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Mistborn Powers: What would you choose?

11 years ago

 


Metal  Allomantic  Feruchemic 
Iron Pull Metals Store Weight
Steel Push Metals Store Speed
Pewter Increase Physical Strength Store Physical Strength
Tin Enhance Senses Store Senses
Brass Strengthen specific emotions in others Store Warmth
Zinc Weaken specific emotions in others Store Mental Speed
Copper Immunity to mental allomancy Store Memories
Bronze Detect the use of allomancy Store Wakefulness
Bendalloy Speed up time around you Store Energy (= Food)
Cadmium Slows down time around you Store Breath
Gold See your own past Store Health
Electrum See your own future Store Willpower
Aluminium Use up all your metals without effect Stores Identity
Duralumin Use up all your metals for greatly enhanced effect Stores Connections
Chromium Generate the effect of burning aluminium in others Stores Luck
Nicrosil Generate the effect of burning duralumin in others Stores Investiture*

^Stolen xD

I personally enjoy the Mistborn books by Brandon Sanderson and I was recently thinking about possible powers if we could  choose to have two of them in Real Life.

I'm torn between a Allo-Brass/Feru-Gold mix or Allo-Pewter/Feru-Zinc.

Which two powers would you choose if you could. (God metals do not count)

Mistborn Powers: What would you choose?

11 years ago

Sorry if noone has responded. I find the powers to be very interesting.

Iron: I think its better to push metals than pull. It's a better offensive/defensive utility.

Steel: above.

Pewter: could be beneficial greatly, but how much is the strength increase?

Tin: Very useful indeed. But how much does it enhance senses? Can you hear a few feet more, or miles more?

Brass: I could use this to get the love of my life.

Zinc: Could use this to manipulate others. I'll rank this highly.

Copper: mental allomancy?

Bronze: Once again, what is allomancy?

Bendalloy: This is useful if you're being...say tortured? But I think Cadmium is the better deal.

Cadmium: See above.

Gold: I have already witnessed and experienced my past. I can usually recall details from it.

Electrum: Would like to see my future. But wouldn;t that change your future or not?

Aluminium: seems useless if it's going to weaken my metals

D: Very powerful. I could probably become a superman if used with Pewter.

The last two don't interest me. What do they do? Err...

I never read the Mistborn books.

 

But I'd have to say: Duralumin/Brass so I could strengthen the emotion of love for that someone special I care for.

Mistborn Powers: What would you choose?

11 years ago

The powers are strong, eg pewter could make you ingore and slowly heal a stab wound to the leg, punch through a solid wood door, throw a person clean across the room.

with normal brass you could affect their emotion ALOT, if you used duralumin with it you might damage their mind completely by accident

Mistborn Powers: What would you choose?

11 years ago

For fun:

Gold - Cadmium

For practicality:

Tin - Brass

(I don't know what all that store stuff is about though)

Mistborn Powers: What would you choose?

11 years ago

   Lol, I was starting to wonder where I put this. Also thanks for the random revive. :)

@Scion: You might want to check the Mistborn books out, Allomancy is basically eating and then "burning" the metals for their perscribed power.

"Allomancy is one of the three magic systems in the Mistborn fantasy novel trilogy, and is the most prominent. People capable of Allomancy are known as Allomancers. Allomancers have the ability to "burn" (or use) metals, in order to fuel a variety of physical and mental enhancements and abilities. For an additional burst of power, they may flare, or burn their metal especially quickly, consuming it at an accelerated rate, but gaining greater benefits in return.

@Killa: (A)Gold-(F)Gold = immortality    The store (whatever) is Feruchemy and it stores the amount of strength or warmth or memories in the metal your touching.  

"Feruchemy is the second magic system in the series. Feruchemy works differently from the other magics. While an Allomancer burns metal to gain power, a Feruchemist can use these sames metals as holding units, or minds, to store up their own power. Basically, depending on the metal, a Feruchemist can become worse at something in exchange to be equally better in the future. No power is gained or lost."

And... "Hemalurgy is the third magic system in the Mistborn Series. To use Hemalurgy, a metal spike must be driven through the heart of someone. Then the spike is taken and stabbed into a body of another person, the spot depending on the power transferred. The prefered method is to stab it directly through the heart into the other person, as the longer it is left out of the body the more power is lost. "

Mistborn Powers: What would you choose?

11 years ago

So if someone stored their weight they could instantly become thin?

WE COULD BECOME BILLIONAIRES!

Mistborn Powers: What would you choose?

11 years ago

I am titaaaaaaaaaaaaaaaaaaaaaniiiiiiiiiiiiiiiiiiiiiuuuuuuuuummm!

Mistborn Powers: What would you choose?

11 years ago

Isn't Mistborn magic great? However that might not work out Killa.

   For Allomancy you have to be born with ALL or One power or nothing. Mistborn or misting. 

  Same with Feruchemist but you either get all or nothing. It's more common for Feruchemists to get all though.

  Twinborns are a misting&feruchemist with 2 powers. The Feruchemists are an old magic type from the beginning of their tribes. So by the time it reaches the "Alloy of Law" book it's rare to find full Feruchemists and Mistborn are the stuff of legend.

  The other magic just requires a magic user from above and the knowledge of where to stab the spikes.

Mistborn Powers: What would you choose?

11 years ago

Allomancy: You can only burn what you have eaten and burning it all the time will seriously screw with your body.

If you burned tin all the time you would have nigh-dead senses when you were not burning it and over-powering senses when you were burning it. It's a kind of trade off. You have to eat then burn the metals for their power.

Feruchemy: You can only store what your body could produce. You store sight for a day and during that day you will be nearly blind for that time but tommorow you will be able to see twice as far as your normal eyes for as long as you stored sight.

You must be touching (wearing a bracelt or earring) that metal to store it's specified power.

Heruchemy: Basically you kill a one of the above uses with your choice of metal in the shape of a spike. The spike will steal (I'm guessing half?) of that persons power and the rest is lost. Then somebody kills you with the same type of spike, s/he would get half of the power you had.

  Also they could rip out your spikes and kill you while losing only a tiny fraction of the power stored inside them.

   Your spikes (depending on their type) have to be put into the right spots or you'll likely just kill yourself.

Mistborn Powers: What would you choose?

11 years ago

 

Allomantic and Feruchemic Combinations.
    If an Allomancer Mistborn also can use Feruchemy, then certain synergy combinations can result. This is most evident in the Lord Ruler.
 
  If a Feruchemist taps an ironmind and steelpulls or ironpushes, then they can increase their weight to become the anchor for the pull, even if an enemy also manipulating the piece of metal weighs more, or the metal weighs more than the user. One could also decrease their weight to gain more movement of your body from each push or pull.
 
   A combination of Feruchemy and Allomancy allows the user to somehow gain immortality. This is known to use Atiumminds, and Goldminds with ability to burn Gold as being a Augor or a mistborn, and possibly burning pewter.
 
   If a Feruchemist taps a Pewtermind, Steelmind, Bronzemind, and Goldmind and Allomantically burns Pewter, they will gain increase in Strength, Speed, Wakefulness and Health beyond what one would normally be able to achieve. This will work if you tap smaller combinations of those minds, however, only for the attributes you tap.
 
   Likewise, if a Feruchemist taps a Tinmind and Allomantically burns Tin, then their senses will increase beyond what one would normally be able to achieve.
 
   If one Allomantically burns a metal then fills the Metalmind of the same attribute, they can fill the metalmind without lessening that attribute. This is why one might burn pewter to fill a Goldmind, then fill an Atiummind and tap the Goldmind, possibly creating the Lord Ruler's ability to live forever.
 
   By burning a metal containing a stored attribute, such as burning atium which contains youth, the user effectively makes a profit on the attribute stored in the metal due to allomancy's property of drawing power from the metal. Thus the user gains more of the attribute than invested. An example of this is the Lord Ruler's immortality which is achieved through periods spent aged, storing youth in atium which he later burns and stores in the main atium minds which sustain him. Note that the attribute stored must have orignated from the user, hence Vin's inability to use the power in Sazed's pewtermind.
 
   The term for a Twinborn who can burn the same metal as their Feruchemical ability uses is called a Compounder. A Compounder can store that metal, and tap it later at tenfold the power of a normal Misting.

Mistborn Powers: What would you choose?

11 years ago

Depends on what I want to do :

Doctor : Allo-Tin / Feru-Bronze [Bronze prevents doctors from succumbing to fatigue, thus keeping the same level of performance for extended periods of time.]

Soldier : Allo-Cad / Feru-Tin ; Allo-Pewter / Feru-Steel ; Allo-Electrum / Feru-Zinc; [Set 1 is for Point Man.  Set 2 is for heavy gunners and things requiring a lot of strength.  Set 3 is for tactical thinking.]

Office Worker : Allo-Tin / Feru-Zinc [Ultra high speeds of production.]

Construction Worker : All Pewter. [Able to manage heavy equipment longer and cheaper.]

Lawyer : Allo-Zinc / Feru-Copper [Gather evidence, and force selected individuals to screw up.]

Mistborn Powers: What would you choose?

11 years ago

Over all a mix of Gold/Gold Allo and Feru would probably be the strongest but not without its own weaknesses.

Basically immortal and never tiring, able to literally get half your head blown clean off or set off dynamite in your hand and fully recover in seconds. You don't get increased strength though so can easily be overpower by, say, a pewter user if they can get close enough. The main weakness is if you were fully restrained by several enemies or a cunning trap, but obviously all combination have a weakness.

A second choice might be feru-Gold with Allo-Atium. Healing abilities enough to survive most things that are not immediately fatal including poisons (so long as I had health stored it up) along with some time prediction abilities that come with an innate killing ability (thanks to Ruin.)

Mistborn Powers: What would you choose?

11 years ago

Have you read the Alloy of Law yet? One of the characters has a gold/gold mix. 

 Atium might be a tad hard to get in the real world. lol I would personally avoid emotional or mental allomancy in the real world because it would ruin a lot of experiences for you if you just manipulated them to your personal ends.

Also revival of an interesting thread.

Mistborn Powers: What would you choose?

11 years ago

So has anybody here besides me read the Mistborn books? (And possibly Alloy of Law?)

Mistborn Powers: What would you choose?

11 years ago

Yup if my post didn't give it away :) I loved then although they did get slow at some points.

Mistborn Powers: What would you choose?

11 years ago

I was looking at the list again and thought up an interesting idea. Could you time travel using metal? 

http://www.17thshard.com/forum/topic/1258-allomantic-time-travel-aol-spoilers/

Also the Cosmere... hehehe

http://fantasy-faction.com/2012/brandon-sandersons-cosmere-a-primer

 

Mistborn Powers: What would you choose?

11 years ago

I would so run a mistborn game on here if I had the time, there is an official tabletop mistborn gamers book out recently that has a good game system and lost of senarios and possible to use preset chars if wanted. Sadly no time though