Dead Man Walking (Zombie Survival)

Player Rating7/8

"even better than Reeses' Cups®"
based on 4136 ratings since 11/13/2012
played 106,274 times (finished 3,786)

Story Difficulty6/8

"wandering through the desert"

Play Length8/8

"Even light has to break at the rest stop"

Maturity Level6/8

"i'll need to see some identification"
Some material may be inappropriate for persons under age 16. If this were a movie, it would probably between PG-13 and R.

Can you survive the Zombie Apocalypse? While challenging, it's not as hard as the movies would have you believe - where they always make the worst possible decisions for the sake of drama. At least here, you will be offered logical choices amid the foolhardy and your character cares about survival even more than you do. A serious game with gory detail.

Cameos (try to find them all!)
Aman: Hairy bearded sledge guy
applegirl: Coffee mug zombie teen
Betaband: Neighbor’s fish tank brought to you by Betaband
CovElite: The Cannibal Gaunt Zombie
EndMaster: A survivor tells about seeing a black hooded man walking among the zombie hordes and directing them like death itself
Fireplay: A madman with a taste for fire
JMgskills: A zombie wearing a red shirt with the logo “YOU DIED – END GAME.”
Marmotlord: A School Mascot on the run
playa988: A rather short, buzz-cut, zombie in a baggy white t-shirt and jeans that gets sniped
simplesabley: Tomboy survivor girl
SindriV: A mysterious corpse in the street
Solxd7: A police officer shit out of luck
Swiftstryker: Zombie in a speedo
ThisisBo: An oddly “talkative” zombie not terribly interested in eating brains
ugilick: Karate kicking conquistador

Special Thanks To:
Aman; AtomicWaste; blob; Briar_Rose; HoraceTorys; MBrock; playa988; ugilick

(For their invaluable feedback and playtesting efforts!)

Player Comments

The story reminds me of the Energizer Bunny commercials: it keeps going, and going, and going. This is a good thing. I backed up and tried different paths a few times and was pleasantly surprised (and a bit awed) to find that the author has created quite a complex, sprawling spider-web of possible storylines, giving the story a lot of replayability.

I love the lack of an actual inventory and the way your choices affect later portions of the story. I believe whole portions of pages have script-driven text which "remember" the choices you made. Throughout, the author presents difficult scenarios for the main character to puzzle through, and the whole experience feels very open-ended, as many choices are shades of grey, rather than overtly evil/good, foolish/intelligent, pragmatic/emotional.

The story has minimal typos and I only found one "bug," demonstrating the author's commitment to proofreading and editing. At times, I would have liked a bit more action rather than explanation, particularly with the length of these portions, but overall the story had a nice pace and rarely felt dull. Also, some of the dialogue could be rewritten to feel more real and dynamic, but these are minor criticisms.

The depth of the story is obvious, as is the author's commitment to produce some solid work. I am definitely going to re-read this and try some completely different tactics. I got what I suspect is the second best ending.
-- madglee on 11/25/2012 1:45:19 PM with a score of 26415
Easily one of the most expansive stories on the site. The game offers an incredible sense of freedom. With on average over three links per page and over 2000 pages, it goes without saying that you have options. The writing is nothing to gawk at, but the blend of story and game is a real marvel. Loaded with logical options and realistic outcomes, Dead Man Walking offers hours upon hours of exploration. Exploration made more enjoyable by a clever protagonist. You never get the feeling that the author is just trying to lazily kill you off to keep his work load down. You in fact get the opposite feeling, that he wants to give you as many logical options as possible. Better still is that the game is plot driven; it sets real objectives, propelling you through the pages eageryly waiting for what happens next.
-- ugilick on 11/14/2012 6:14:23 PM with a score of 32497
This was extremely awesome and satisfying. The most mindblowing aspect was how technically amazing it was, this must have taken so much hard work and the choices and descriptions are exceptionally well thought out. Additionally, it features replayability through the roof and next to no errors/typos. Berkazerka, this is fantastic.
-- JJJ-thebanisher on 11/13/2012 7:56:12 PM with a score of 7715
I don't know when this 'game' was made nor who made created this... but this was by far the best that I've ever played... and it was too shabby, although it may have not been the most perfect ending, it wasn't actually bad. Having been rescued and rescuing a handful of survivor and making a decent living until things work out in the end.
-- trololololo on 7/2/2015 6:28:25 PM with a score of 22545
I usually like theys choose your own adventure but this one was pretty boring so I chose a thing that I thought would kill my character
-- jc penny on 7/1/2015 2:13:34 PM with a score of 1210
One of my new favourites.
-- adesola on 6/24/2015 7:46:23 PM with a score of 37287
Hands down a fantastic game! Took me a couple of quick-save type back presses, but I managed to get the best ending without just spamming reloads! This is an incredible piece of work. Branching paths, almost no IMMEDIATE death choices. That's a big favorite of mine. I always like being able to recover from an unknowingly bad decision, rather than just facing a game over because I didn't fully understand the option. Bravo, all around!
-- Daniel on 6/24/2015 6:01:54 PM with a score of 31847
Best Ending!!!
-- Leon on 6/23/2015 11:34:16 PM with a score of 31447
-- Javeon159 on 6/19/2015 5:06:04 PM with a score of 22665
Good story so far. I'm very impressed and I know there is a lot of work behind it. I just finished one storyline and comparing my explored 76 pages to over 2000 written pages this is quite unbelievable.. I'm sure I'll try another way soon. Anyway it was difficult to start, since some of those texts are a bit of a large text, which is not bad at all but sometimes you just feel like you want to progress and find out what is coming after or whatever. Another point might be that there is almost no personalized character, despite of the choices I make. So you are a character having a given name, a given background, etc. It's fine for me one the one hand since when you read a book you have it that way too, but that would make it more - let's call it "dramatically", if something happens to you or the guys you meet or know, because you have some closer relationship to them that way, which was difficult to establish during the story, especially it means: 'you ...'. But on the other hand I can't emphasize it enough it is a master piece you created here (so far -- as I mentioned I haven't seen everything yet) and I don't know if it will ever be possible to find out all the ways and parts given.
Go on with that fabulous and remarkable work.

Best regards :)
-- PFR on 6/16/2015 10:17:00 PM with a score of 14535
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