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So... that Fallout 4.... Again

9 years ago

So, who's your favorite companion in the games?

Dogmeat for all the games he appears in for me.

For New Vegas, it's a bit harder: ultimately I have to choose ED-E, reminded me a bit of R2-D2 and his perk is great.

For 4, when I'm not traveling with Dogmeat, I enjoy using Strong or Nick Valentine. Mainly because Strong is fucking hilarious and Nick is a damn robot detective... What's cooler than that? About anything else, but still.

So... that Fallout 4.... Again

9 years ago

Moved because I hate reading long threads on my phone ^_^

1: Ian. He's the only one who never shot me accidentally.

2: Cassidy. Although Vic & sulik have some fun interaction. 

I miss being able to have multiple companions.

3: Jericho.  He's fun.  

New Vegas: Boone.  Because I'll just be walking down the road, no one in sight, & all of a sudden it cuts to slo-mo of a raider'so head exploding.

4: nick is pretty great. Why isn't he romanceable?  Deacon & nick have dead spouses,& aren't interested. But Macready is.

Hancock is fun, too.  And doesn't usually bitch too much.  Who thought it was a good idea to make them all constantly whinge about us picking up the stuff we effing need to build the settlement?

 

 

 

 

So... that Fallout 4.... Again

9 years ago

Fallout 1: Really the biggest challenge was keeping any of them alive for a long period of time. Tycho was probably the most resilient since he came with leather armor and a hunting rifle, but it wasn’t immediately obvious how to recruit him.

I actually managed to keep all recruitable companions alive right up until I had to face the Lieutenant, at which point one of his buddies wasted all of them except Katja (Who was the most useless out of the recruits!) with a rocket launcher.

I suppose Dogmeat was the most reliable though.

Fallout 2: You were pretty spoiled for choice in this one and walking around with a personal army consisting of ghouls, super mutants, robots and deathclaws was pretty cool.

But for me, the one that tended to be the most reliable and I never had to baby sit was Vic the Trader. Give him a good gun and usually never missed. I know most liked Cassidy, but I always found that Cassidy was a bullet magnet for the enemies or he’d often position himself in such a way that he was bound to get shot a lot, even when I told him to stand back.

Either way he always died a lot when I recruited him, so Vic tended to be a better choice when it came to “normal” companions in that game.

Fallout 3: Charon was probably the only useful one that was willing to travel with me. Dogmeat always died fairly quickly.

Fallout New Vegas: ED-E for most of the way, though I usually had Boone with me too except when I did a Legion run through once. Usually hired all of them at some point for various missions though (Veronica to enter the BOS with ease, Arcade to get the Enclave’s help, etc)

I actually liked all the companions to some degree in this one, but the main problem was you usually got ED-E and Boone first, and when you got those two, you never really needed anyone else. Plus the other ones typically came a lot later in the game when you didn't really need the extra guns anymore.

Fallout 4: Dogmeat, but that’s mainly because you still get the Lone Wanderer perk when traveling with him and he’s not judging you ever five seconds. This set of companions are some of the biggest whiners yet, seriously, even the Super Mutant is a big whiner! If I wanted companions that scolded me for my actions every other choice I’d go play a Bioware game.

Though Nick's 1940 detective persona makes him pretty entertaining to travel with most of the time.

So... that Fallout 4.... Again

9 years ago

I've only finished 1 and 4 (half-way through 2);

1: Probably Dogmeat? At a certain point they were more liabilities than anything else so I stopped caring.

4: Probably Nick (and his sidequest was pretty neat). Ended up romancing Cait (who was alright) and Piper, and also got full-friendship with Codsworth but all threes' personalities wore after a while. Tried Hancock, but I thought it got too weird once I realized that you were able to romance him, haha. If I play it again I'll prolly have a higher CH to make it worth using Dogmeat, and won't have to deal with the whining whenever you take stuff. Loved bickering between the Brotherhood and Nick that usually enveloped though, lots of fun. Wish you could kill more people in-game though, one particular settler was irritating as well as immortal. Agh.

So... that Fallout 4.... Again

9 years ago

Let me guess, those annoying settlers were Mr. and Mrs. Long. Have no idea why they’re immortal. They don’t have some important quest attached to them.

At least you can kill off the psychic junkie and you can move greaser dude to a new location.

So... that Fallout 4.... Again

9 years ago

I thought they were siblings? But yeah, tried to kill them so many damn times, lol. In general though I'd have liked to be able to kill, say, McDonough (though it ended up being a good thing I couldn't haha) or that singer chick. Adds more character to the game when there isn't that plot armor thing.

So... that Fallout 4.... Again

9 years ago

No they're married.  If you build up sanctuary the guy eventually tells you about how their son got killed.  His wife was always like that, though.

So... that Fallout 4.... Again

9 years ago

Yeah, you can find out a bit more background about them and the others with Preston if you wander around Quincy since they had all their old homes and shops there.

So... that Fallout 4.... Again

9 years ago

The barber in Vault 81 is from Quincy too.

So... that Fallout 4.... Again

9 years ago

It reminds me of Skyrim. There was this one dude in banded iron armor at the inn in Whiterun, and I tried killing him because I was still a noob, but he was essential. So after reloading a save I tried talking to him, and he had literally NO DIALOG OPTIONS. Seriously.

So I just used console commands to turn off his immortality and killed him. Hurray for console commands!

So... that Fallout 4.... Again

9 years ago

NV is easily Veronica (I mean, why play a fps when you can play a boxing game amirite) though Rose is also great

So... that Fallout 4.... Again

9 years ago

I didn't have any companions in 3, but I did have the granny Nightstalker in New Vegas who fought with a fucking helicopter blade. That was fun.

In Fallout 4, I like Dogmeat the best, because he's a dog, and he's made of meat, and his name is fucking Dogmeat.

So... that Fallout 4.... Again

9 years ago

You use my Title and don't even tag me, m8?

Only ever used Fawkes or Dogmeat in 3.

New Vegas is a hard one, because I liked all the companions. Gonna have to go with ED-E, though, because it was either him or Rex.

I liked Dogmeat in 4, mostly because whenever he teleported to me he would be in a precarious situation. Other than him, I liked MacReady because of Fallout 3 nostalgia, Nick because he looked cool, and Cait for... other reasons.

So... that Fallout 4.... Again

9 years ago

Buh... But Seth moved this from that thread, that's why it's like that!

So... that Fallout 4.... Again

9 years ago

[SUCCESS]

(+50 Exp)

K

So... that Fallout 4.... Again

9 years ago

1: Dogmeat. Though I remember when him, Tycho and Ian got triple killed by a super mutant's minigun burst. That was sad.

2: Sulik.

3: I don't actually remember any except dogmeat.

NV: Boone.

4: Piper because sweet extra XP. And also because Piper.

So... that Fallout 4.... Again

9 years ago

I sold Sulik into slavery

So... that Fallout 4.... Again

9 years ago

Lol. I've sold Myron into slavery a lot, but you get the absolute lowest price for him out of all the companions you can sell.

So... that Fallout 4.... Again

9 years ago

I like this compilation of companion reactions.

https://www.youtube.com/watch?v=QFMi-ycJgPA

So... that Fallout 4.... Again

9 years ago

IIRC, you can have two companions in New Vegas, right? Boone and ED-E are overpowered as fuck, if I remember right.