a Fantasy Adventure by EndMaster

Commended by BerkaZerka on 6/9/2018 11:28:28 PM

Player Rating7.82/8

"#36 overall, #1 for 2018"
based on 101 ratings since 06/08/2018
played 4,211 times (finished 170)

Story Difficulty8/8

"mosie through a minefield"

Play Length8/8

"Even light has to break at the rest stop"

Maturity Level7/8

"anything goes"
Some material may be inappropriate for persons under age 18. If this were a movie, it would probably be R.

From humble beginning to infamy and beyond!

Additional notes:

This story is a fully self contained one and can easily be read on its own, however it also acts as a "sequel" to Innkeeper.

As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can technically "win" by getting one of the 12 epilogues.

Player Comments

Well, I’m finally allowing myself to give a review since I’ve read everything. I’ll try to avoid spoilers for those assholes who read reviews before playing the storygame.

Also, holy cow. This is a friggen good story. There were also quite a few memorable characters which is not something I can say about many stories I’ve read here. Annah, Mara, and (of course) the Rogue were particularly outstanding (though I may be biased since they held my two favorite paths as well). The decades long semi-relationship between Annah and Rogue was fun. For some reason, I also really liked the arc with Mara.

One thing I liked was how the Rogue was just a dude. It sorta reminded me of Death Song’s protagonist. Of course, Rogue could rise to powerful levels, but he had to work (well, do Rogue stuff to be specific) for what he got. His selfish but somewhat principled outlook on life allowed the character to have a multidimensional thought process. He also had a “Screw it” attitude that fit quite well with the spelling and grammar errors. Why? The author said, “Screw it. These bastards shouldn’t complain about some grammar crap when they have half a million words to read.”

As for the branching, it was an interesting setup. Within the first few clicks, the reader has placed themselves on one of three major pathways leading to 12 epilogues. Often, a choice might seem right at first, only to lead to a premature ending (though not necessarily death). I think Ground Zero had something similar if I remember correctly. (Semi Spoilers approaching.) Straying away from the path’s “theme” (like choosing to get rid of your ghoulfriend) ends the story. Other times, something seemingly small (like choosing to flee from the party or to hide in a room) leads to very divergent paths.

The paths also interlock. (Screw it. Here comes friggen spoilers.) I got to the Mara path before I did anything in Holgard. Thus, Sneaks mentioned how his old Thieves Guild boss had “feelings” for his “daughter”, so I thought to myself, “Huh, EndMaster’s put in his normal references to debauchery. Ok.” Later, I made different choices which led me to Holgard and met said father-daughter duo which was very fun to experience as it was happening. I often wonder what happened to so-and-so character if I choose a path where we never cross paths. Does Tanya (I think that’s here name. The demon girl.) become a succumbs if I never interact with her? What happened to Mara if I was never there to help her? I’ll have to pester you about those questions eventually.

I’ve seen one person complain about the limited choices of the paths. He’s dumb. There’s a ton of choices. Yes, many lead to immediate death, but many don’t. Btw, death by getting eaten by faeries (or was it sprites?) over a week was my favorite death. The vampire endgame choice that had the Rogue torn in half was hilarious (since he was alive and complaining).

As for the Epilogues (SPOILERS!), a few stood out. Epilogue 10 was the badass one (since the Rogue killed two major criminal organizations, two religions, a cult, an invading army, the leader of another religious organization, a bunch of random women like some psychotic Jack the Ripper dude, had a ton of sex with a succumbs who fell in love with him, killed/outlived just about every named character during that story arc, and made friends with Warts). Damn. Oh, and the Epilogue extension was awkward, funny, and totally EM levels of screwed up (though I saw that coming the moment the incident occurred). The other would be Epilogue 12, my favorite. He was just a “normal” rogue and he fell in love with his childhood sweetheart. Then, he reconnected with his father and had twins. It was so sweet. :)

Anyway, this was incredibly entertaining to read. Thanks for all the effort you put into this, EM. Rogues is truly an epic. This’ll be one of CYS’s staple storygames… Eternal(y).
-- WouldntItBeNice on 6/21/2018 7:41:56 AM with a score of 0
I still think Innkeeper is my favorite Endmaster story.

Rogues is an incredible story, and it's difficult to distill it into a simple tagline. Like, one ending has you start a family owning an inn, and another has you deal with mythical beasts and wizard-priests.
It's like Suzy's Strange Saga, but taken seriously. It's really impressive that all of these tales can be put together and mesh so well, but I think the most engaging tales were the ones that led to epic showdowns and noteworthy endings. Which makes sense. A stable life is boring and simple. That's the point of it. Plus, Innkeeper managed that perfectly, and there really isn't any reason to retread the same story again.
Rogues is a great story, and I appreciate that it really does well as a sequel to Innkeeper. Klyton is literally filled with old characters. And living as a thief and experiencing the reputation the Dr. Innkeeper had just made it so painful to see how his son turned out, and how incredible he really was. Running an Inn in an Endmaster world isn't easy.

[I think my favorite ending was the spymaster route. And you have no idea what a scare I almost pressed restart before the last link haha. Couldn't be an Endmaster game without that though.]
-- A on 6/15/2018 5:01:18 PM with a score of 0
This is honestly yet another fantastic storygame by yours truly. Every single path, twist, and turn leaves no shortage of a rich and deep narrative that's accompanied by writing that can be considered iconic at this point from EndMaster.

I would go as far as saying that there was not a single path that didn't leave me dissatisfied as I reached the conclusion. So much attention to detail is woven into each page, with even the gameovers the reader can receive also being well-written and given care. Sometimes you never know if a choice is correct or will have ramifications later down the time, and it'a truly things like that which kept me as a reader at edge at times.

Once again, praise-worthy and commendable work as to be expected from a prolific creator of CYOA's that goes by EndMaster. I don't think I can stress enough and recommend this storygame to those that are aware or unaware of this writer's work.

And though this work gets my highest praise, one should really read this for themselves. Rogues ends up putting an interesting twist on the fantasy genre that things certainly feel fleshed out, and the world both lively, dangerous, and also ripe for opportunity. Whether you're simply looking for something incredible to read, or whether you wish to see a blueprint of sorts on how a CYOA can be made, this storygame is for you as it accomplishes both of those things.

Wonderful writing as always, EndMaster.
-- TharaApples on 6/12/2018 12:54:26 AM with a score of 0
This another great ranks right up there with eternal. Thank you for another awsome story. No hard feelings but this was better than innkeeper.
-- CheckMate on 7/14/2018 10:35:04 AM with a score of 0
So I just finished the game with the family ending, and I must say this is now one of my favorite story games on the site. To be honest I wasn't really a huge fan of Innkeeper, but I appreciate how Rogues goes in a completely different direction while tying in the events of Innkeeper. My favorite part of this story was the characters, I truly feel that Endmaster writes the most genuine and relatable characters on the site. There were many times that characters would do horrible things to the PC, but I still found myself loving them and wanting to read more about them. I also loved the ending I got, Epilogue 12, granted its the only one I've gotten so far so the rest could be garbage, but I like to think they're just as good. Anyway I loved Epilogue 12 because it was really a wholesome way to end the story of the character's roguish life, spoliers ahead btw. He marries his first and only love, has two twins with similar ambitions as himself as a child, finds a trade that he can apply his skills as a thief (in some way at least), and reunites with his sister after years. It really hits me in the feels and wraps up the story incredibly well.

Overall it was a great story and is a testament to Endmaster's incredible writing.
-- EdgeLord on 7/13/2018 12:43:39 AM with a score of 0
Came for the tsundere. Ended up with the GILF.

-- Flamenod on 6/30/2018 10:58:07 PM with a score of 0
Endmaster is the GOAT, amazing story telling and an
incredible amount of content, i could not stop reading.
-- Stanimal on 6/29/2018 3:35:56 PM with a score of 0
this was honestly the best chooseyourstory story that i have ever had the pleasure to read and play.Although i didnt really get the extended part of the epilogue though so i would like the author to email me and explain the ending, but still great story.
-- jacob on 6/27/2018 5:19:52 PM with a score of 0
This game had some spelling and grammar issues but never the less it was a very good game.
-- Unequalboot3013 on 6/24/2018 12:32:10 AM with a score of 0
I got epilouge 2. Is that good?
-- TheHumanCookie on 6/23/2018 5:34:35 PM with a score of 0
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