Dead Man Walking (Zombie Survival)

Player Rating7/8

"even better than Reeses' Cups®"
based on 3630 ratings since 11/13/2012
played 91,114 times (finished 3,156)

Story Difficulty6/8

"wandering through the desert"

Play Length8/8

"Even light has to break at the rest stop"

Maturity Level6/8

"i'll need to see some identification"
Some material may be inappropriate for persons under age 16. If this were a movie, it would probably between PG-13 and R.

Can you survive the Zombie Apocalypse? While challenging, it's not as hard as the movies would have you believe - where they always make the worst possible decisions for the sake of drama. At least here, you will be offered logical choices amid the foolhardy and your character cares about survival even more than you do. A serious game with gory detail.

Cameos (try to find them all!)
Aman: Hairy bearded sledge guy
applegirl: Coffee mug zombie teen
Betaband: Neighbor’s fish tank brought to you by Betaband
CovElite: The Cannibal Gaunt Zombie
EndMaster: A survivor tells about seeing a black hooded man walking among the zombie hordes and directing them like death itself
Fireplay: A madman with a taste for fire
JMgskills: A zombie wearing a red shirt with the logo “YOU DIED – END GAME.”
Marmotlord: A School Mascot on the run
playa988: A rather short, buzz-cut, zombie in a baggy white t-shirt and jeans that gets sniped
simplesabley: Tomboy survivor girl
SindriV: A mysterious corpse in the street
Solxd7: A police officer shit out of luck
Swiftstryker: Zombie in a speedo
ThisisBo: An oddly “talkative” zombie not terribly interested in eating brains
ugilick: Karate kicking conquistador

Special Thanks To:
Aman; AtomicWaste; blob; Briar_Rose; HoraceTorys; MBrock; playa988; ugilick

(For their invaluable feedback and playtesting efforts!)

Player Comments

The story reminds me of the Energizer Bunny commercials: it keeps going, and going, and going. This is a good thing. I backed up and tried different paths a few times and was pleasantly surprised (and a bit awed) to find that the author has created quite a complex, sprawling spider-web of possible storylines, giving the story a lot of replayability.

I love the lack of an actual inventory and the way your choices affect later portions of the story. I believe whole portions of pages have script-driven text which "remember" the choices you made. Throughout, the author presents difficult scenarios for the main character to puzzle through, and the whole experience feels very open-ended, as many choices are shades of grey, rather than overtly evil/good, foolish/intelligent, pragmatic/emotional.

The story has minimal typos and I only found one "bug," demonstrating the author's commitment to proofreading and editing. At times, I would have liked a bit more action rather than explanation, particularly with the length of these portions, but overall the story had a nice pace and rarely felt dull. Also, some of the dialogue could be rewritten to feel more real and dynamic, but these are minor criticisms.

The depth of the story is obvious, as is the author's commitment to produce some solid work. I am definitely going to re-read this and try some completely different tactics. I got what I suspect is the second best ending.
-- madglee on 11/25/2012 1:45:19 PM with a score of 26415
Easily one of the most expansive stories on the site. The game offers an incredible sense of freedom. With on average over three links per page and over 2000 pages, it goes without saying that you have options. The writing is nothing to gawk at, but the blend of story and game is a real marvel. Loaded with logical options and realistic outcomes, Dead Man Walking offers hours upon hours of exploration. Exploration made more enjoyable by a clever protagonist. You never get the feeling that the author is just trying to lazily kill you off to keep his work load down. You in fact get the opposite feeling, that he wants to give you as many logical options as possible. Better still is that the game is plot driven; it sets real objectives, propelling you through the pages eageryly waiting for what happens next.
-- ugilick on 11/14/2012 6:14:23 PM with a score of 32497
This was extremely awesome and satisfying. The most mindblowing aspect was how technically amazing it was, this must have taken so much hard work and the choices and descriptions are exceptionally well thought out. Additionally, it features replayability through the roof and next to no errors/typos. Berkazerka, this is fantastic.
-- JJJ-thebanisher on 11/13/2012 7:56:12 PM with a score of 7715
lmao I tried to kill myself and it took longer than I thought it would
-- DAzz on 1/26/2015 10:48:54 AM with a score of 2210
was great had to go back sooo often I kept dying XD but finest zombie text game yet
-- Mr. 1000 Deaths on 1/26/2015 9:23:24 AM with a score of 19585
p chill man
-- samo on 1/22/2015 5:15:16 PM with a score of 7610
Dope Game, No Doubt
-- Papa on 1/21/2015 2:05:47 AM with a score of 19785
That was the best story I've ever read. I had to kill my wife, but I saved my daughters and the remaining survivors in the school and went to the campsite
-- Michael on 1/19/2015 10:49:04 PM with a score of 17335
Amazing zombie survival story,

[[Spoilers]] though I noticed a few subplots which were left unanswered by the end of my first play-through: First, the ghost showing up at the end of each death. In retrospect it seems like a general CYOA mechanic with no bearing on the plot, but it deserves a mention. Second, the old lady who railed on about Greg owing medicine to treat the passive zombie. That said - before the explanatory epilogue - I'd suspected Greg's involvement in the virus considering the convenient amnesia and immunity, but I might be Tinfoil-Hatting this too hard. [[Spoilers]]

Word brick aside, here's a confident recommendation! 8/8
-- Devol on 1/18/2015 3:11:19 AM with a score of 26615
It was an amazing story and i'm writing this after my first play through. It was very well written and i will go through it again.
-- Frank on 1/15/2015 1:32:13 PM with a score of 19835
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