So, while I've been working on my new storygame, I've been thinking a bit about the portions of story and game in a storygame. While I feel quite confident in terms of story, I feel that I may be lacking in the game portion. What I have planned so far for the game aspect are fights, puzzles, and riddles for the player to accomplish/solve throughout the storygame. Am I just over thinking all of this and having different fight sequences, puzzles, and riddles for the player is enough, or are there more options to make the whole storygame a bit more game?