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Questions about a storygame? Thoughts on Eternal? Any other IF you're playing out there?

Apocalypse Yesterday

10 years ago

Just published my comp entry and looking for feedback for when I start on making the changes and fixing it afterwards! You can post replies directly to the game or discuss things here with me as I'd really love to hear what people think so far

Notes:

1. I know there are lots of spelling, grammar and syntax errors in it. It's horrible... but I ran out of time and couldn't edit it at all. I will hopefully get these all fixed after the comp is over and I return to editing and writing the story. However, feel free to mention it again and point me to especially bad pages

Apocalypse Yesterday

10 years ago

I've just played through your updated story and thought I'd post feedback here rather than write another comment. The story remains strong and very enjoyable with interesting characters and situations so I'd still stick to my rating of 7/8. As you said there's a few little spelling errors here and there, the strangest I found was the statement - "Gorramit, noisy bugger attracted more of them. - on the Heading West to avoid the Mob page. Mostly these don't distract from the story at all and neither do the choice options which are broad enough to offer real re-playability in the story.

One thing I'll criticize is the ambiguity about the creatures in the story. At various times they are described as "infected", "zombies", "harbingers" and "shamblers", you also refer to homicidal human survivors as "crazies" with the implication that we know what you mean. Though it's easy to follow these descriptions a little clarity would be more useful. Another specific ambiguity regards the main character which is presumably based on us, the reader. What is the character's background? His family? His life before the apocalypse?

I only ask because the character appears strangely detached from the crisis in a way that would lead me to consider him a "crazy" (we do after all first meet him after having eaten an old man much as a zombie would). The following quote is typical: describing him killing a crazy:

"You're kind and finish it quickly and cleanly before checking the room and body, packing some food for later and heading back out. "Only a crazy but hey, I have more food in my pack now than I did before so I count a win." you think to yourself as you head further North."

Has he got so used to killing he has no compassion to share and no feeling of remorse or horror about being a murderer? Computer games and zombie films aren't big on generating sympathy for the victims but in real life he should feel some horror at his actions (I know if I beat in someone's head with a baseball bat I wouldn't "count it as a win"). Has he so lost his compassion due to ceaseless horror that he is more scarred than the zombies? I think most readers would accept the main character without questioning his reasoning too closely but an interesting depth of moral complexity could be added to the main character here.

Outside of these minor ambiguities the writing is strong, the descriptions thorough and generally the story is a strong addition to the zombie survivor genre. It will be interesting to see how long and complex it gets and seems to me a strong contender for the competition :)

Apocalypse Yesterday

10 years ago

Thanks for the feedback, I'll and some things here then pm others as it would give too much away.

The descriptions of the enemies, there are full descriptions of them and what they are early on, I think the 3rd page where they are described but if you missed it entirely I will have to maybe add it in again or make it even more obvious. I thought it was really obvious

The main characters ambiguity and moral standing are things that come out and get explained later in the story, I wil pm about that

Apocalypse Yesterday

10 years ago

Ah, I saw the different descriptions but I just find it difficult to picture what they look like. Are the shamblers like zombies from the walking dead, the fast like those quick ones in Left for Dead, do the harbingers change their apearence like the big strong ones in Call of Duty, without descriptions I've only got media to fall back on as reference points :) Maybe I'm over-thinking a bit and we get some terrific descriptions in our later encounters with them.Providing an anecdote of a previous experience of fighting with one of the types might help put the zombie type in context a little for tired and slow-working minds like mine :D

Apocalypse Yesterday

10 years ago

This idea I like a lot and will probably use.

They are based off typical zombie types. Shambles are the traditional slow rotting ones, fast types are 28 days later rage types. Crazies are... Well insane humans canabalistic types... Harbingers ar exo thing else entirely but that's for late game as are mutants of you pick the right paths...

I deff will add more description though near the start