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Suggestions for improvements and additions to the site.
This feature was rejected 5/23/2007: Don't publish a game until it's ready. Also, if people had bad ratings, they'd just "dump" their ratings. bad idea.

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18 years ago

I have this idea that works like this: Say you make a game, then unpublish it to fix it up. then you republish it. Contrary to what it says when you unpublish the game, YOU DO NOT LOSE RATINGS! They remain. so when you republish the game in a better (or worse) condition, the votes are going to be outdated/obsolete.

We can fix this by having a Version System, where you can choose whether or not republish a game under a different version or the same version.

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18 years ago
Come on guys, wouldn't you love to just fix up a game, call it version 2 and have the outdated ratings disappear?

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18 years ago

no, i wouldnt. i would rather take the time to do it right the first time around and move on to another story.

nate

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18 years ago
i agree with nate.

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18 years ago
Same here. You should have proof-read it or gotten somebody to test it for you before publishing your storygame. Nice idea, but the problem shouldn't be there in the first place.

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18 years ago
What about expansions?

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18 years ago
You shouldnt neeed expansions.

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18 years ago
Why not? They make a game better.

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18 years ago
Published games are supposed to be finished works.

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18 years ago

But they're not. Matt(h)ias for example, has a huge amount of spelling mistakes. Besides, that is just about the only reason we unpublish them. to fix them up. Having outdated ratings is a blight that must be eliminated. Like tsmpaul's RUSH! people rated that down and have not changed the ratings. Yet it is a masterpiece.

An alternative would be the ability to copy a game, then publish that as a version 2. however, this is open to exploitation.

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18 years ago
Rommel, you are supposed to extensively test the game before publishing it.  I make the same mistakes, it doesnt change anything.  IF everything were free to publishing and unpublishing then people wouldn't put as much effort into making them.  So (And Alex and I have talked about this many times) we have all saves deleted, all ratings enulled and removel from top games if its there upon unpublishing.  Don't like it, dont have bugs.  Get it tested before publishing, that simple.

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18 years ago
That is where you are wrong. the ratings stay excactly the same. They even stay the same if someone rates you're game and it's NOT EVEN PUBLISHED... <cough> Anubis <cough>

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18 years ago
Wrong.  See it still says the same thing but its no longer qualified for ANYTHING.  In effect it looks the same but it isnt.

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18 years ago
I unpublish a game, republish it, and it is still rated a 5. if it isnt, but just seems like it, it IS A BUG!

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18 years ago
Not if its by design.  You want to tell Alex his designs are wrong and buggy you do that.

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18 years ago

alexp is rarely on the site. Look. JJJ.

You are the sceptic on the site. You thoroughly bug-test your games. You may not care.

But, If someone makes a game, then realises he/she could do better, fixes it up, gives it new options, more description, etc, then republishes it, is it really fair that their games keep the bad ratings from before which no longer apply?

This will not apply to you. But do have a problem with it apart from that? When we leave comments, they tell people how to improve a storygame.

If they cannot do that without losing the outdated ratings, most will not bother.

There are a lot of small-time Readers and Contributors, who, If they fixed up the game, would make a masterpiece. If you dont like the versions thingy, why not let a member copy a game, fix it, then republish it under the same name, but with the site automatically adding "Version 2".

I rest my case. 

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18 years ago
I agree with Rommel, but I have my own idea; well 2, actually:

1. Identifying older comments and then people who already played that game have another chance to comment on the new version.

2. To do this, you'd have to incorperate something that identifies comments made before and after a publishing or in this case re-publishing.

Oh, and Rommel, I already explained (somewhere) that I rate unfinished games becuase if you give me a link to a storygame that's unfinished, you're asking me to play and comment it. Also, I only rate unfinished games the way I believe they'll turn out.
Not only that but, WHAT GAME DID I RATE THAT WAS YOUR'S AND WASN'T PUBLISHED?!!? Don't accuse me of stuff I don't remember or didn't even do! Show me the game and then wait for this Feature to probably never be accpeted!

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18 years ago
You rated SW: Starfighter Extreme a 3 when you followed a link posted on my co-author request thread. This was to show how much i'd done with the game.

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18 years ago
Actually Rommel if this was accepted it would help me greatly.  You KNOW how many bugs are in the Tower? Spelling mistakes in Mattias?  I get too lazy to test after writing for sooooo long.  But thats besides the point.  Alex and I have discussed this.  You SHOULD test teh absolutely crap out of it.  Like madglee did.  Otherwise you deserve what you get.  I deserve what I get.

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18 years ago

Yes, BUT. If this was active you would fix it up to get better ratings, no? This is about encouragement and incentive to fix up a game.  Saying "you deserve it" will counteract the Comments Feature (which are meant to give ways to improve a game.)

There will be no point giving advice if the author doesn't fix the game, and if there is no incentive they will not fix it.

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18 years ago
You definintly have a point there I just dont agree with unpublishing to fix.  I dont know I feel like its not fair to people who extensively test and edit and draft and all taht.

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18 years ago

ah, but If you dont test and edit and draft first, The author will have to put in that work later, when it will be far tougher.

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18 years ago
Thats true.

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18 years ago
Alright! Hey, alexp! come on in! alexp? Geez this is taking a while...

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18 years ago
This isnt gonna get accepted unless hes changed his mind.

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18 years ago
Wha? He hasnt posted on this thread!

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18 years ago
alexp, when you wake up out of you're coma, look at my persuasive argument a couple of posts up.

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18 years ago

This was an interesting discussion. I try to fall back on what our work (i.e. storygames) is based upon, and books do indeed have versions. They're called Editions.I'd like to keep the discussion going, because I think it has merit.

Why do books have second editions?

Do works of fiction tend to have 2nd editions?

What changes between 1st and 2nd editions?

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18 years ago

personally, i dont think anything should change. the few reasons people have given for not making a complete game are not good enough to justify this concept. (i get too lazy, i dont have time, i get bored with it.) as a "consumer" of your products, i.e. your stories, i expect and want a finished product, not a work in progress. you want to write a series? fine, no problem there, just make the previous story a finished product. thats my main thought about this right now, ill comment more later.

nate

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18 years ago
I'm 100% with Fleshy.  Also remember if you do allow this were gonna double in unfinished stories.  Its gonna get so annoying for the readers or "consumers".  Just my 2 cents.  So mine and Fleshy's makes 4 CENTS! Thats like almost one candy!!!

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18 years ago

Why are we going to double unfinished works?  

Also, the way we are going now means that people will never  fix bugs if they already have a large number of ratings. After rating a game, most people never do so again. As well as this, what about the comments screen? This is a way to provide feedback on how to improve/expand a game. This feedback is useless if there is no point using it.

Also, my opponents argue that people who spend time to bug test their games thoroughly will have wasted their effort. This is not true. To fix up a game AFTER you've published it takes more effort, as you may have forgotten the workings of the game.

To my opponents, I say: This is not doing you any harm, all of us make mistakes, and finally saying "x deserved it" is just mean, inflexible and naive.

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18 years ago
Oh, yeah and thanks Anubis for sticking up for me back a couple of posts. :)

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18 years ago

Rommel, how about you do this, just post on your game the date of updates like 3j does. that way, people who rate your game will know whether or not you have updated it since they rated it.

nate

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18 years ago
Rommel even though I lose everything I still fix bugs.  Look at Mattias.... And Yeah I deserve it.  I should have tested extensively before hand.

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18 years ago
you deserved it... geez this isnt supposed to be judgement day, this is a friendly site. From what I've heard from you you dont even have a problem with this idea...

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18 years ago
No but the thing is if you dont put the effort in then you dont deserve a second chance to get it right.

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18 years ago
You have to put in more effort in to get it right the second time, as you've probably forgotten the layout. And why dont you deserve a 2nd chance?

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18 years ago
So start a new game and put some effort into it.  If its rated a 3 then it sucked. Get over it. Learn from your mistakes and get btetter.

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18 years ago
only 2 of my published games are 3s thank you. Also, Why start a new game if you've got an ok one you could improve?

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18 years ago
This is supposed to be a user-friendly website, not an english exam!

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18 years ago
AND WHY DONT YOU DESERVE A 2nd CHANCE!? STOP AVOIDING THE QUESTION!

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18 years ago
Because you obviously didnt do well with the first one.  Dude if you want a game to be good dont put a half ass effort into it, get some bad ratings then unpublish it add some minor shit adn republish it.  I for one even if this is accepted will rate your game notches lower then it was before unless somethin really substantial was added.

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18 years ago
If it doesnt get any better than the original, people can just rate it again! That will make no difference to the previous rating. And by the way, "Minor Shit" can actually be quite important, like if some of your links or endings did'nt work.

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18 years ago
Endings not working is NOT minor...  But still if you want good ratings make a good game.  Its that simple.  We dont want or need someone who is just gonna keep on adding to it at no penalty to himself until he gets better ratings.  Anyway why do you care so much if your game has high ratings?

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18 years ago
I agree with JJJ. You really shouldn't get any second chance, as your storygame should have been right the first time.

You shouldn't need to add all this minor stuff, as your storygame should have been extensively tested and completed the first time around.

And to Alex's brainstorming questions: They make second editions in order to add in little notes from the author like: "Oh, I'm surprised at how well the book has done. Tenth anniversary, oh my gosh, how time flies.. When I was writing the book I did this.. etc." and to add a new front cover. In storygames on this website, there are no front covers, and any notes from the author can be published in the forums.

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18 years ago

Geez, so much for the turn "user friendly" <toilet flushes>.

And besides your obvious disrespect for fixed up games, how is this harming any of you skeptics? I posted this thread to try and make a more author/user friendly website.

A lot of people don't agree with me on this either for some reason, but these storygames are closer to text-based computer games than CYAs (because they're on computers and use code, in-built variables, etc...) 

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18 years ago
It's not so much that we don't want people to make good storygames, its just that we want people to put the effort into making it good the first time around so they won't have to add in/fix up anything. If you really want to add something in, there's nobody stopping you from unpublishing and writing in your update dates.

We are user friendly, we just stick by our arguments. Sorry if I came off that way.

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18 years ago
Is it really user-friendly if people rate a guy's game a 1 because of bugs, then the creator unpublishes it, fixes it and republishes it the 1 remains? And I do fix up bugs. WWII GS had a ton of bugs, and it took me a while to find them all.

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18 years ago
But if it didn't have any bugs the first time round, and you checked for that, then it wouldn't have a 1 rating.

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18 years ago
Bugs are there because people don't expect them. WWII GS has a large range of possibilities, and then there were plotholes like time travelling infinetly when you should die of old age. I only found some of these when Badger reported them.

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18 years ago
We meant bugs as in variable and scripting bugs, and spelling errors. Not errors like time travelling and dying of old age.

For bugs like that, you get people to test them.

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18 years ago

That was one type of bug, I had trouble with variables, items and links as well. As for testing, I extensively tested it. After I fixed up all the bugs (after having unpublished it and republished it several times), I had a bunch of ratings from when I had the basic game, which was crap. These are a list of changes:

Original Game: 6 years (chapters) of choices, score, and 2 "hitler madness" items. It had hundreds of bugs.

Changes:

Added "paratroopers" option

Added submachinegun item

Fixed score bugs

Added time travel to 1936 option

Fixed time travel bugs

Fixed spelling

Added WWI and WWIII time travel options.

All these things I added based on the comments I recieved. That is how the comments are supposed to work. But the 10 or so people that did'nt change the rating, who played the first, lousy edition, have stilled rated the game a 1. That is my propostition; to get rid of obsolete ratings.

PS: I'm also thinking of expanding WWI and WWIII a lot more...

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18 years ago
Why didn't you have all those things in the first place? You could have got a few people to test it and PM you with suggestions.

Or you can do what JJJ has done and just write in that you did the versions.

The old comments before you update it would show the regular user/guest that the storygame has changed since it was first released.

Why do you want to be rid of them anyhow? It doesn't matter, because if people see that it has been updated (by you writing in the storygame description) they'll read the latest comments because they know the old ones were before you updated it.

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18 years ago

1- I only thought of expansions after I published the game.

2- Why not have my suggested system instead?

3- Not many games have people play them over and over again..

4- I want to be rid of the ratings I recieved before I made those hundreds of changes.

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18 years ago
1 - Then un-publish it, and write in your updates.
2 - Because we can do it easily right now. I know you're going to hate me for this, but we don't need it. We don't need it because we can already do it now without the feature.
3 - Not many storygames are played again and again because most storygames are either linear or only have one good ending.
4 - Why are ratings so important? Anyhow, you could just ask a moderator to delete the comments for you.

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18 years ago

1- I have already put updates in the comments.

2- The reason to implement the system is to stop obsolete ratings, thats why.

3- Also, you only get points for rating a game once. but still, this is the souce of the problem. And WWII GS is not linear.

4- I like my storygames getting credit. I don't really care for the comments, they just tell me more ways to improve it.

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18 years ago
Here is an idea; why not just delete comments before or after a certain date? for example, I finished WWII GS in feb 2006.

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18 years ago
If you rate a storygame a second time though, the rating changes. You inform people that your storygame has changed, and they'll rate it again. No need to delete their ratings.

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18 years ago
No they wont. I would have to pester all the people who rated my game to go and change it. Most people just play a game, then move on... (points...)

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18 years ago
I know a few people who rate storygames just to get EXP (points...).

You'd rather just destroy everybody else's ratings and risk getting a bunch of spammers who will just delete any bad ratings because they reckon their storygame was the best?

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18 years ago
They will have to show the version number, so if they have 15 versions, someone will know something is up. Maybe we should have a max. of 5 versions... Or maybe have to spend time on it before you can make a new version...

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18 years ago
So does this mean no-one else objects?

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18 years ago

I agree with October.  Just tell people that the game has been updated.  I would play a game again if I knew it had been changed.  I have replayed games and upped the ratings because I liked it better the second or third time.

My opinion- if you have bad ratings on a game, then even if you fix up the game and change it, you still deserve to keep the bad ratings-- at least until people choose to change their rating.  After all, you did choose to publish a game that had a lot of bugs, or wasn't well written, or whatever.  It's not fair that you can just erase that and try again with a blank slate.

I understand if it seems wrong that people who aren't on the site any more may have rated you low, and they won't change their score, but we add new members, and they will give you a better rating.

Nobody's even really talked about how good games would be penalized by losing their good ratings.  Say thatguy finally came back to add the uberending to Wal-Mart.  Should he lose all 48 ratings and have to start over?

My final vote (not that we're voting) Re-published games should keep their previous ratings.

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18 years ago

Good games would not lose ratings unless the author chose to make Version 2. Also, my WWII GS was not debugged, but Expanded through positive feedback in the comments section (what comments were intended for in the first place!). I actively improved the game though the advice of my critics. I would also like to point out that it is also my first game. I am even thinking of making another expansion next week (when I get back from aquatics camp).

Also, have you PLAYED WWII GS!?

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18 years ago
GOD DANMIT! EVERYONE ON THIS WHOLE SITE HATES THIS IDEA.  NO ONE WANTS IT.  JUST QUIT IT ROMMEL. ITS LAAAAAAAAAAAAAAAAAAAAAAME.

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18 years ago

you cant fault him for being persistant. hes a determined person lol. we have seen many people like that.

nate

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18 years ago
You're right Nate, we have seen quite a few people like that. Sorry, but this just looks like a tool to get better ratings for updating a story that hasn't been completed to the best of the author's ability.

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18 years ago
Ouch.  I'd like to point out that that was my first game, And I liked it so much that I continued to periodically add to it to make it faaar better. MMORPGs do this all the time... Seriously, after playing this, would you rate it a "1"?

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18 years ago

Rommel, I did play your game.  Check the comments.  I liked it.  I don't remember off hand what I rated it, but I wouldn't have commented what I did if I didn't like the game.

Sometimes guests rate things low just to be jerks.  The Proposal has twenty-one "1" ratings.  I don't think 21 people on this site hated that game that much.

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18 years ago

lol Nate, I get the hint :P

 

But comon Rommel.  Start afresh we dont want/need this.

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18 years ago
Sorry Romman but this but I'd just like to take this oppertunity to er... point out that... oh heck.. BURN!!!!