Tower of Doom

Player Rating4.08/8

"#320 overall, #26 for 2016"
based on 134 ratings since 02/24/2016
played 899 times (finished 168)

Story Difficulty4/8

"march in the swamp"

Play Length3/8

"A nice jog down the driveway"

Maturity Level3/8

"must be at least this tall to play"
Contains content that may not be suitable for persons under age 10. If this were a movie, it would probably be between G and PG.

Fight through a randomly generated tower! Fight evil goblins, collect shiny treasure, face a dreaded dragon! None have yet succeeded in conquering The Tower! Can you? Try to get the best score! Please rate and comment! Made for Riddles and Puzzles 2016! Updated Version! Features new content!

Player Comments

While the concept of clearing obstacles and fighting your way through to reach the top of something is quite good, I think the game (I call it such as there was no real plot) was lacking in several elements. I think the randomisation isn’t used to anywhere near its potential – for example, on one of my playthroughs, I met the gambler on the first two floors, then earned money on the third, before being teleported to the treasure from the fourth. To be frank, the teleport feature is not very useful for such a story.

I also think the execution was very primitive, you don’t get to actually ‘fight’ the creatures you encounter but you just lose life based on your combat level. Also, I imagine if you have bad rolls on each floor, you could die wondering where you went wrong.

Perhaps the biggest issue with this game though (from the perspective of the contest) is that I can’t see where there is a riddle or puzzle. Unless getting to the top is meant to be the puzzle, but that doesn’t fit the definition set by the contest creator.

I think this story could have been quite good with more of a plot, actual riddles/puzzles and better scripting, but I can only rate what is in front of me, and I think a 3/8 is a fair rating for this game.
-- Future on 3/5/2016 3:11:18 AM with a score of 43
I... Um... I used that teleport thingy near the start of the game. It took me up to the alchemist's room right before the last floor and I went straight in and took the jewels... I never actually had to fight anything. :p

That aside, I think that for a short game it was really good and quite cleverly put together. I think I would've ditched the teleporter though, since it does enable to player to win the game without actually having to do any fighting.

Asides from that, a pretty major flaw with the game is that you entered it into a competition for riddle/puzzle games. This game, as far as I could see, didn't have any riddles or puzzles, so as far as the competition goes, that's a pretty big issue. Competition aside, it's cute and fun. ^_^
-- Briar_Rose on 2/22/2016 12:51:10 PM with a score of 33
The variable work here is really good. I like the idea of a randomly generating dungeon, it's really creative. The only weak point is a lack of narrative. I don't really feel invested to climb this tower, or understand who the characters in it are, or what they're even doing there. With no real motivation, you have no real reason to even make the journey.

As for how it's related to the contest, I don't really see and puzzle or riddle elements. I'd say to keep working on it and establish a narrative; maybe make it a full story!
-- Bloodsrain on 2/22/2016 9:03:43 AM with a score of 0
Great time playing, keep up the good work!
-- castorgreatpoetguy on 4/25/2019 3:41:22 PM with a score of 55
The story was short and simple. However it was free and fun. I really enjoyer what was there. I say the gambler was the most important find in the game. I was able to max my combat ability to 7/7 and keep myself healed. Someday I hope to find and beat the dragon.
-- PaulaAnneMason on 11/25/2018 9:25:34 PM with a score of 141
Fun for a dungeon crawl-type game. There's very little in the way of characterization, plot, or description. Now and again, I ran into some peculiar use of syntax in some of the sentences. My character managed to fight and kill the dragon that destroyed his village, but the battle was over in the blink of an eye and I was like...Okay...then my character just DIED! Didn't quite get that. I would advise painting more of a picture in the description and giving the character a substantive back-story (something more detailed than the Conan the Barbarian bit about just avenging his village). The game is fun fun, though, in a Zork kind of way.
-- ThomasLaHomme on 7/23/2018 3:15:57 PM with a score of 10
You have won!
Your Score is 83!
Combat: 7/7
Life: 7/7
Coins: 28/100
Meeting the gambler is the only way to beat the dragon and earn extra $ IN THIS GAME
-- TestingJest on 11/22/2017 8:30:01 PM with a score of 83
You have won!
Your Score is 33!
Combat: 5/7
Life: 6/7
Coins: 1/100

Not a bad game... although it really is too short.
-- TestingJest on 11/22/2017 8:16:16 PM with a score of 33
Won the game in first try!
Anyway, good story but too short...
I recommend you to continue this story to a long version one, I would really enjoy that!
5/8 stars.
-- Gilad on 11/10/2017 3:31:19 PM with a score of 34
I somehow managed to win and get to the treasure without fighting the legendary dragon, so I guess he'll be wanting his wallet back.
-- corgi213 on 10/12/2017 10:43:10 PM with a score of 37
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