I made it clear I wasn't doing a faggoty contest theme."Good guys" is most definitely gay as shit, as good guys tend to be boring and uncomplicated. The morals of doing what's "right" and "just" are so over-played it's a waste of a protagonist. Could I write a good story with a morally upright and virtuous protagonist? Sure. But writing something I'd know would be sub-par to something else would be a waste of my time.
Coming from the girl who thinks utopias are suitable settings from stories, this means little to me. Good characters simply aren't as interesting as more ammoral or immoral ones. To paraphrase, good characters are good in the same way, but each bad character is bad in their own way. Characters being generically evil aren't really something I've tried for. I've attempted to move away from them, at least somewhat trying to make evil characters sympathetic. The military dictator is simply doing what's best for his people, even if that's anti-democracy. The evil necromancer is just trying to be utilitarian and might be a dictator, but that's because they think they know better than everyone else, which they seriously might. The supervillain wants revenge for all the damage caused by superheroes that's not addressed when they're given their medal.
That's what I enjoy doing and enjoy writing. Black vs white is such a boring narrative, and especially in a field like this, it's incredibly restrictive. "Do what's right this way, or do it that way, or fail at doing it" is hardly an interesting narrative. No, things are interesting when the moral boundaries are played with and toyed with, when the villain isn't evil and the hero isn't good.
No, I simply understand what works and doesn't work. I could challenge myself and write a story about a goody two shoes dickwad, and I could make an interesting piece in every detail but that, but there's the question of why I'd limit myself by forcing myself to pick an inferior protagonist to what I could write. It's fairly obvious black vs white morality IS boring, as it kills all possibility of nuance. Protagonists who are good vs some evil villain are always just boring in contrast to more dubious figures. I always find that I route for the villain in such tales, because at least they tend to have some character, something to explain why they are, rather than the boring "Does what's right" thing. I couldn't give less of a shit what happened Batman to make him do the moral thing, I care about the intricacies of the Joker and what makes him tick. Sure, I could easily do black vs white morality, but it's just worse and killing what I find an essential part of writing.
Black and white don't shift or vary. They're sure as shit not subtle, quite the opposite in fact. No, it seems I've already been through the simple morality of good vs evil and moved onto how characters can mean different things and be good and evil to different people rather than the almost childish game of "Goodies and baddies" you'd like me to play. I've found it useful on a more primal level in horror stories where "Black" is simply the monster and "White" an innocent person trying to survive, but for actual characters, I see no real need. It seems silly you seem to think that black and white, colors that aren't exactly subtle in their contrast or varying, are such, and which all but the most immature or mind-numbing pieces of fiction have moved past.
Trying to reduce an argument by blowing it out of proportion is called reductio ad absurdem (my Latin might be a bit off, but who gives a shit about Latin anyway?) or Strawman. EDIT: Oh, I just saw you put that down anyway! I'm not sure about the controlling thing then. EDITx2: *Reductio ad absurdum
What's it called when you fallaciously think an insult is a refutation of an argument again?
No, that's not it. There's a term for it, Latin, I think.
I never said this prompt couldn't lead to good and interesting stories. I said it led to inferior stories. There's a difference there. Anyhow, its not too hard, but its like if the prompt asked for a story with a boring protagonist. Could that still be a good story? Sure. But what's the point of purposefully writing something worse? I'm sure I'll snag BZ's trophy at his next contest, whatever that might be. If not, no biggie.
If there's no nuance and question of who's in the right, yeah, you've a fucked up protagonist, antagonist or both. So yeah, I suppose, abso-fucking-lutely.
Yeah sure, everything's relative, but when people say something's good, they tend to be judging by the generalized societal view of that thing. BZ's asked for good, thus I'll presume unless told otherwise he means such. I can argue that fucking a kid is good for whatever reason, but that's hardly going to be allowed for the protagonist. It's write someone whose good in these societal standards, not "Might be good, depending on your general viewpoint".
Yeah yeah, I've heard the moral relativist argument a thousand times, I've heard you, I don't give a shit. Yes, what the masses say is utterly relativistic and changes. So what? You're not charting new territory here, the earliest thinkers knew this. When we say "Good", we tend to refer to current social views on good, which we both know. Yes, it changes, but so what? That's what we tend to mean when we say that, and I'm almost sure that's what BZ's referring to, or he hasn't made a contest with any limiting factors as anything could be a good protagonist to someone. This isn't the first class of a philosophy course, it's the way we use language.
No,it isn't. Between now and two months times, the standard of what's good on a general societal view isn't going to change so rapidly that a character has gone from good to not so. If Will11 was caught murdering and fucking puppies, we would all say on the forums he's evil. We wouldn't say "In my personal opinion he's evil" because that's not the way we use that language, just as BZ didn't specify on a generalized cultural level.
The story's not about a character who has the potential to be good, its about a good character. If you're able to play a necrophilliac dog fucker, it's not a good character, even if you could've played a good one. That's not what the contest is.
Sexual pleasure. Then, we'd say he's evil. We wouldn't specify in our opinion, because that's not how we use language.
It was an example, dipshit, not something I actually want to write with. Look at things I've actually written to see the characters I like to write with. You're not writing about a character who can be good, you're writing about a character who is good.
Not all evil characters are interesting. I enjoy meat, and babies are made of meat. That doesn't make me a baby eater.
I mean, I don't know much about necrophilliac dog-fucking. I wouldn't be entirely opposed to writing about it if I thought of a concept that was interesting enough for it, but as of now it doesn't seem interesting.
I know it involves sex with dead dogs.
No, as if you paid attention, I said not all evil characters are interesting. Pay attention.
No, not at all. The statement "All cops who shoot kids are bad" doesn't imply that all cops who don't shoot kids are good.
Not always. Cops who rape kids to death aren't preferable to ones who shoot them.
Not always, which is something you don't seem to be grasping. Sometimes they can be even more bland. Sure, generally perhaps, which I've said. So what?
The statement "Good guys are boring" doesn't mean that all bad guys are less boring. Some evil dudes are more boring. We're not comparing cops who shoot kids to those who rape them, we're comparing cops who shoot kids to those who don't, the latter group which includes cops who rape kids to death.
It's an analogy, dipshit. Preferable in regards to cops in analogous to interesting in regards to characters.
Again no, you're not paying attention. I said evil doesn't meant interesting. You keep trying to argue that point, as if you're going to tell me what I believe. If you're talking in most cases, I don't know. Personally, in cases of good fiction, the villain is always more interesting, while in bad, the good guy tends to be more interesting in comparison because people make shitty excuses for villains.
Sure, but there are always exceptions in life. A few rotten apples in a tree, doesn't make the whole tree bad. What matters here is the majority. Sure, all cops who don't shoot kids doesn't have to be good. But the majority of them are definitely better than the cops who do shoot kids. Do you deny that? Obviously it's an analogy. In your case though, your analogy is definitely working against your arguments. I'm not telling you what you believe in. I'm telling you what you're arguing for. And your arguing for evil characters being generally more interesting than good ones. But if it makes you feel any better, you can go ahead and keep denying it.
The ratio of cops raping kids to cops that don't rape kids isn't the bit that's analogous to evil characters being interesting, dumbass. You can continue to misunderstand, but as at this point its taking away from my writing and you've become boring, I see no need to continue with it.
Somehow, I don't think BerkaZerka was trying to make a statement about metaethics or quantary ethics. A story about a hero is probably supposed to be something like what you'd see in a Marvel film or something! You're probably both overthinking this.
Yeah, AzBaz said it far more simply than me. Ironically, I overthought my response.
Ad hominem. That one I actually do know!
I was being pretentious, Az.
Oh yeah, I just looked it up. Nevermind then!
Not doing that, or strawmanning here. Having to have a good protagonist does force black and white morality. Sure, you could argue for white vs grey, but then it's just a less gritty version of black vs white, and since the contrast is easy to see and there's no real argument to be had, it's just more boring.