Dungeon Stompage!

a Fantasy Adventure by BerkaZerka

Commended by EndMaster on 7/28/2019 5:05:10 AM

Player Rating7.23/8

"#4 overall, #2 for 2012"
based on 3482 ratings since 09/12/2012
played 144,810 times (finished 3,877)

Story Difficulty7/8

"wade in shark infested water"

Play Length6/8

"It'll be a while, better grab a SnickersĀ®"

Maturity Level6/8

"I'll need to see some identification"
Some material may be inappropriate for persons under age 16. If this were a movie, it would probably between PG-13 and R.

An Item and Character-Stat driven Dungeon Adventure Challenge! Can you survive the perils, defeat the monsters, and win the game?

 

Special Thanks To:

JMgskills, simplesabley; betaband; Swiftstryker; madglee; October; & urnam0 (who found a second solution to the puzzle chest)

(For their invaluable feedback and playtesting efforts!)

Player Comments

If you think I'm above shaking down an old wizard for money after he made me do all his dirty work, you are sorely mistaken.

As much as I love CYS games that are packed o the brim with story/plot like 'Eternal' or whatever, I'm really happy to see a game that caters to the more game-like aspects.

The game leaned more heavily into the plot/story at the beginning and end (which makes sense since the middle of it was dedicated to dungeon crawling) and thus has more details to cover in those periods of the game. That being said, I appreciate the fact that this didn't cause a lack of detail during the dungeon-crawling sections. Every new room and enemy had an adequate description to go along with it that wasn't so long it drew attention away from the game aspect but also didn't make it feel like the author was just brushing past with a one-sentence description. The small changes to text based on item and/or choice interactions also didn't go unnoticed either.

In terms of story, the only thing I could think to add would be the means to find the dragon of serpent fang (Is that what it's called??? I can't remember). Finding clues to its whereabouts could've been what you used to add more overarching plot to the dungeon crawling segment. Unless that already is a part of the game and I just missed it like the nunce I am.

This just really feels like a classic-style dungeon-crawling quest, following the tried-and-tested "Oh no [Insert villain] has taken [insert item/person]! Stop them before it's too late!" kind-of formula. On the surface it seems generic, but god damn it, these structures are classics for a reason! They're FUN! If it's not fun then it's a shitty game. And it WAS fun.

Sometimes when we want fun what we need is something familiar, innovation be damned.

I think there was more I wanted to say but this will have to do for now, because I can't remember the rest. Good job

-- LittleWitch on 4/16/2020 8:27:46 AM with a score of 133120
First timer to the site and a glutton for classical dungeon crawls...also, looking to find inspiration for my own stories and games... I decided to try this storygame first. Not disappointed in the least. There was a natural thrill in finding a new room or corridor in the dungeon and avoiding traps that were obvious. I also appreciate the quiet pauses of exploration between battle bouts.

The ability to go back to old areas at anytime is awesome; you really feel that you can take your time and use calculated moves. The navigation was well planed and intuitive.

The battles were simple and allowed for close calls no matter your character makeup, though I will have to play again to see how pumped and single-minded I can make Raven. That leads me into my next point, the customization in the character sheet is great! Should I go balanced or full brawn? On this playthrough I went more toward the brainy with a bit of stealth. So, of course I had to make a deal with the succubus!

The story did feel short, but that only encourages multiple playthrough. This then becomes a shining example for anyone new to storygames to make their own first short one. Greak work! Look forward to more of this type!
-- Shyshaeia on 1/11/2018 8:05:41 PM with a score of 15900
I got the ENDING OF THE ADVENTURER.

When I normally read stories on this site I'm usually not that impressed. Even with the featured games I don't have the experience others do. It's kind of like, "It was ok I guess." In fact, this is my reaction to most games on this site.

But it was not like that for this game.

It had adventuring, puzzles, exploring, fighting dangerous foes, etc. This was just amazing. I cannot believe all the items you had in this game and how well everything worked. Everything had a place.

And don't even get me started on the battle scenes. Every fight was unique. Every foe formidable in their own way. I found myself completely engrossed and rooting for Raven like he was my favorite player in Football.

The ONLY thing that I wish this game had was that if it was a bit longer. Maybe just to explore a world like Skyrim would have been the icing on the cake.

Regardless though, I put this game with the best on the site, in my opinion. Now I'm not saying this just to butter you up or something. Trust me. Look at most of the comments I leave on games and you will see I rarely say this to anyone.

Well done.

7/8
-- JMgskills on 9/4/2012 7:48:29 PM with a score of 112330
first text based game ive tried 7/10 only lacking more choices
-- jason on 5/26/2020 9:17:30 PM with a score of 4500
Derptastic
-- CamoKid1215 on 5/22/2020 2:30:10 PM with a score of 92210
It was really good
-- a cool guy on 5/13/2020 4:19:58 PM with a score of 126310
well writen, good flow of action, good descriptions
-- john schroeder on 5/11/2020 12:49:43 AM with a score of 36330
I found it short
-- illiousintahl on 5/3/2020 10:07:41 PM with a score of 87750
Very fun, original story
-- Dave C on 4/21/2020 1:51:27 PM with a score of 6980
Great narrative, brilliant items and character stat structure. Me and my sister really enjoyed this, the first online choose-your-own story we've done in a long time! Thank you so much. :-)

Shame the item specs could not be viewed before you buy the item.

Disappointed that the spiders in the introduction didn't feature at all.

I was quite disappointed when my field of vision was blocked by a wall (Gallery), that the X-ray vision potion didn't help with.

But lots of fun, thank you very much :-)

Anthony and Elise
-- Anthony on 4/16/2020 11:49:40 AM with a score of 123050
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