Zake, The Dramatist

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10/28/2020 8:48 AM

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'ello! I am Zake. Welcome to my profile.
Writing is fun, hard, and interesting.
Feel free to message me.

Some sites that may be worth reading, especially the first:

P.S. Profile picture appears to be a shrunk version of this artwork, by Deviantart MenasLG. I think someone else resized it, because I doubt I would've known how to when I first found it on google (but I can't seem to find it anymore, so maybe it was I who resized it).

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Recent Posts

Writing Prompts on 9/27/2020 10:13:36 PM
Your prompt is: 'Comprehension'.

Variable Combination Lock on 9/26/2020 9:08:55 PM
Eh, depends on the story. Inputting a combination can feel a bit tedious, since if the player character found out the code, having them just click an 'input combination' link would be easier. If the answer is not directly given but needs to be figured out from less obvious clues, having the reader enter it might make more sense. However, you're still clicking a bunch of links. I also wonder how long the combination would be, and how spread the clues that the reader needs to spot are. If they don't realise they need to figure out a number combination, that could also prove a little annoying. At any rate, I'd say go for it. If it ends up not working out as well as you'd like, you can always remove it.

Hello on 8/18/2020 8:51:27 PM


Break! (The Contest) on 8/10/2020 1:20:53 AM
From what I recall, sometimes there is an 'enter by' date requirement. Otherwise, writing a story first and then entering (to avoid a chance at shame) has always been an option. The issue with such an act is that it is a bit cowardly. At any rate, if you aren't double shamed already, I'd say just enter the contest anyway. It can serve as additional motivation. You can also enter in a shitty version of your idea if you can't complete it in time, and then take down your entry when the judging is over to properly finish, and then not finish it. A popular move, I believe.

Doom of Durahiz on 7/26/2020 10:38:15 PM
I like it, sets up some things and I'm curious where it'll all go. What happens next here? Is there a choice? A 'continue'? Just curious. The writing itself looks good, Duravia sounds familiar but I don't know why, and the protagonist talking to themselves just as they wake up is totally a cliche but who cares. I guess I could add that I like the descriptions. Also curious about how the setting will pan out in regards to the sci-fi elements. The only potential issues I see at this point are: not finishing, or finishing something that is super linear. I guess I should toss the standard issue warning on watching the scope. At any rate, I guess the only thing left to say is: you better keep yourself on track! Keep at it.

Contest SHAME 16: SHAME Of The Noobs on 7/22/2020 8:41:23 PM
What? You're not Camelon, so nothing to worry about.

Revamped Hook Mother DUCKERS on 7/11/2020 7:25:37 AM
I often say that I'm part of the 'almost any idea can work' group, what I don't say as often is that I'm also a part of another group, the 'even good ideas can be written poorly' group.

Need suggestions for a small group of children on 7/8/2020 2:44:07 AM

Here are two threads covering a similar topic:

See if any of the mentioned storygames work.

With that said, the majority of stories on this site don't have pictures.

There are two which are basically all pictures (that I could recall), but I could only find one:

Maybe someone else can help you out more.

Blue Whale Challenge on 7/7/2020 10:00:53 PM
The funny thing is that the second one is just a image with two filters applied (plus the white background, because the image was too small to fill the canvas). I only ended up noticing it by turning off the layers, and thought it looked somewhat neat, which is why I shared it as well. It certainly captured the initial tone I was going for better. Perhaps I should've put the eye on it, so it wouldn't look so dead.

Blue Whale Challenge on 7/7/2020 9:56:48 PM
Between the two, that one certainly took more effort to make. I also think it could've been even cooler with something more, like shading or more texture.