This was originally on newbie central, people said the post didn't make since so I moved it here. I'm just looking for a good idea for a story (I've got a few, but I want to see what you guys think.)
Put your ideas in this thread:
That's smart, but I'm pretty sure I've got a good idea in my head.
The troll-meter! It's... it's over 9,000!
Pardon me, but after seeing your response to MrM's helpful suggestion, I cannot in good faith take your intentions seriously.
Heh. Sorry, that was pretty trollish of me to say. (Is trollish even a word?)
Is that good?
Alright, my idea is about people around the world in modern time who start to develop magical powers. Some use these powers for good, some use it for bad, the story is about a guy named Dolton Timmer who becomes one of these magicians. That good?
I haven't gotten that into it, but its about a group of people who use these powers to fight good. They fight other powerful magicians around the world, and general bad people.
Killers, Thieves, stuff like that.
A good person would be somebody who's fighting against these thief's, and killers. (Somehow, I'm going to try to put demons into this too, just haven't gotten to it.)
Is it good?
I'll say this now before a more blunt member arrives. No, it is not. Assuming you genuinely believe this is good work, you have a long way to go before you become a capable storygame writer.
What you've shared right now is the storygame equivalent of scribbling three lines on a napkin and asking for praise for your art skills.
What you've offered isn't an idea, it's barely a fraction of an idea. See the other threads on the Writing Workshop, and see how they've mentioned their ideas in detail before asking for feedback. If you are serious about this, please come up with a meaningful story framework. I will not be responding to any 'story ideas' further on this thread that are not atleast 150 words long. This message itself is probably 150 words.
I'll try to work on the idea, I mean like I said I was just looking for some feedback, I'm hardly even done with the first chapter, I'm still developing and working on the idea. and I didn't intend it to make it sound good, because like you said, I don't have much on it. But thanks for your opinion, anyway.
Once I have a solid idea, and it goes beyond 150 words, I'll show you and you can judge it if you want.
When you do something like this:?
Y'know, posting a bunch of times in a row like this.
It's called being a fucking spammer.
Use the edit button.
Sorry, I'm still new to the site, I just joined yesterday
We know you're new. :) Like Stryker said, before you ask for feedback, please give the ideas and details first. Otherwise, our judgments will be pretty low. I think that that one sentence is a good whim of a thing and has some potential. :D
OOH! I have one. I recently played a game called Reigns, it's simple enough, but the story is a potentially compelling one with alteration and expansion. Here's my version (with intro):
One upon a time, a mighty king boasted a grand fortune of such gold, jewels and silks to make any rival jealous enough to kill him, were they not so afraid of his imposing and loyal army consisting of the finest men anybody could muster. However, even these treasures and achievements did not satisfy him, as material wealth and other human notions of accomplishment faded...
One day, a tempting demon approached him and offered something worth all the wealth and beyond, the immortality of the king's memories. Every new king would inherit his memories, the demon advised, preserved for eternity as if they were lived just yesterday. More so, he said, the memories of admiration and aspiration from each new king also remembered so the next may envy him all the more. The rich king gladly accepted, as no scroll or engraved stone could ever preserve his legacy better than the passing on of his very consciousness! The king died happily of old age a few years later, and a successor was crowned. That is when the curse began...
You see, every time a new king was crowned, the memories of the old ones were indeed so well preserved like the demon had promised, but with every fear, vice, regret and even the moment of death vividly remembered, each new king had to bear the burdens of this knowledge while their subjects call them all mad fools for being so preposterous in such an impossible idea.
The game continues with each new king being played through and deaths such as poisoning, violent murder and so on being remembered by the next (since the player reads it), causing each successor to become madder and more melancholic as they increasingly seek to break the curse. The game can also feature kings learning from the predecessor's mistakes instead of the conventional game over (the story continuing regardless) and players are encouraged to actively choose more paranoid options such as refusing banquets and executing close friends in order to avoid regression and nasty deaths, all while furthering the story's main plot to end the curse once and for all.
I would be happy to provide further story development ideas and contributions. What do you think so far?
EDIT: Yes, it basically follows the same basic premise as Reign itself, but without the two-option kingdom balancing and a very dark storyline instead of the original silly tone.
You know what, that actually sounds really cool. I might do something with that.
[Copied from PM for an update to the watchers]
A few name ideas:
- Cursed Memories
- A King's Regrets
- The Sovereign Curse
Alright, well thanks I'm officially going to attempt to use this idea.