zLetters Unanswered

Player Rating4.31/8

"Too few ratings to be ranked"
based on 12 ratings since
played times (finished )

Story Difficulty2/8

"walk in the park"

Play Length2/8

"So short yo' momma thought it was a recipe"

Maturity Level3/8

"must be at least this tall to play"
Contains content that may not be suitable for persons under age 10. If this were a movie, it would probably be between G and PG.

An epistolary novel containing the desperate pleas of a sole father. How will he bring his daughter safety in a city ripe for rebellion?

An entry to Mizal's Tiny 'topias Jam. Where a lot more little bite-sized stories are -and will be- shared by other authors.


And for those that don't have the extension, and thus can't like on the storygame to open it, here's a tiny backdoor left open. Feel free to make use of it, and even leave a comment if you like.

Letters Unanswered

Player Comments

You put soooo much into a small amount of words! I kept trying to theorize awhat all the doohickies and doodiddies could possibly be! The fact that you could do that is super wonderful.
Now, who was I? Maybe I didn't understand the endings, but maybe I was God. Or a cool lord guy, but God is much more interesting. I got to decide the fate of a girl I never met and I admiit I was not very attatched, but because I failed to act, I became hated by her pops! That must be what God is really like, huh? If I was Him, I'd probably sit real quiet-like every once in a while just to change things up.
-- puddlebunni on 5/2/2020 2:54:50 AM with a score of 0
I can't handle it.

I can't handle it.

I can't handle how you keep writing these puzzle piece stories and I always feel like I'm juuust on the verge of figuring something out, but can't quite bridge the gap.

Or maybe it's really as simple as the letters being written to a god (or a player) and your last dystopian story just has me looking for complexity here on a level that was never intended. Maybe the whole point is that it was unexplained.

Anyway, interesting stuff, and a variety of endings. I think I'd call this one the most successful so far in feeling like it has full branching still sticking to the word count restriction. The letter format was a smart move, especially when you let on you were keeping them each to 100 words. That's the surest way to predict you'll know exactly how many pages you have to work with when planning these out, after all.
-- mizal on 4/30/2020 1:37:55 PM with a score of 0
Intriguing. I won't spoil what seems to be the big reveal since it's more fun to realize as you play.

I only played two different paths, but each had a different feel and ending. I thought the first ending I found was pretty happy (a classic two people finding love) but the second ending I found I liked even better, as the whole city had a better ending and a more promising future.

I also find the perspective unique. Even though the daughter is the person most of the action is happening to or around, we never directly see things from her view. Instead, we get letters from her father to the unnamed figure/player asking for aid.
-- Camelon on 4/30/2020 2:23:04 AM with a score of 0
It has a really poetic atmosphere I love, in so few words, still, It is maybe too artsy for me. But a very stylistic story.
-- poison_mara on 4/29/2020 8:05:11 PM with a score of 0
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