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On OCs and powers

8 years ago

I was replying with game design tips right when the thread was deleted.

@EmoLegolasMan

It's a much more interesting concept, and something that people will want to explore more, if you make combat a foregone conclusion, in which he will lose. Don't want him to stop being badass? Fine. Do a lore, give him a potion of Heroin, "Hollow" him, so all his muscles are gone, make your foe exceptionally powerful. I dunno, get creative. The drawing magic should be used as a means of careful, strategic planning to avoid combat. the emphasis should be on how cool this power is, and how the world around him is very dangerous. There could also be character development and the like, but you should save that for your D&D buddies if you want your game to be contrivedly difficult. The whole open-ended puzzle aspect with a million different creative solutions means you have to be able to think of creative, practical solutions. It would create an entertaining, engaging challenge, like Dark Souls, rather than a "HAH LOOK AT ME I'M SO EDGY I CAN MAKE EVERYTHING TEDIOUS LOL" challenge, which is what you seem intent on doing.

On OCs and powers

8 years ago
Why'd the thread get nuked? It must have gone to shit amazingly fast, like the moment I looked away.

On OCs and powers

8 years ago

I assume somene started discussing with their own alts how many gerbils they could fit in their asshole for the few minutes I spent writing that. That's what I assume the "Humans, some make me feel smart" post was, because I never got to read it.

On OCs and powers

8 years ago

"somene started discussing with their own alts how many gerbils they could fit in their asshole"

If only it had been that interesting.

On OCs and powers

8 years ago

What was it about? o-o

I missed things. I don't like missing things. I need to get better soon so I can properly lurk on this website once more.

On OCs and powers

8 years ago

Long story short, the thread went to crap fast, and the idea was shit anyway.

On OCs and powers

8 years ago

? But what happened exactly? XD

On OCs and powers

8 years ago

I got compared to the Green Lantern movie and the new fan 4 movie. It was a flawed concept that people went off on. I scraped the original and restarted.

On OCs and powers

8 years ago

Ah. I see.

On OCs and powers

8 years ago
Oh so it really went no further than your protagonist's powers getting some mild criticism?

Endmaster's right, that wasn't interesting at all.

On OCs and powers

8 years ago

Would giving the character increased endurance be unfair? If his only things are he can run and draw, it would definitely make it so he has to avoid conflict.

 

On OCs and powers

8 years ago

Just remember this when making characters with powers:
Make it so that their weaknesses willl balance out their strengths.

On OCs and powers

8 years ago

I'm thinking of more of a scrappy survivalist character. In confrontation, he would be useless, but if he can fight on his terms he would be deadly

On OCs and powers

8 years ago

In other words, he is bad with fighting people head on, but he can win with ambushes/traps/stealth?

On OCs and powers

8 years ago

Think non-athletic/strong batman who can draw

On OCs and powers

8 years ago

Oh. So his drawing power...maybe make it so that he can get tired if he uses it, and in extreme cases, if he uses this power too much, he can fall asleep/coma/die?

On OCs and powers

8 years ago

I thought that, or take the macabre tone and make him have to use his blood as ink for it to work.

On OCs and powers

8 years ago

That'd definitely be macabre.

On OCs and powers

8 years ago

The problem with that is it renders it to much of a last resort than a go to power.

On OCs and powers

8 years ago

Yes, but how about if he could use blood in general.

However, his own(or that of the very powerful), make stronger constructs?

Would that work better or no?

On OCs and powers

8 years ago

Make it so you absolutely have to get the drop on the other guy in order to win. When you fight someone, it's because of your choices and not because of your powers. Every enemy is a puzzle, which engages the player, not the fiat of a fickle narrative, which just encourages trial and error. You have to earn your difficulty if you want it to be difficult. Make sure the player is involved in the process, and that you can see a bad thing coming to avoid random choices.

On OCs and powers

8 years ago

If all you can think about is how he can kill people, your game is going to be shit and you shouldn't bother making it. 

On OCs and powers

8 years ago
Actually I'm still unsure whether this is just a character concept for an RP or if he's planning some kind of story.

What I brought up in the last thread was that it's hard to give advice or feedback or whatever beyond the obvious stuff when we've basically just got a list of powers completely divorced from context. Nothing about the plot/setting/character yet, except that the backstory involves a demon and I'm gathering the character is a little bloodthirsty.

On OCs and powers

8 years ago

Storybased game