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Suggestions for improvements and additions to the site.
This feature was rejected 9/8/2005: I believe this would best be done by the author. You would go to a page that would increase your LEVEL variable.

Varible Type:LEVEL

20 years ago
I was thinking about adding a new part to the varible system. Level systems yay! It would work for the maker of the game like this.

Name
Exp. To Level Chart
1 to 2: Put in exp. needed here
2 to 3: Same here.

Or you could do percentages or fixed numbers. I.E. You need 15exp. for each level up.

Varible Type:LEVEL

20 years ago

sounds like a great idea and i think this would go great with the battle system.

Varible Type:LEVEL

20 years ago
My thoughts exactly.  Or buying upgrades etc...

Varible Type:LEVEL

20 years ago
by the way, i like the percentage better, if the battle system came in, it would work well together. You could calculate how much experience is gained by the outcome of the battle a lot easier.

like i said, sounds great

solostrike

Varible Type:LEVEL

20 years ago
I had to go at that second. Here is what I mean. You can do it the long way. Each person starts out at level 1 with 1 exp. point. Then you right in the box Needed to Level 2 something like 19 for the example. For level 3 you put in 25. So to get to level 3 you need 1+19+25 or 45exp. points to get to level 3. The other two ways are faster. The percentage is this way: Exp. Points to level 2: I'll say 100. Percentage change for each level:<100%>+I'll say 20% To get to level 3 in this case you need 220 exp. in all. For level 3 you will need 324 exp. in all. No that dosen't mean you need 324 exp. to get to the third level. You would only need 124 starting at level 2. The final way is the easiest. It is where there is a fixed exp. for each level up. I'll say you need 75exp. points. In this way to get to level 2 you need 75 exp. and to get to level 3 you need a total of 150 exp. but you only need 75 exp. from level 2.

Varible Type:LEVEL

20 years ago
yes, i understand. I like the first and second idea the best.

Varible Type:LEVEL

20 years ago
Yah, but some people use the third. With this the My Stats page could be updated. It shows something like this:
Mining:Level 1 Exp. 18/90 or something like that.
Later that game
Mining:Level 4 Exp. 6/784

Varible Type:LEVEL

20 years ago
Hmm ... thinking about it, I believe this would best be done by the author. You would go to a page that would increase your LEVEL variable.

Varible Type:LEVEL

20 years ago
Yah, but think how this could be used in my battle forumla. Strength level and DStregnth could work this way. I don't no how spell the word strenth.

Varible Type:LEVEL

20 years ago

Possibly. We'll consider tha twhen the battle system comes into play ...  a little while off. For now, I'm going to close this post.