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Starting and joining an Rp

12 years ago

Im not that new and a few of you might recognize me but I was wondering something a lot of others are probably wondering right now:

How can I start a GOOD roleplay?

I want some tips of starting a good roleplay. What do people look for or prefer in rps? Stats dont always have to be there, do they, even if its going to be serious? And when its not very serious, how do I keep it moving along?

I want opinions from anyone who reads this. If I can get an idea of what people like in an rp, maybe I wouldnt be so scared nervous about starting one. Also with joining one. I cant always tell if they will accept more rpers. So I might be missing out on something when i want to join.

Is there any specific way to tell if others are accepting? Do i just ask if I cant tell? I thought that would be a little rude.

I would be glad for any posts i get on this that might help. Hopefully, others will find it helpful also.

Starting and joining an Rp

12 years ago

 

Quoted from BerkaZerka: 
 
 
"Running a Forum Game is at least 10 times harder than playing in a Forum Game. The time and attention it demands can be overwhelming. I certainly don't recommend anyone try to run more than 1 at a time (unless they have considerable experience in doing so).
 
Perhaps the greatest challenge with running a Forum Game (most especially with RPG types, is keeping the pace. Nothing kills a game faster than a time lag (look at that awesome Cthulhu Horror Game that was going great... and then Blamo! a big lag and it was DOA).
 
Some tips for a Successful Forum Game:
 
1. Preparation. Know what you are going to do, the rules, and general direction the game is supposed to go in (all before throwing down a sign-up thread).
 
2. Never place the continuation of the plot on a single player; as inevitably, he will suddenly not be around to post when the story needs him the most and you will create game-killing lag as you wait for him. Be prepared to GM override a character to avoid this - but try not to get into that situation in the first place.
 
3. Follow a consistent Time Schedule and live by it. To keep your game floating, you as the GM must update it constantly (or at least every 12 hours or so). If your characters have a set posting requirement, enforce it. Do not be a nice guy and wait for anyone (see rule 2 above) - but set this, and how it will be handled, out in the rules before the game even starts.
 
4. Be adaptable. If something is not working, hash it out with the players in your Rules/Out of Character thread and go from there."

Starting and joining an Rp

12 years ago

As for how to join a forum game, please look at the thread I started before this one was put up

Starting and joining an Rp

12 years ago

But I still want to know what others like in an rp. Which kind they like the best and how they like it to be played. Some rps are complex with stats and traits and others are as simple as a jumpin and throw it together thing. Does it depend on the plot and realistic level of whether these factors should be there or not?

Starting and joining an Rp

12 years ago

All of that is completely opinion based. Try to keep at least a little realism in your games though.

Starting and joining an Rp

12 years ago

Well the question was 'What do others (as in y'all) like in an rp?' So it is opinions I'm looking for. 

Starting and joining an Rp

12 years ago

Except almost everyone has a different opinion. You can't please everyone, just make a game following the guidelines aman listed out. Those are things that are necessary in a game, but content itself is something else.

DESCRIPTION, description is important, this is a text game, we can't see in your head, description is more than half of the game.

Other than that, content is your choice.

Starting and joining an Rp

12 years ago

I'm not asking for opinions to please everyone. I want to know what most of you like so I know if my ideas have a chance.

-.-' Is it just me or are none of y'all actually answering my question directly? Waiting for someone with an opinion about what they like in a rp...

Starting and joining an Rp

12 years ago

Ok, you want my opinion? 

Description: lots of it

Realism: Lots of it

Structure: lots of it

Planning: lots of it

Interesting NPCs: lots of them

The ability to actually do what I want to do (freedom of choice is a big part of why forum games are enjoyable)

Everything else I don't really care about, and neither does anyone else.

Starting and joining an Rp

12 years ago

Now that's an opinion! XD Thanks. If anyone has something else to say feel free to say it. 

Starting and joining an Rp

12 years ago

1. I love a solid plot but it must have room to maneuver in it. Look back at BZ's Nazi sasquatch game, it had set places and things that needed doing to win the game but how we did them and what we did in between was completely up to us.

2. Don't make it too easy or two hard, basically if the boss comes out and 3 guys punch it and it dies that sucks and annoys me just as much as meeting the boss and half the party getting insta-KO-d. Make fights hard but possible to do, many GM's make bosses stronger than the characters but give it a couple of weaknesses that they can find out and try to exploit.

3. I want a staff that summons fish.

Starting and joining an Rp

12 years ago

I get what you're saying. And it might be little while before I actually post an rp. But Im thinking of one. 

And a staff that summons fish would be awesome! XD

Jk mostly.