Tikal Warrior

Player Rating3.03/8

"#726 overall, #78 for 2016"
based on 78 ratings since 04/04/2016
played 421 times (finished 98)

Story Difficulty2/8

"walk in the park"

Play Length1/8

"Make sure not to blink"

Maturity Level3/8

"must be at least this tall to play"
Contains content that may not be suitable for persons under age 10. If this were a movie, it would probably be between G and PG.

You are Wak Chan K'awiil, or "Double-Bird", King of Tikal. A rival city, Caracol, has raided your lands, kidnapped your kin, and sacrificed them. Lead your warriors in retaliation. Will you be victorious?

Player Comments

I feel that while this game was informative, it lacked detail and could have been fleshed out a bit more. I liked how it dove into history and allowed you to see the world from a different perspective, but it could have been introduced better, as I didn't realize what was going on for a short while. I also slightly disliked the way this game worked - the choices provided were sometimes confusing (for instance: result A or B). Also, I felt that the events occurring after the choices were explained in a matter-of-fact tone rather than shown. Having the facts told to me in a clinical tone made me feel detached from the game. But the grammar was great, and the writing - while simple - had the potential to become even greater if details had been added.

I understand that this game was probably made for a school project (at least it appears that way to me). The plot here felt more like an outline or a skeleton than a real story, but you honestly have the potential to create a great game. If you have the time, passion, and patience to create stories, I encourage you to stay on here.
-- SummerSparrow on 4/11/2016 5:56:54 PM with a score of 0
A commendable work, compared to other new stories on the site.

Historical CYOAs are rather uncommon; well-made historical CYOAs are even more rare. The reason I consider this game to be well-made, despite its low rating, is that you have given us a real "what-if" experience. Playing this game, it was hard to tell which path was the most historically accurate. You treated all endings with the same care, instead of leading us down the path to the "real ending" and giving us a generic "oops, try again" any time we made a decision deviating from how things happened in real life.

I understand that you made this for a school project (which is probably why you initially put it in the "school-based" section instead of the "edutainment" section), and like many people who make games for school, you probably don't intend to stick around the site much longer. However, you are a decent writer, and we can always use more people like you around here.
-- jamescoker1226 on 4/4/2016 3:02:11 PM with a score of 0
First off, the 'school-based' category is for games that take place in a school. You should move this to edutainment.

Secondly, this was far too short and lacking in any kind of detail or description. There IS a plot, but I felt more like I was reading the outline of it than a completed story in its own right. How about showing us the things that happened instead of just briefly mentioning them after the fact? 'Result A' or 'Result B' determining the ending you get is kind of out of place too, the reader is expected to just click randomly at that point instead of making a real choice.

A story about a Mayan king could be a very cool thing, I wish you'd done more with this.
-- mizal on 4/4/2016 2:52:00 PM with a score of 0
A very nice game!

I love how it was based on actual historical evidence, this story would be great if it was fleshed out a bit. Add in some descriptors, some emotions, then you got yourself a great story.

Would recommend if you are interested in some Mayan cities/kingdoms.

Keep up the good effort!
-- PerforatedPenguin on 11/17/2020 9:54:21 AM with a score of 0
... I kind of feel like every war should be settled with a ball game. ^_^
-- Avery_Moore on 7/14/2020 11:21:07 AM with a score of 0
very cool
-- I on 7/8/2020 8:46:30 PM with a score of 0
Weird. Is that true?
-- Quorrah on 1/12/2017 9:29:10 PM with a score of 0
I chose to destruct those evil people for taking my brother!! This said I was evil. That is stupid. I wasn't evil, they are. If they hadn't taken my brother, I wouldn't have been merciless. I wouldn't ever be merciful to anyone who would take my brother! Stupid.
-- Kate on 5/21/2016 5:40:41 PM with a score of 0
This was actually rather interesting. Nice.

I would have liked to see it a bit more fleshed out, but this was a solid, short and informative piece with a bit of fun and ruthless carnage.
-- Bucky on 4/10/2016 12:52:34 AM with a score of 0
I actually liked this storygame. I do not know of many Maya-based games, and the decisions did not seem that forced unlike many others storygames similar to this one. I also did not have much of a problem with the lack of characterization simply because your focus was on the effects of the decisions instead of the characters.
-- WouldntItBeNice on 4/7/2016 1:15:02 PM with a score of 0
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