You should be able to have more co-authors because more people means better games. Right?
Quality > Quantity
So no, that's not quite right. If you have good co-authors you shouldn't need that many of them.
I don't really see a need for this, I think three coauthors is more than enough.
It would be so cool if I had a million co-authors so that they could make 1000 books for me a day. Wouldn't you want that to happen?
No, like Killa said,
"Quality > Quantity"
Besides, lack of oversight over the whole story can have negative impact (if you had million writers writing the same story at the same time, they wouldn't know about anything that happens in the story beyond the small portion they write, and so the story would end up completely out of context).
Not to mention the fact taht a million different writers will have a million different directions with how they want the story to go. You would have so many different writing styles and levels of grammatical prowess it would just be rediculous.
While I don't see the benefit of having a tonne of authors, I don't think there should be a limit on the number of co-authors you have (unless it causes problems for the server or something).
It's a low-priority change from my point of view, though.
I agree because what if you wanted to have 6 co-authors to help you make a big story.
Also you can cycle co-authors by getting some and kicking off some evry once in a while. It takes a lot of coordination and time though
Although if you do go to infinite-story, you should know it doesn't have variables or items.
There was this guy that spent 24 hours a day on this website for a week but then he died. I'm going to do that EVERY DAY EVER from now on. I'm also going to skip the dieing part. =)
Or he has already reached the dieing part ;)