Search for the Jade Tiger

Player Rating2.76/8

"#518 overall, #35 for 2005"
based on 105 ratings since 11/18/2005
played 1,005 times (finished 113)

Story Difficulty2/8

"walk in the park"

Play Length2/8

"So short yo' momma thought it was a recipe"

Maturity Level2/8

"choking hazard for children under 4"
Contains content that may not be suitable for persons under age 6. To compare to the movie rating system, this would be G.

This is like rediniti's Dragon.
0's are walls, periods are carpets (you walk on those), # are holes (cant go over those or you'll die), and $ are other people you can talk to. You look like a 1.

Player Comments

I liked fhat you used illustrations to give us an image of the adventure you are at, i used 'illustrations' because the rules at the start of the game doesn't matter at all, and most people can play the game properly just by reading the bland description. For a CYOA, it's bad as most the plot is driven by the author rather than direct player action- For example, the first guard that you talk to, you don't pick what you say to him, or try to bribe him, you just punch him, because the author said so. It would work if you were writing a non-CYOA text. But since this is a CYOA, a game that heavily emphasizes on player input, this is a flaw that you should improve on. Another example of this is the 'museum party' area. You can't talk to Person 2,3 or 4. Just the 'hot and smart' archeologist that just happen to know where the Jade Tiger is. As if this adventure is clearly mapped out for the player before they even begin. Something that most CYOA's tend to avoid.

Plot issues aside, there are also some grammatical and formatting errors, such as the point where you follow the researcher, the text is placed arkwardly making it hard to see, most people just hit random options from then on.

My recommendations would be to make it more open-ended, rather than just having the author do it for you, the only true CYOA aspect of the adventure is the movement, the others are already pre-determined. Improving on this will also make the adventure more intresting overall, and might earn more points this way.

4/10


-- ViktorVektov on 7/5/2016 5:54:57 AM
I rated it a 1. Sorry but there was way too many grammar mistakes, it was not narratively rich whatsoever and the humor I didn't find funny at all.
-- LogstertheNewf on 4/21/2017 6:45:20 PM
loved it. so many options and you obviously thought of this a long time (jk you probably threw it all in there) but it's still good.
-- robert on 4/20/2017 7:17:24 PM
Not as good as Harry Potter but still fun
-- HPFreak on 4/5/2017 6:39:32 PM
Hilarious. I love the humor and the originality of your idea.
-- Skike on 4/2/2017 3:27:15 PM
Super linear, and I came to a page with nothing on it, and no links. This seemed lazy.
-- MinnieKing on 12/10/2016 7:59:04 PM
Not many choices. The whole 1's $'s #'s thing is very unnecessary just describe the room, list your options and move on. Poor spelling, bad grammar, and no character development.
-- BigRonn77 on 8/31/2016 12:07:30 PM
Okay. I get into a maze, a thief gets crushed, we don't care, and then we get married. Well, that escalated quickly.
-- CurseOfTime on 2/25/2016 6:24:55 PM
a bit confusing
-- skugga on 2/3/2016 9:49:09 PM
Extremely confusing, I know it's a Mystery / Puzzle. But this was too hard.
-- EarthCollision on 3/4/2014 5:05:09 AM
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