Climate Change Adaptation

Player Rating3.38/8

"#458 overall, #49 for 2015"
based on 100 ratings since 04/14/2015
played 680 times (finished 95)

Story Difficulty1/8

"no possible way to lose"

Play Length4/8

"A well spent lunch break"

Maturity Level1/8

"appropriate for all ages"
Stories with this maturity level will not, by design, have any potentially objectionable content. An example of a type story with this rating would be a quiz on mathematics.

for Virginia Tech Environmental Policy Seminar

Player Comments

The length was the worst problem. This seriously needs to be a lot more longer -- you could introduce some more problems and have deeper affects from our choices (as I'm sure is the case in the real world). Also, we as the reader should feel more connection to we, the president of this country. You need to work on immersion.

But hey this was made for a seminar, so...
-- FazzTheMan on 6/25/2015 1:14:16 AM
As a scientist, I feel obligated to counter ninjapitka's comment, and firmly say that this is properly categorized as an Edutainment storygame, and absolutely does not belong in a fantasy category.

Climate change is not a myth but is a scientific truth.

The climate is undeniably changing: storms are more ferocious and intense than they have been in centuries, and temperatures are more extreme now than they ever have been. How many devastating hurricanes have been reported within the last twenty years compared to the twenty years before that? Winters are both more moderate in some regions and more harsh in others. When we say there is global warming, scientists are referring to the global average, and are mainly referring to the average temperature of the ocean. And since our world is vast, the ocean varies in temperature a lot already: the polar regions have frigid waters, but the equator features warm waters-- so some regions may seem to not be "suffering" from global warming at all. But in particular regions of the planet, like small island communities, where land space is already precious, the slow decrease in its size is much more noticeable than in countries that encompass hundreds of thousands of square units. While, I assume broadly, the majority of us are kept comfortable in our temperature-controlled homes and offices and vehicles, the general effects of climate change do not seem to bother us greatly. But, for farmers who have to monitor their crops, may notice the detrimental consequences of excessively high temperatures, of devastating droughts; or for fishers, whose normal fishing areas are now barren because the water temperature is no longer acceptable for the fish that had previously inhabited it; for these individuals, the changes may be gradual, slowly and slowly getting worse until it becomes to late to counter them.

This story is an excellent warning that we have to take action now to prevent devastating consequences that may or may not come in the future. And if they don't come--when has been environmentally conscientious ever hurt anyone? If anything, it has promoted the growth of business and encouraged ingenuity and inventiveness and creativity.

This story is sadly too short, but I enjoyed replaying it to see all of the different possible outcomes that I could have selected, as my first run through was a disaster and I failed to respond appropriately to climate change. I am glad to learn that sea barriers are as effective as hoped.
-- sagewright on 12/18/2018 1:56:30 PM
Since climate change is really more of a myth, I’d like to see this categorized as a fantasy storygame. Briefly reading the comments, it looks like most people mentioned the game is really short. As far as I know, there isn’t a minimum length required for publishing, but I reached the ending after like 4 links. Though short, it’s jam-packed with information and wasn’t tediously overbearing in that regard. I didn’t feel satisfied with the two endings I reached, although you can probably attribute that to the play length. I think the situations built upon one another in a reasonable way. It wasn’t as if post-apocalyptic storms were hammering you daily for not recycling enough.

I like the ruling element. I cared more about my decisions since the choices affected the whole country. The choices aren’t dumbed down either. I kind of expected it to be like “install solar panels or die a horrible death you uneducated, Republican swine”. The first page gave the option between using stilts and building a wall to protect against the rising sea level and storms. One is cheap and quick, but takes considerable upkeep, and the other is costly and time consuming (though worth it in the end). One thing I learned is that sea walls are incredibly effective. It made me wonder if you can build dual-purpose walls that protect against climate change and illegal immigrants.

There probably is no need to go into further depth about anything else in the storygame. By the time you’ve read this comment, you could have finished the game already. I think it’s clear that the author knows his facts, has solid writing skills, and enjoys a good fairy tale.
-- ninjapitka on 12/17/2018 2:56:12 PM
Needs to be longer
-- Michael on 12/16/2018 11:54:42 AM
For what it is, a short educational storygame about policies to mitigate the effects of climate change, this is great!
-- mammothe on 12/6/2018 12:57:05 PM
Could be much longer but otherwise a fun and somewhat educational game.
-- TheGrandNarrator on 11/30/2018 3:00:27 PM
Well... it was fun.
-- Balt on 9/29/2016 5:53:54 PM
Only wish this was much, much longer!
-- lking22 on 4/30/2015 2:54:12 PM
I like your stance on climate change. but aside from that, this story was awesome! Also, Virginia tech is where I would like to go on day if MIT doesn't work.
-- Shinobi on 4/15/2015 6:49:31 AM
It's okay.
-- Creature on 4/15/2015 6:31:38 AM
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