still pretty epic but doable if you have the time :)
-- Will11 on 5/26/2015 6:50:55 AM with a score of 0
Everything u choose is wrong
-- Neriah on 2/27/2019 3:31:58 PM with a score of 0
This is really great and i would love to see this project become a full story game. Some things in the story fell purposeless like the dream sequence at the start or the rotten meat but you'll probably make use of them in the finished project
-- L0garithmSt0rys on 1/26/2019 3:54:00 PM with a score of 0
I was disappointed by the lack of choices I was able to make, The narrative was descriptive and interesting, but the story was too linear.
-- LuvLee on 7/23/2018 5:46:25 PM with a score of 0
I guess I won. Rather than hitting the page of no return, I hit the page of no possible progress with no links or text to allow me to continue. This is good, however, even if the beginning is a little vague. I like that the items actually did something, too, and they weren't too difficult to figure out.
-- Saika on 9/19/2017 4:46:46 AM with a score of 0
Incomplete
-- Iquarius on 4/11/2017 1:23:47 PM with a score of 0
I did notice a broken link. Spoiler: when you open the door with paperclip, and click 'move on' , it is a broken link. Its great, anyway.
-- rosystar on 11/17/2015 10:40:22 PM with a score of 0
5/8
-- L4IK4H on 10/5/2015 5:22:30 PM with a score of 0
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