I'm the type who can come up with an idea - somewhat of a beginning and somewhat of an end. I just have trouble with the little in between plot points to make a story game more "meaty" so to speak. Also I struggle to come up with meaningful choices as well. I don't want too much of a linear story.
Does anyone have any resources, i.e any websites or articles for me or anyone else who struggles like I do? Thanks all.
Dang, I wrote a nice rambly post and I somehow didn't submit it.
Google 'how to write the middle of a story' and read the articles, there are heaps. A good starting point.
Finish bad stories too (finishing anything, even skinny storygames with meaningless choices, will help you improve).
Try planning more. Different people plan different amounts, so experiment!
In a similar vein, if stuck, go back and plan more.
Write some short stories. Writing the middle for these can still have you learn a lot.
Come up with choices by thinking of:
Write! Force yourself to write even for 30 minutes during your free time (write or plan if you must). Revision can fix bad writing that might happen when you write and are not in the mood. Not writing = no middle, ever, so write!
Read and think about how things would be different if a character made a different choice. This way you can focus on just this without needing to do anything else. Reading in general is often said to help one write better too.
Maybe this shorter version will be more helpful...I think I missed some points, but there's heaps here anyway. Feel free to ask questions too, since I might've not explained some things properly.
What you need is time to to let your mind drift without interruptions. All you have to do is think of a scene with your characters, and take your time imagining where things go from there. Then afterwards write it down, treat it like a dream journal. Eventually you'll start seeing connections and themes and can make any additions to the plot to make it all hold together and have structure and enough conflict. The human brain is always making stories, you don't need to force them.