somerandomperson, The Wordsmith
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My going-to-take-forever project is Dragons: Rising Storm. It's got four (possibly five) adventures in one! You'll get to take the role of a dragon, and attempt to avert (or instigate, depending on your tribe and choices) a war among the dragons. I'm finished with the Thunder storyline. One down, three (or four) to go!
Another going-to-take-forever project is Dance of the Fates. It'll follow a storyline involving three heroines, and it will include RPG style battles. Right now I'm working on the first part (Amara's story).
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Storygames
A very simple game that's really just an excuse to play around with variables and stuff. You play as a generic RPG hero trying to defeat the Behemoth.
A king with a taste for the unusual has sent you, the Royal Hunter, out to find the newest taste he seeks to try... firebird!
Go forth and help satisfy the king's palate!
Poor Spiderman. He was just going along, minding his own business, when he spotted the Editor-in-Chief of the Daily Bugle, deep in argument with two apparently identical versions of himself.
Now Spiderman must figure out who the real J. James Jameson is, and discover who is behind this hoax!
Three heroines, each on a different quest, leave their homes only to discover that their fates are intertwined, and that they might be the ones who can save the world from destruction...
Choose your tribe, and step into the life of a dragon. Pick your choices carefully, for the world of dragons stands on the brink of war, and one wrong move may plunge it into chaos.
It was just another average day... until you were abducted by aliens and forced to enter the Intergalactic Fighting Championship Games. Now, you must survive through round after round of tough alien competitors and perhaps discover the dark secret behind the Games...
This is a quiz meant to test your knowledge of the Chronicles of Narnia series by C. S. Lewis. All seven of the books will be covered. Can you get a perfect score of 21?
Recent Posts
An idea on 7/7/2006 9:00:31 PMAn idea on 7/7/2006 5:19:23 PM
An idea on 7/7/2006 2:39:06 PM
So far for the writing we've got me, (possibly) Havacoman, Fleshnblood, JJJ, and Miccy.
So I will begin. We'll go in order of posting. This means I'll go first, Havaco next, and so on and so forth.
Here we go:
Amanda was a very ordinary person, living a very ordinary life. She lived in an apartment with her roomate, Shanna, had a fish named Skippy, and worked as a salesperson at a clothing store.
Yes, indeed Amanda was very, very ordinary. Yet she dreamed of greater things, of adventure, excitement, and perhaps a bit of romance.
It was her turn to do the grocery shopping this week, so she drove over to the grocery store with the shopping list. The list read:
One gallon of milk
One carton of eggs
One bag of flour
Two bags of chocolate chips
Six jars of gherkins
Amanda reflected upon how very lucky she was to have a roomate who was so fond of baking, even though Shanna had an unusual fondness for gherkins.
Amanda entered the store and grabbed a basket. Just as she got to where the milk was stored, she let out a gasp.
Why did Amanda gasp?
A. She saw someone she recognized
B. The store was out of milk
C. She just remembered something important
Okay, so I'm new at this! Give me a break.
All right, to the voting! I won't vote unless I need to break a tie, since it's my segment. Havacoman (if he wants to) is next up to write.
An idea on 7/6/2006 11:01:47 PM
I saw something called an 'interactive story' on another board. I changed it just a wee bit, in order to make it (in my mind) more interactive.
Basically, one person writes the first part of a story. At the end of their section (which should be at least a paragraph, but can be longer) they will offer several choices as to how the story should continue. A lot like a choose-your-own-adventure game so far, but bear with me.
After a set amount of people vote, the votes will be tallied up and the choice that won will dictate how the story continues. However, instead of the first person continuing to write it, a different person (chosen somehow-- perhaps the first person to vote, or simply a volunteer) will continue it, restarting the process again.
As I said, it is sort of like a choose-your-own-adventure game, but there are a few differences.
Firstly, there isn't a long wait for it to be published. Well, technically, there is a wait between segments, but you get a little at a time over a long time, as opposed to nothing but cryptic hints dropped by the game's author for a long time and then you get the whole shebang.
Secondly, this would get a lot of authors together, resulting in an eclectic mix of writing styles and lots 'n lots of fresh ideas to spice the story up. This would be pretty much like having everyone on the site as co-author (even if they don't wish to write a segment, they can participate in how the story unfolds by voting).
So, does anyone else think this is a good idea? If so, I will begin the story. If not... well, I won't.
DUMBEST COMMENT EVER on 6/21/2006 10:20:17 PM
Charma on 6/16/2006 1:12:24 PM
I think it's spelled karma, but for all I know there could be alternate spellings.
It sounds interesting, but what would the point be besides being a popularity contest?
I can imagine person A getting mad at person B, so said person A either creates alternate usernames or gets his/her friends to sign up in order to 'karma-bomb' person B.
Variables - Variable Changes on 6/15/2006 6:36:31 PM
Would it be possible to have the option to make a variable change according to a certain variable?
For example...
Say there's a game in which there are two variables, Hunger and Berries. For this example, we'll say that Hunger is 3 and Berries is 10. There's an option to eat some of your berries. I would want to have my game character eat 3 berries, thus decreasing his hunger to 0. (Apparently he has a rather small appetite if eating three berries satisfies him, but that's not the point). Would it be possible to make this happen?
Riddle me this! on 6/7/2006 4:43:39 PM
1. She played the piano until she found the right key, which she used to open the door.
2. She swung the baseball bat three times, and as everyone knows, three strikes and you're out!
3. She sawed the table in half. Since two halves make a whole, she simply climbed out of the hole.
4. She ran around the room until she wore herself out.
A new project on 6/6/2006 11:15:36 AM
A new project on 6/5/2006 7:32:50 PM
I've got a new game I'm working on called Dance of the Fates. It'll be in the style of an RPG, with the same type of battle system as I used in Behemoth (although hopefully I can improve upon it).
It'll follow a storyline involving three heroines battling an evil empire. It'll be really, really long, and hopefully it'll be very good.