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Get help from the experts on variables, scripts, items, and other scary things.

An idea I had...

9 years ago
I was wondering of it would be possible to put a notebook or something into a game for the player to keep notes. I have already implemented a journal in my published game, but I'm curious about this...

Or is that isn't possible, to make a mostly blank table where the player can put a circle or x in the empty squares.

Some of you may get what I am hinting at or what I'm trying to do. In Castle Conundrum, I noticed my first logic problem within a storygame. My favorite puzzles are logic problems, and I was curious if one could be better formatted for solving within a storygame. If so, I definitely want to create a game that contains several logic problems. Just an idea...

An idea I had...

9 years ago
Yes it's possible. It'd require a good deal of knowledge about how the advanced editor works. Specifically knowing how links actually function, making said link use a picture on a page (picture would be a blank space, X or O), and some on-page scripting to make pictures appear when variables are a certain value.

Basically, you'd put a bunch of blank pictures on the page in the table. When the play clicks the blank space, it changes a variable, which changes the space to an X or O (easiest way is to cycle through them).

An idea I had...

9 years ago
Omg, that would take me forever... I'm still learning. It took me three hours to do just a basic journal by myself using the article about it. Smh. I keep having these awesome ideas beyond my current abilities, which is why my first story Haven or Hell was put on hold. Ugh.

An idea I had...

9 years ago
What couldn't you do for Haven or Hell?

An idea I had...

9 years ago
Well, at the time I had just started on the site. I had never made an inventory or used items or anything. In one of the first scenes, when the main character is fighting her husband, who's now a zombie, you have to choose one of four weapons. Only one of the weapons was going to be actually available as an item, and I wanted it so you can't beat the game without it, further into the story. I think I may actually have learned enough to do it now, myself. I had other ideas to, but I don't have my notes on hand to remember them all.... Thanks for the help, though. I appreciate it.

An idea I had...

9 years ago
Took me a minute, but I found my notes. (I actually write my stories on paper first, lol. Call me old fashioned.) Most of the help I need is with the character stats, I wanted four of them: infection, hunger, energy, and ammo. But depending on these stats, I wanted them to do certain things. I originally had it written that you have to forage around the town and leave the house to get food and ammo. I wanted one script where if you run out of ammo, your chances of infection during close encounters rises greatly. Even one idea where you can find a custume store and dress up as a zombies in emergencies to blend in, lol. Mainly, I just need help with the stats and foraging. I need to make random variables, which are still a little out of my league. That is why I stopped that game, until I can get better with the scripting.

An idea I had...

9 years ago
Just in case you hadn't seen them yet: random variables and some stuff for stats.

An idea I had...

9 years ago
Lol, I have read every article at least 10 times already, but thank you!

An idea I had...

9 years ago

To be honest, if someone wants to keep notes, they could just use Notepad, Word or some other program, unless you want to program some variable where you can only progress if certain words/phrases are on your Notepad or something.

Having a table where you can put things in is something that can be programmed, it's not hard but it would take time of course (not least with checking all the variables on every page!).